Project Zomboid

Project Zomboid

A advanced zombie mod 1
29 条留言
goosboi 2023 年 8 月 22 日 上午 5:10 
there is literally no hope
nigel  [作者] 2022 年 7 月 12 日 下午 7:12 
No, there are no changes to aggro mechanics
Raymond 2022 年 7 月 11 日 下午 4:48 
does this mod change AI aggro mechanic? I just fought one zombie with a metal pipe and every zeds within a mile was coming after me.
Sorte Positiva 2022 年 7 月 9 日 上午 11:48 
If you narrow your eyes it's almost like there's something written on those images on the description...
SpartanH347 [FR] 2022 年 6 月 23 日 上午 4:33 
sus
Zen 2022 年 6 月 5 日 上午 5:40 
@Blastmetal

Tough neighbourhoods make the strongest zombies
Blastmetal 2022 年 4 月 27 日 上午 9:03 
`so the darker the skin the tougher they are :ZombieScream:
thats kinda sus not gonna lie :lunar2019deadpanpig:
Noir 2022 年 4 月 25 日 下午 5:13 
I'm using this and Dangerous Zombies, zombies are a threat now :steamhappy: sometimes I need to retreat when I fight a small groups of zombies.
Nice mod :steamthumbsup:
Kona 2022 年 4 月 23 日 上午 7:17 
@nigel i think its a great idea, it was also really amusing to me haha
nigel  [作者] 2022 年 4 月 23 日 上午 7:03 
Yes, that's seems to be the only way to communicate to the player how strong a zombie is without ui elements such as LVLs or health bars, which break immersion.

I also tried changing the clothes, which is not possible and chaniging the size and width, which is also not possible.
I experimented with beards and hair, but these were too minimal to notice at a glance.

It's an engine limitation.
Kona 2022 年 4 月 23 日 上午 6:22 
"Tougher zombies can be identified by the zombie skin, the tougher the zombie, the darker the skin." Uh... lol
nigel  [作者] 2022 年 4 月 22 日 下午 7:58 
it will NOT work with customizable zombies
Ptichki 2022 年 4 月 22 日 下午 6:02 
Does it work with customizable zombies? I know that it says not compatible with zombie speed mods but it doesnt change the speed of the zombies, just type i think?
WeiXiao7_7 2022 年 4 月 22 日 上午 8:16 
in mp can setting?
turkishswede 2022 年 4 月 20 日 下午 11:16 
Right off the bat this reminds me of Battletoads. Watch out for those darker enemies!
Xx>₱ÙπIßH3D.X.M4π<xX 2022 年 4 月 18 日 下午 12:52 
when was that added? ive been out of the loop for awhile
nigel  [作者] 2022 年 4 月 18 日 上午 11:19 
No, that's a vanilla feature.
When a zombie attempts to grab a player character but misses,
the player character will be slowed down for a quick moment.
Xx>₱ÙπIßH3D.X.M4π<xX 2022 年 4 月 18 日 上午 10:32 
does this add slowdown when you're near a zombie? I've had this happen a couple times now and its made dealing with just one zombie a huge chore...
Jessicrow | Fideera Nab 2022 年 4 月 18 日 上午 7:35 
Sounds awesome, thanks! :)
Tito 2022 年 4 月 17 日 上午 12:12 
Gonna install this mod! Hoping to have my friends die in large horde. :>
nigel  [作者] 2022 年 4 月 16 日 下午 11:47 
I'm glad you had a blast!
nigel  [作者] 2022 年 4 月 16 日 下午 11:47 
Yes, I am planning on adding options soon in v2
Jessicrow | Fideera Nab 2022 年 4 月 16 日 下午 8:38 
Hey, just wanted to say that I refreshed my dedicated server with this mod today and it's been an absolute blast. This has completely revitalized the zombies for my friend and I. That being said, I would love to see some mod options at some point so that we can tweak the zombies even further. Do you think there's any chance of some mod options being added?
nigel  [作者] 2022 年 4 月 16 日 下午 2:38 
Yes this is safe to add mid save.
I assume this is more dynamic than CDDA, I have never used it, but I assume it's just different.

It is error free, yes. If you see any errors let me know.
I've been using this mod in a couple of play throughs and it's been working fine, both single player and multiplayer.

There is a "bug" right now that the zombies might take around fraction of a second or so to init and sync. It's done to reduce load.

Right now I'm hoping thee will be some bug reports or feedback, so I can consider that when I update this some time next week.
Tito 2022 年 4 月 16 日 上午 4:57 
is it safe to add mid-save? i host coop server and I want to change from CDDA Zombies to this. Is this any better or error-free most of the time?
nigel  [作者] 2022 年 4 月 15 日 下午 3:35 
Mysti Nebula 2022 年 4 月 15 日 下午 2:08 
Excited to try this! But I have to ask: Who's the artist that made the thumbnail artwork of this mod? I really really REALLY love it, and I would love to have it as a wallpaper and share it with literally every human I've ever met
nigel  [作者] 2022 年 4 月 15 日 下午 1:35 
Yes, they seemed to sync just fine on my test.
Check out the new screenshots.

You can tell if they are syncing fine by checking high level enemies, such as firemen, police and army, when they syncronize their skin changes.

The current version is made to save performance and because the only way I could check the zombie type was to wait until they have an outfit on them, however due to resource saving, the game only gives the outfit to the zombies when the player can see (render) the zombies.
Because of this you will see the zombies sync-up live.

There is a sync delay and also a problem with the game handling zombie onlineIDs, that I cannot reproduce, but it happend to me during earlier versions of testing.
Ropeyred 2022 年 4 月 15 日 上午 11:54 
Does this work in multiplayer or does it suffer desync like most zombie altering mods?