武装突袭3

武装突袭3

Modular Interior - Office Kit
26 条留言
Feuerex  [作者] 10 月 25 日 上午 10:50 
@Marki the mod was made to serve a specific purpose, which it does well.
Marki 10 月 25 日 上午 12:42 
How is it finished if it has doorways but no doors?
Its like making a car but forgetting to add windows
Feuerex  [作者] 10 月 24 日 下午 9:58 
@Marki I do not plan to add anything to the mod, it is finished
Marki 10 月 24 日 下午 12:32 
have*
Marki 10 月 24 日 下午 12:32 
Will this mod ever her actual doors?
funfetus911 2024 年 10 月 27 日 下午 7:32 
Time for Arma 3: Die Hard
Feuerex  [作者] 2023 年 12 月 18 日 上午 8:46 
@histpreservation that's possible. I never investigated how to make it Zeus-compatible
histpreservation 2023 年 12 月 17 日 下午 1:23 
i dont see the office things when i'm in zues
Paradox 2022 年 12 月 27 日 上午 6:38 
would be great if it actually had doors
HoodleCV 2022 年 7 月 24 日 上午 6:12 
Thank you!
Feuerex  [作者] 2022 年 7 月 16 日 上午 5:09 
The mod has been updated - I've added a new ceiling (no lamp), column (alternate wall texture), and moved all objects to Structures -> Office category (seemed to make more sense).
Let me know if there's any issues with the new update.
HoodleCV 2022 年 6 月 8 日 上午 9:28 
Alright!
Feuerex  [作者] 2022 年 6 月 7 日 上午 10:58 
If you think you could help out editing the models/textures, then absolutely, contact me through steam friends or my email, I'll give you source files, you do the textures, I do the config, update the mod, you get credited and all that, no issues.
If you'd rather have me do all the work, well editing the mod isn't really my priority right now.
HoodleCV 2022 年 6 月 7 日 上午 9:20 
Could there be a chance a ceiling without lights?
HoodleCV 2022 年 6 月 7 日 上午 8:56 
Wow!
NOFACE SPECTRO 1911 2022 年 5 月 31 日 下午 9:33 
this idea is amazing!!
I hope it evolves over time and stays like the insurgency sandstorm assets... it would be really cool to play minecraft on arma3 building different things without having to be a master in 3d or texture programs!!

Thanks

https://www.artstation.com/artwork/lVN3oJ
Feuerex  [作者] 2022 年 5 月 15 日 上午 11:01 
not by myself, and seeing that not many people are willing to work on my project, I'd say it's unlikely.
CmanDonor 2022 年 5 月 15 日 上午 10:02 
Will you every make the monsters from the backrooms for this mod
Feuerex  [作者] 2022 年 5 月 15 日 上午 9:50 
I've used the mod in an already released mission, via scripts. Compositions were never planned, and I won't be making any. You're free to create your own
CmanDonor 2022 年 5 月 15 日 上午 9:21 
Do you have a comp that could be used or are you still working on that?
Feuerex  [作者] 2022 年 5 月 15 日 上午 5:05 
Structures -> Village, or just type "fex" into the search bar, all objects have the "fex" prefix in their names (fex_floor, fex_wall_01, ...)
CmanDonor 2022 年 5 月 14 日 下午 8:48 
Hey I can't find them where are they at?
DRIV 2022 年 4 月 30 日 上午 9:34 
Would be interesting if there was a version of this mod in a backrooms setting.
Tech 2022 年 4 月 23 日 上午 9:22 
Gotcha thanks
Feuerex  [作者] 2022 年 4 月 23 日 上午 9:19 
NPCs can walk on floors. They ignore + clip through walls.
Tech 2022 年 4 月 23 日 上午 9:03 
Do these support npc movement?