全面战争:战锤3

全面战争:战锤3

More Supplies And No More Respawning Towers In Settlement Battles
30 条留言
Ekim 2023 年 6 月 4 日 下午 8:44 
Unfortunately crashes game :(
marc.on.pluto514 2023 年 6 月 1 日 上午 8:02 
Rip
ti_wil1998 2023 年 1 月 2 日 下午 7:12 
Uptate please! :sadstar2022:
GOW LIKE A BOSS 2022 年 8 月 26 日 下午 1:34 
Given the author seems to have been gone sometime and many of us really need a mod like this to enjoy the game now, I have made a very similar mod (same no supplies effect, but more variation in settlement building initial supplies provided). Link is below:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2854381202&
cogssystem 2022 年 8 月 26 日 上午 7:31 
I wouldn't say no Conrade ,)
Conrade 2022 年 8 月 25 日 下午 7:14 
If he doesn't return I will learn to mod just to bring this change to the game :Blessing:
cogssystem 2022 年 8 月 25 日 上午 5:17 
I see. Thank you Aciddnx.
aciddnx 2022 年 8 月 25 日 上午 1:46 
@cogssystem doesnt work as of now
cogssystem 2022 年 8 月 24 日 下午 2:58 
Hello. Could you guys tell me please if the mod still works without update ?
Sarcastro 2022 年 8 月 24 日 下午 2:41 
+1 for an update please. Was using a "No Tower" mod and came to realize I don't really dislike towers. I just dislike zombie towers.
Cruciatul 2022 年 8 月 24 日 上午 12:05 
Please update for IE. Game crashes with this mod active
Caesar Incarnate 2022 年 8 月 23 日 下午 3:23 
Needs update for IE
J_00700 2022 年 8 月 23 日 下午 2:37 
Work for IE or need an update?
Notthebeegees 2022 年 8 月 23 日 下午 2:37 
Has anyone tried this with immortal empires?
Nicol Bolas 2022 年 8 月 13 日 上午 10:09 
this is a pretty good idea... i cant stand the respawning tower.. but if you have to place them at the start and if they die they are gone it makes perfect sense! Nice Job
NorscanWarlord 2022 年 7 月 21 日 上午 8:12 
i wish there was a bit more supplies, but other than that solid mod :D settlement battles are no longer a pain
HughJanus69 2022 年 7 月 9 日 下午 12:45 
is this safe to add/remove mid campaign?
Leaf 2022 年 5 月 22 日 上午 5:05 
can you do a submod that double their hp? makes seige a real seige
Vicious 2022 年 5 月 20 日 上午 12:05 
This is absolutely the mod we need - settlement battles are the bane of WH3 and no part of them is more annoying than the stupid tower spam. Question: is this save game compatible?
Caos 2022 年 4 月 24 日 上午 1:56 
Thanks for your mod, it will a great idea if you scale the supplis from the level of the citys.

Also add supplis from defenses buildings
Ser Poutine  [作者] 2022 年 4 月 20 日 上午 1:35 
@Tharnic I tested it out on my end with just this mod enabled and the supplies didn't increase for me on either major or minor settlement battles, if you hover over the supplies it will list your income per second and the sources, with this enabled it should just say Base Income: 0 and your supplies won't increase, which is true for the AI as well. If they do increase there's likely a mod conflict but should do what it's supposed to otherwise :) cheers!
Ser Poutine  [作者] 2022 年 4 月 18 日 下午 2:16 
@Tharnic Thanks for the kind words! Sorry it isn't quite what you were looking for but glad I was able to at least help with that annoying FoS battle :P
Tharnic 2022 年 4 月 18 日 上午 7:27 
@Ser Poutine thanks for the answer. I tried another mod as well that claims "Tower building only at the start". It leads to exactly the same results as yours.
I had one siege battle in a major settlement without walls (Village of the Tigermen, held by savage orcs), in which the AI did not rebult towers, just some barricades, so for some reasons your mod worked there.
Otherwise, I saw no changes with or without the mod activated.
I now downloaded a mod that makes tower building impossible, which of course affects the survival battles as well. But after playing those "epic" time wasting "battles" 5 times now, I autoresolve them anyway, thanks to the "auto resolve final battle" mod.
Thank you for trying to make the impossible possible.
Modders like you make games play worthy and I really appriciate the work you are doing for the community.
Ser Poutine  [作者] 2022 年 4 月 17 日 下午 11:13 
I took a look through all the files that use the tower keys and the only "fix" I can do aside from removing towers for AI and players alike by drastically increasing their cost (which as stated will also affect survival battles) I can do an update that increases the building time to 9999s for settlements only (again for player and AI) while leaving survival battles alone.

But to answer your first question, yes it's working as intended.
Ser Poutine  [作者] 2022 年 4 月 17 日 下午 11:13 
@Tharnic Every siege battle I've played so far it has worked yes. As the description states it only gives both the player and AI a base starting income tied to the settlement type. If I made it 0 the player wouldn't get anything either. After that's gone they don't get any more, but does mean they can build multiple cheap towers or walls whether it's right at the start of the battle (which 99% of the time I've seen them build a tier 3 tower, a tier 1 tower, and a wall or two) or in the middle of the fight if you only deploy on one side and the other slots would be of no use.

It's not physically possible for them to earn any additional supplies unless you have another mod below this in the order that modifies those numbers. My guess is they just saved some of their supplies from the start and built one later on in the battle after one was destroyed.
Tharnic 2022 年 4 月 17 日 上午 5:36 
Are you sure this works as intended? Just fought a siege battle and the AI built 4 towers and 2 barricades during the battle. A funny game of whack-a-mole, just as before.
drakobn 2022 年 4 月 16 日 上午 7:07 
Hey, appreciate it. This'll be good until CA fixes the AI rebuilding whenever they want. If they ever do, that is.
Crevex 2022 年 4 月 12 日 下午 7:35 
yay
lwhのsama 2022 年 4 月 9 日 下午 10:36 
excellent
Ser Poutine  [作者] 2022 年 4 月 6 日 下午 2:03 
Forgot to change the settlement buildings to match the new values so they were conflicting with each other and only giving the base supplies amount but functioned as intended not giving additional supplies, just limited player to lower supplies amount as well.

Have updated supplies provided by settlement buildings

Minor Settlements: 2000
Major Settlements: 3000

Great Bastion remains untouched for now. Should be working as intended :)