饥荒联机版

饥荒联机版

Display Light Radius
12 条留言
Equius_Equitation 3 月 10 日 下午 6:01 
@Bumber that's great! thank you!
Bumber  [作者] 3 月 8 日 下午 10:27 
@Shynaid
That's not the focus of this mod. Try asking one of the mods that shows attack ranges.
Shynaid 3 月 8 日 下午 12:38 
Could you show the attack range of Crab King's Cannon Tower?
Bumber  [作者] 2024 年 11 月 23 日 上午 6:25 
Fixed the issues with cave lights (and anything else that uses transform scaling).

You can now configure the indicator opacity, what the radius indicates, and bind F1-F12 keys.
Equius_Equitation 2023 年 6 月 21 日 下午 5:07 
is there a way to change the opacity?
bjanmanjs 2023 年 4 月 19 日 上午 2:02 
Is the indicator for the radius in which sanity drains slower, or the radius in which Charlie doesn't attack? There's a small area at the edge of a light source's range where sanity drains very quickly but Charlie doesn't attack.
Shynaid 2023 年 3 月 26 日 下午 1:05 
True, I realized that.
Bumber  [作者] 2023 年 3 月 25 日 下午 9:45 
@Scriturs
I'll look into it. Also need to fix an issue with natural cave lights showing up way too large for some reason.
Shynaid 2023 年 3 月 25 日 下午 8:46 
Could you add the f1 keys in the toggle option?
V 2022 年 6 月 21 日 下午 3:21 
I am true to my word, and will try to reward this too now :O

Amazing work!
Bumber  [作者] 2022 年 6 月 21 日 上午 1:54 
Now shows the proper light protection radius. Big thanks to JesseB from Klei.
V 2022 年 5 月 18 日 下午 4:06 
Now light protection radius being shown, I'll freaking use for the rest of my DST career.