tModLoader

tModLoader

Colored Damage Types
131 条留言
Karda Ahmed 9 月 6 日 上午 2:58 
This mod has been abandoned, someone created a more customizable and better version its called Colored Damage Types Redux.
Nolando 7 月 5 日 下午 10:58 
ki damage?
kalebhearne2004 7 月 5 日 下午 6:20 
how is this mod not a client side mod it makes toatel sens in doing so
Maikoto 7 月 2 日 上午 10:38 
Ki Damage?
Moonlight Glint 6 月 17 日 上午 11:30 
What's happening might be that an error is being thrown when they hit an enemy, which causes the game to delete the projectile
rainyfish 6 月 17 日 上午 11:25 
with the "Unofficial Calamity Bard & Healer" mod (and iirc the mod of redemption bard and healer content mod), for some reason all bard and healer weapons have no pierce? even the ones from base thorium. removing this mod fixes it, to be clear. when i say they have no pierce, they can only hit one enemy max, this means scythes will straight up disappear after hitting one enemy, same with the AoE effect of the drum weapons. very odd, not sure why a mod that just changes damage number colors would break stuff in this way
YOEL_999 6 月 6 日 上午 10:45 
great
:steamthumbsup:
mAjeranekPL 6 月 5 日 上午 6:12 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER
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Siffrin 6 月 3 日 上午 5:00 
@FIKS I dunno but you can always save your current mods and everything as a modpack, then just disable everything except for this one and test it out with a new world to see if it works! Then you don't gotta worry about having to re enable everything!
doma 6 月 2 日 下午 9:03 
h
MOMOSA 6 月 1 日 下午 8:31 
Does this mod work now?
DisKorruptd 5 月 27 日 上午 11:53 
Yes. Yes! YES!!!!
Lilith ♡ 5 月 25 日 上午 8:13 
love it
Kanaris 5 月 12 日 下午 9:47 
@666666 I think rogue uses your throwing colour by default.
666666 5 月 12 日 上午 11:34 
Does this work with Calamity Rogue class?
i own over 200 vtuber plushies 3 月 13 日 上午 12:32 
Read some older comments and restored defaults for every config page, which fixed my issue. For the mod compat page it populated it with the hybrid class I mentioned after doing that. Makes sense.
i own over 200 vtuber plushies 3 月 13 日 上午 12:27 
Prismatic Breaker's beam in Calamity disappears instantly upon enemy hit with this mod installed. That weapon is a hybrid ranger/melee damage weapon, so maybe some bug to do with that fact.
Hazard 2 月 1 日 上午 9:06 
Can you make this client side?
Vlidmir Putan 1 月 28 日 上午 8:56 
@J.U.N.E.S: Thorium already supports them natively. If you have issues, reset your configs
J.U.N.E.S 2024 年 12 月 22 日 上午 11:44 
For some reason the mod doesn't seem to support Bard or Healer, it doesn't allow me to add either
Moonlight Glint 2024 年 12 月 3 日 下午 2:31 
This has an issue where it can't be used alongside some mods, I have created a pull request with the solution to said issue, if you are still developing this mod it would be appreciated if you would resolve this issue quickly.
Cosmic_Blue 2024 年 8 月 31 日 上午 8:23 
I don´t know why but it bugs with calamity and infernum, is it just that theres too much damage for it to render?
hmesseb 2024 年 7 月 7 日 下午 2:09 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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v8o1 2024 年 6 月 7 日 上午 10:12 
This would go great with a mod that made some enemies have dmg type resistances, though a mod like that would make sticking to 1 class a nightmare.
Biopsyhozis 2024 年 4 月 16 日 下午 4:29 
I fixed the problem by disabling the "Enable Melee Velocity Based Damage" option in the overhaul mod. However, I have noticed that this problem applies to melee weapons from Thorium, but it's not certain.
Biopsyhozis 2024 年 4 月 16 日 下午 3:32 
I figured it out, the problem is in the overhaul mod, the developer answered me - "The melee damage color denotes how much your damage got called from your velocity". But still I would like to see the changed color, maybe it could be edited through your mod?
Fudgepants  [作者] 2024 年 4 月 16 日 下午 3:21 
That's...very strange. Might be some weird combo of accessories/some weapon effect causing it. What weapon are you using? Do you have something that maybe increases/decreases damage while in the air?
Biopsyhozis 2024 年 4 月 16 日 上午 7:33 
If you attack with a melee weapon on the ground, the damage is shown in white, if you jump, the damage is shown in orange. Is this how it should be?
hexateque 2024 年 3 月 17 日 上午 2:00 
my adhd brain loves this :)
Молния 2023 年 11 月 26 日 上午 9:45 
арнольд шварс нег Только что 
rep

Molten Sh4dow 17 ч. назад 
for some reason the colors always reset to "Celestial Pillar colors" everytime i start the game even though i have the option disabled

Michaelsoftman 14 ноя в 17:57 
Same as what's reported below, any projectile of a custom damage type will die immediately upon hitting an NPC due to this mod, most likely cause the mod cannot figure out what to do for a damage type that doesn't have a mod call.

