全面战争:战锤3

全面战争:战锤3

No Strategic Threat Diplomatic Penalty
47 条留言
Dark Side Cookies 9 月 21 日 上午 7:02 
Mod still works perfectly for me. I don't have the "Strategic Threat" diplomacy penalty with any faction. I think what people are confusing this with are other negative factors behind the scenes that affect the AI's behavior, like: being considered a "primary threat" (which tends to happen naturally as you grow in strength HINT HINT), having unguarded settlements bordering another faction, having End Game Crisis enabled, racial bias against you, and likely other factors. Hell sometimes a faction will declare war if they see no other choice for expansion, even if it is not in their best interest.

Anyone having issues maybe should consider other factors before blaming a mod whose sole purpose is to remove a diplomatic penalty and doesn't touch the AI programming at all. Especially if you're running a massive overhaul mod like Radious that absolutely does modify both the AI and diplomacy.
ζ 晚棠〃 9 月 8 日 上午 6:55 
好耶
Scotters 9 月 7 日 上午 8:42 
I mean no disrespect DrDCB, and I absolutely loved your mod when it worked. I completely understand that you wrote, "hasn't changed since release." I'm just stating that the mod no longer works with the newer updates, and I really miss it. My last campaign collapsed with everyone attacking me as I grew a bit stronger. I am not a modder, so I don't know why your mod no longer works, I just hope that one day it will work again, because I really enjoyed the mod.
DrDCB  [作者] 8 月 10 日 下午 7:00 
There's nothing to update. What part of "hasn't changed since release" are you not understanding?
Scotters 8 月 10 日 下午 1:41 
I hope that this mod gets updated/fixed soon, since it does not work for me anymore, and the same seems to be true for others as well, like Kardak, Csoran. As I grew in power I was attacked by everybody, and I just miss this mod, which made the game so much better. Could it be that there is a conflict with the Radious mod? This mod worked fine with Radious until recently, but perhaps that is the issue?
Scotters 8 月 8 日 下午 2:11 
Perhaps I do. Thanks for info, now I need to figure it out. I have not added any new mods, all the mods I have previously worked fine with this one. I have radious, better camera mod, and speedy turn camera mod, that's it. The only mod that comes up outdated is this one.
Mosketero 8 月 7 日 下午 1:44 
works for me, you have a mod conflict
Scotters 8 月 7 日 上午 8:28 
Is there an update or an alternate for this mod? It is not working anymore, and it is an awesome mod.
DrDCB  [作者] 7 月 7 日 上午 1:46 
It doesn't need an update. The relevant table values literally haven't changed since launch. The mod doesn't edit any UI-related stuff, it just sets the underlying diplomatic penalty values to zero.
Kardak 7 月 6 日 上午 10:15 
This mod is currently not working with v6.2.1 and seems to need an update. I have re-downloaded the mod via subscribing and unsubscribing a few times, and even unsubscribed from all other mods to make sure nothing interferes, but the strategic threat is still present in the diplomacy overview.
DrDCB  [作者] 6 月 24 日 上午 3:51 
@csoran: Nothing happened as far as the mod is concerned. The relevant table entries that the mod edits haven't changed. Whether CA changed something in the AI that affects how it factors in to larger calculations I couldn't tell you. But it's not anything this mod can/will address.
csoran 6 月 23 日 下午 11:52 
This mod worked great for me for about two years, but not anymore with the latest update from CA. Now I get to 6 provinces with Mannfred and now I'm getting declarations of war from everyone - even two factions away (geographically-speaking). I wonder what happened.
UPD8 3 月 26 日 上午 8:49 
yeah the penalty is reversed for tomb kings due to their "Power is everything" faction trait
TheCarrot27 2024 年 7 月 12 日 下午 8:38 
that buff is only from tomb kings if im not mistaken
ss7877 2024 年 5 月 8 日 上午 9:30 
I tried the modification for the first time. The idea is interesting, but the mod is not balanced.

For example, with this mod I had a situation when I was fighting with The Maggot Host faction for Malachi, but diplomatic relations with it were improving.

Without the mod, everything is correct - stable deterioration.
奥威尔·切瑞先生 2024 年 4 月 20 日 上午 8:16 
Does he support multiplayer
DrDCB  [作者] 2024 年 3 月 10 日 上午 3:11 
It's not a new concept. It has been around in its current form since Rome II (and possibly in a different form in the earlier games as well). Under the hood it's called CAI_VARIABLE_IMPERIUM_ATTITUDE.
SHADOW 2024 年 3 月 10 日 上午 1:03 
Completly stupid concept to have (But its CA, i understand those guy arn't finished) ... Why would ANYONE refuse a non-agression pact from a great power ? Especially a neighbouring one.

Its not a threat if they are the ones saying : "Well, we don't want to fight you, how about we officialise it ?"

