Hearts of Iron IV

Hearts of Iron IV

[Rt56] Industrial Expansion - Extra Building Slots and Resources!
145 条留言
Zaph  [作者] 10 月 1 日 上午 10:06 
@Dr. Diddy Totally fine, I appeciate you letting me know. I plan to update this again when NCNS comes out so watch this space.
Dr. Diddy 10 月 1 日 上午 6:19 
If the original author's cool with it I published an update to this here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3578209170
Gnarkada 8 月 30 日 上午 10:11 
Also to clarify if you want to use with R56 Discardian load order should be as so.
1.R56
2.R56 Discardian
3.This mod.
Gnarkada 8 月 30 日 上午 10:04 
Fun fact if you use this with R56 Discardian edition it actually fixes most of the problems.
(you still need R56 base)
"Hard Tack" Tom 8 月 26 日 上午 11:16 
To anyone looking to try this mod out, as of now it's not very functional. It wont crash the game but steel and aluminium remain state upgrades like in base Rt56, and the chromium and tungsten buildings added by this mod are there, but the entire tech tree upgrade system for them isnt there - so they will forever be +4.

In fact all reasearches for this mod arent there, so you can do all 10/10 industrial expansion upgrades in 1936.
~BofSs~ schroedinger 8 月 15 日 上午 11:37 
any news regarding the update?
Jigsaw1157 8 月 10 日 上午 4:55 
UPDATE
Torres 8 月 3 日 上午 10:18 
so any news?
Zaph  [作者] 6 月 23 日 下午 10:49 
Hello, I'm aware of the issues. I'll update this when I can, hopefully soon
Tortilla 5 月 6 日 上午 4:05 
Hello! Amazing mod, and i know this is meant for 1.15 version, but i played on 1.16.5 version and works for 90%. The only problem is that the mills section is empty in the research tree and there is no nuclear reactor section in research (this may be because of some other mod idk.). Anyways awesome mod and I'll wait for the 1.16 update if it ever comes out!
chrithpy 4 月 22 日 上午 2:51 
Hey, seems that this mod disables some techs, specifically the transport planes. Which isnt that important but i wanted to do some paratroopers and discovered i couldnt get better transport planes. I've checked through the other mods, its this one that is causing the issue.
MogwaiMan 4 月 11 日 上午 12:58 
Is there a version of this compatible w/ Kaiserredux?
saudade 3 月 2 日 上午 5:30 
@holden wow, hell of a coincidence. I just installed the naval reworked mod and was bummed out that it wasn't compatible with this. thanks a lot, it worked perfectly!
holden 2 月 24 日 上午 3:38 
1.
For those wishing to use this with the road to 56 patch for vanilla navy rework I found a way you can do it manually but I would like to note this will require basically gutting mod files manually and smacking ♥♥♥♥ together with no idea how it works considering I am not a programmer and I found this out through guesswork and brute force so do at your own risk this could break stuff but from a short test everything seems to be working fine.

In the paradox mod launcher go into your play set, press the 3 dots right next to both the VNR rt56 patch and this mod and open the mod folders. In the IE folder there should be a subfolder named interface, with a text document inside labeled "countrytechtreeview" click on it and you're going to want to control f search the word "industry" until you find the line of text containerWindowType = { name = "industry_folder"
holden 2 月 24 日 上午 3:38 
2.
-you are going to want to highlight from there all the way down to alwaystransparent = yes right above another container window type that is labeled secret weapons folder with two spaced } symbols separating them. Then copy all you have highlighted and head over to the rt56 VNR patch's folder and select the same countrytechtreeview text file in the interface folder.