LadyLone 25 сен в 11:06 
I may have reported a very similar issue before, but after a lot of trial and error in figuring out which mod caused this issue, for some reason the weapons of the Bombus Apis can never penetrate properly with this mod active unless you go into the Mod Compatibility Config menu and hit Restore Defaults. If you don't do this, you're in for a bad time like I was
Let's gooo! Thank you!
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Молния 2023 年 11 月 26 日 上午 9:45 
rep
Molten Sh4dow 2023 年 11 月 25 日 下午 4:21 
for some reason the colors always reset to "Celestial Pillar colors" everytime i start the game even though i have the option disabled
Michaelsoftman 2023 年 11 月 14 日 上午 4:57 
Same as what's reported below, any projectile of a custom damage type will die immediately upon hitting an NPC due to this mod, most likely cause the mod cannot figure out what to do for a damage type that doesn't have a mod call.
LadyLone 2023 年 9 月 24 日 下午 11:06 
I may have reported a very similar issue before, but after a lot of trial and error in figuring out which mod caused this issue, for some reason the weapons of the Bombus Apis can never penetrate properly with this mod active unless you go into the Mod Compatibility Config menu and hit Restore Defaults. If you don't do this, you're in for a bad time like I was. But doing this step makes the weapons function again properly, which I knew that sooner.

I have no idea why this happens, but I figure I should bring this to your attention. I don't get why not using restore defaults breaks weapon penetration for the damage type added by Bombus Apis, specifically Hymenoptra damage.
Kanaris 2023 年 9 月 13 日 上午 8:26 
vanilla classless* damage text I meant
Kanaris 2023 年 9 月 12 日 下午 10:02 
Are there any plans to allow colouring of vanilla damage text? Sorry if this has been asked before but I didn't find any questions about it. I'm referring to things like slimy saddle bounce, shield of cthulhu ram, DoT ticks from On Fire, dmg from Bone Glove, etc.

Hope you're doing well
Kanaris 2023 年 9 月 9 日 下午 10:50 
@Luv N Hugz [Uwu] not a solution but a workaround for the time being, you can open the config file and type a value in there
Luv N Hugz |UwU| 2023 年 9 月 6 日 下午 4:18 
Will this mod ever see the option to type in numbers for RGB values? The sliders are so unbearably finicky. It's nearly impossible to get the values I want sometimes.
Reichi 2023 年 8 月 29 日 上午 10:51 
Thanks for the update <33333
MudKipster 2023 年 8 月 29 日 上午 7:57 
Let's gooo! Thank you!
(Gk) Erasels 2023 年 8 月 29 日 上午 12:33 
Thanks for the update, I always enjoyed this mod
vizthex 2023 年 8 月 28 日 下午 9:06 
So glad this got updated. Was always *noice.*

However, I noticed that Calamity's "true melee damage" isn't highlighted (at least when you have the Celestial Pillars option enabled). Do you think you could fix that whenever you have time?

Oh, and throwing damage is still in the config even though that no longer exists (at least without Thorium).
Sumenora 2023 年 8 月 28 日 下午 8:27 
the most important mod of all time is here!!
Fudgepants  [作者] 2023 年 8 月 28 日 下午 7:06 
Updated to 1.4.4. Thanks to Dariof4 for that!
Let me know if there are any issues
MudKipster 2023 年 8 月 28 日 上午 10:01 
Really hoping to see an official update to this. It's kinda weird suddenly seeing everything with only white text
Nukacola 2023 年 8 月 22 日 下午 11:25 
is the mod still being ported to 1.4.4 or is it dead?
vizthex 2023 年 8 月 16 日 下午 12:24 
damn, that saves the dev quite a bit of time. Hope it means we'll get an update sooner.
Dariof4 2023 年 8 月 16 日 上午 5:25 
I made a pr to port this to 1.4.4 if it interest you.
https://github.com/PvtFudgepants/Tmodloader-ColoredDamageTypes/pull/3
Kanaris 2023 年 8 月 12 日 下午 1:12 
Thanks a lot! Amazing mod. Hope you feel better
Fudgepants  [作者] 2023 年 8 月 12 日 下午 1:07 
Sorry! I've been really sick recently and haven't had the chance to update this. I'll try to get to it in the next week or 2.