Diplomacy 101. Anyway, i guess having a realistic game isn't fun :s

Thanks for the mod my dude, really needed that.
Dr. Butters 2024 年 2 月 18 日 上午 6:56 
Zog it, Da boyz will 'ave to fine a nudda way den
DrDCB  [作者] 2024 年 2 月 2 日 下午 8:03 
It has nothing to do with the Threaten action. It just neuters the passive penalty for the player becoming larger (what WH2 and previous games called "Great Power").
Dr. Butters 2024 年 2 月 2 日 上午 11:38 
I'm playing Orks and threats shouldn't discourage other Orks from joining Da Waaaaagh. this mod makes it so i take no reliability penalty right? i mean diplomacy is only good for making Da Waaaaagh bigger innit, and Threats is what Orks do... so it feels weird.
Austismised Weaponism 2023 年 7 月 16 日 上午 11:59 
the "diplomatic buff available from some AI factions for being a strategic threat" i have seen it for the Arkhan's faction so far at least.
Big_Gooberfish 2023 年 4 月 26 日 下午 2:25 
Thank you for this. Just had a Repanse campaign derailed because a fellow Crusader Bret faction backstabbed me after I... took a second province? From our hated enemy Arkhan the Black? I guess? What a stupid mechanic Strategic Threat is.
mrfatbard 2023 年 4 月 16 日 下午 12:04 
this mod seems to make the tomb kings hate everyone with the absence of their liking strong factions deal, great mod tho
Thward 2023 年 3 月 13 日 上午 12:33 
A humble suggestion to balance this: raise diplomatic penalties for other diplomatically negative actions. That also somewhat simulates the real-world principle that great powers may not be seen as strategic threats, but other nations' mistrust is much more pronounced when a great power misbehaves.
shadow521 2023 年 2 月 24 日 下午 9:24 
Excellent, that's the one I need! :steammocking:
teoga 2023 年 2 月 21 日 上午 5:03 
diplomatic buff is for tomb kings but its only 5-10 i think
Cousin Bloodline Master 2023 年 1 月 26 日 下午 12:44 
social credit 10000000000000000000000
lwhのsama 2023 年 1 月 6 日 上午 1:38 
没有战略威胁 66666:steamthumbsup::steamthumbsup:
SYDO 2022 年 12 月 16 日 上午 10:57 
I'll try it out, thanks!
DrDCB  [作者] 2022 年 12 月 15 日 下午 6:24 
It should work fine, as long as both people are subscribed to it and their load order in the mod manager is identical.
SYDO 2022 年 12 月 15 日 下午 12:21 
Does the mod work for coop campaing?
Dominicius 2022 年 10 月 25 日 下午 9:56 
Strategic threat IS NOT Great Power Penalty. GPP made way more sense.

You can lower your strategic threat by being passive, losing armies and heroes or letting your settlements get sacked. While GPP only counted how many settlements you have. Strategic Threat is such a bullshit mechanic that I don't know how anyone could have considered implementing it.
DrDCB  [作者] 2022 年 10 月 24 日 上午 11:38 
Yes, this simply negates the strategic threat (AKA great power/imperium) penalty to diplomatic negotiations. It doesn't change how the underlying AI diplomatic mechanics work.
Hoplite 2022 年 10 月 11 日 上午 10:29 
Just FYI, while playing Lothern, I noticed that Arkhan the Black's followers of Nagash, for one, had a positive strategic threat modifier to their opinion of me.
DrDCB  [作者] 2022 年 10 月 9 日 下午 7:55 
It should be fine to add or remove it mid-campaign.
Renbaez 2022 年 10 月 9 日 上午 5:35 
Is this save compatible?
Lord Aberth 2022 年 9 月 24 日 上午 9:05 
"By Sigmar! My allies have defeated all of our enemies and became really powerful! I should hate on them and cancel our agreements. We definitely don't wanna be on their good side."

-Imperial diplomat, probably
Erysican 2022 年 8 月 27 日 上午 6:57 
"NoOoOo! YoU cAnT HaVe dIpLoMAcY ThAT mAkES SenSe!! Nooo0ooooo"
-CA
Stroncium 2022 年 8 月 25 日 上午 5:50 
Works like a charm, thanks. Finally I can keep stable alliances.
CapybaraConnoisseur 2022 年 6 月 23 日 上午 3:26 
Never liked this mechanic in any game, it's bad and makes zero sense most of the time.
Blaze 2022 年 6 月 10 日 下午 10:23 
i was wondering why tf the Empire suddenly hated me after purging Sylvania and Skrag... turns out this is literally just Great Power from WH2 LOL. thanks.
Bonkoul 2022 年 5 月 18 日 上午 4:47 
The diplomatic buff from being a "Strategic Threat" applied so far only to the Tomb Kings, which does not appear in the campaigns of WH3 yet. If they go with the same stuff than in WH2, that is.
Alan 2022 年 4 月 18 日 上午 9:40 
Thanks... Having everyone declare war on you just makes no sense.
DrDCB  [作者] 2022 年 4 月 13 日 下午 11:32 
@Royal-Guard-Reli: This one isn't new, it has been around for ages. It's still referred to as "imperium" in the game files, so I gather it's probably a holdover from Rome II.
SelectiveSocietalSanity 2022 年 4 月 13 日 上午 8:44 
Thanks.

What are CA thinking?
Atari 2600 2022 年 4 月 6 日 下午 1:45 
Thanks!