Once you are there you are going to want to do the same process of control f searching for industry and finding the same containerWindowType = { name = "industry_folder" and highlighting down until you hit the two spaced } right above the secret weapons folder text again. Once you've done this, delete all highlighted text and you should be left with an empty space with the two spaced } symbols on both sides. Now that you've done this the final step is to just paste all the text you copied from the other text file and save, and once you boot up the game the chromium/tungsten extractor techs should be there like usual.
Kaleb 2 月 8 日 下午 12:32 
i think the oil is broken
Kaleb 2 月 8 日 上午 9:19 
does it work for gotterdamerung?
gliscor94 1 月 26 日 下午 8:51 
The tank tech tree is broken i cannot slide over to super heavies
Torres 1 月 12 日 下午 1:21 
thanks for the fix @chobo will try it
Chobo 2024 年 12 月 30 日 上午 5:05 
I solved the transporter bug by changing "bba_early_transport_plane_tree" to "bba_improved_transport_plane_tree" in 'countrytechtreeview.gui' in the interface folder. :)
Prime Strategus (Samurai Jack) 2024 年 12 月 26 日 下午 11:10 
Transport planes are still bugged.
kafm 2024 年 12 月 24 日 上午 10:40 
found out, yes it is
kafm 2024 年 12 月 23 日 上午 9:06 
does this work with autobahn nacht?
Asberger Aspirator 2024 年 12 月 9 日 上午 1:12 
So I thought the factories didn't work anymore but it turns out they're actually invisible when combined with discardian rp for some reason. I thought they were just gone but I think it still works for anyone else potentially having this issue.
Torres 2024 年 12 月 1 日 下午 5:00 
can confirm the transport plane thing
AkumaJikan 2024 年 11 月 29 日 上午 11:13 
Hi! I have a compatibility issue with the mod "[RT56] BBA Aircraft Overhaul" once activated this mod, it disables some builds of the mod mentioned above. Is it possible to fix it? Thanks!
Zaph  [作者] 2024 年 11 月 27 日 下午 8:00 
I'll look into the transport planes thing, thanks for the feedback
Captain Cat Morgan 2024 年 11 月 27 日 上午 9:06 
hi, updated mod works fine but it broke planes research tab, transport planes are now bugged.
Whili 2024 年 11 月 27 日 上午 12:07 
The transport planes seem to be bugged in the tech tree.
Morgi 2024 年 11 月 25 日 下午 1:34 
chat it's time to civ greed
Owl 2024 年 11 月 25 日 上午 10:23 
We gonna go Crazy with the Industry FR, FR
Dasani_Sippy_Cup 2024 年 11 月 25 日 上午 8:47 
Thank you
Naong 2024 年 11 月 25 日 上午 12:52 
god!
Zaph  [作者] 2024 年 11 月 24 日 下午 8:38 
Hi, the update should be up now. Sorry for the delays, IRL stuff got in the way. Please let me know if anything is broken - test the mod with only Rt56 active to ensure it's not a compatibility issue with other mods if so.
Killswitch 2024 年 11 月 24 日 上午 11:19 
fr
Red Oktober 2024 年 11 月 24 日 上午 10:03 
ZAAAAAAAAAAAAAAPH

UPDATE THIS MOD, AND MY LIFE IS YOURS
PhæntomFly_ßr2 2024 年 11 月 21 日 下午 7:42 
Waiting eagerly.
failproof 2024 年 11 月 21 日 下午 4:13 
I am waiting this mod to update for starting another R56 run.
Zaph  [作者] 2024 年 11 月 19 日 上午 3:39 
Progress update - I've updated the vanilla version, it's just this one that needs doing now. I can make use of a lot of the files from the vanilla mod for this version, so it shouldn't be much longer.
Moemilitaryfan666 2024 年 11 月 18 日 上午 9:26 
I`ll play base game mod with this to see what it`ll be like, great work though
Zaph  [作者] 2024 年 11 月 17 日 下午 6:16 
@CompMakarov I take that into account with this mod so I doubt it's that, more likely it's the fact that technologies and the state/construction windows have changed a lot this patch. Sometimes you can get away with just running an old version of the mod and it will work - that was never going to be the case with the amount of changes PDX made this time around, unfortunately.
CompMakarov 2024 年 11 月 17 日 下午 2:37 
I suspect the reason this mod breaks is either R56 or the new DLC seems to have added resources generating buildings (steel and aluminium plants), which this mod also adds.
Moemilitaryfan666 2024 年 11 月 16 日 下午 12:52 
Love this mod so much, can`t wait to build my industry with the new DLC, hope the mod gets fixed soon
CompMakarov 2024 年 11 月 16 日 上午 10:43 
Appreciated bid dawg. Arguably my favorite non-total conversion mod in the game.
c3r3alkill3r39 2024 年 11 月 16 日 上午 9:49 
@zaph thanks i love this mod
Nightknight 2024 年 11 月 16 日 上午 9:19 
Salutes to Zaph!
Zaph  [作者] 2024 年 11 月 16 日 上午 7:25 
It's been 2 days. Be patient, I will get around to fixing this soon.
mafiaknight07 2024 年 11 月 15 日 下午 3:21 
unfortunately, this mod is much too far out of date, and not compatible with the most recent update...
CompMakarov 2024 年 11 月 15 日 下午 3:08 
DO NOT USE THIS MOD UNTIL IT IS FIXED. I have painstakingly troubleshooted my mod list to find out this guy is the culprit in causing crashes with the new DLC.
Nightknight 2024 年 11 月 15 日 上午 8:06 
I do want to add that I suspect there's some confusion in the game with the new special projects buildings. When I was playing with the vanilla version of the mod, the special project facilities were using the icons for steel mill, other mills, industrial expansion. The facilities worked fine, but it was impossible to build any mills (only the steel/Al extractors), and as mentioned before, the industrial expansions were not adding build slots.