Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for Slaanesh
35 Komentar
Kebsu 16 jam yang lalu 
Exalted Fiend of Slaanesh doesn't appear in the recruitment pool for some reason. I have the building, it tells me that the unit is there, but it's just not in the pool, local or global. Archers and Cultists work just fine, but for some reason just won't allow me to recruit the Fiend.
I'm excited to throw this back on my mod list with this new update
Singemeister  [pembuat] 23 Sep @ 9:24am 
@Crumpin999
Not yet, haven't managed to focus in on the necessary animation modding
Crumpin999 22 Sep @ 11:51pm 
hey singe just wondering if you have made any progress on those extra units for slaanesh or if they are in the compilation pack, love the work 10/10 :steamhappy:
Tag_Ur_It--> 11 Feb @ 9:09am 
Does this need to be updated for 6.0?
JustJorkin 8 Agu 2024 @ 1:41am 
i'm sorry but the melee cultists have an audio bug, the moan/ growl way too much
Geeky the Cheeky Commando 26 Jun 2024 @ 10:32am 
Might I ask: Did you consider giving the Archers 'Fire whilst moving' by chance?

Regardless of if you did or didn't, love the work you've done.
Singemeister  [pembuat] 18 Jun 2023 @ 10:42am 
@Sire of Suns
Nope.
Sire of Suns 17 Jun 2023 @ 3:21pm 
Are these units also added to WoC?
Singemeister  [pembuat] 11 Mei 2023 @ 12:09pm 
@Dragonforce Changed My Life
I wish that was how the game worked. They're using the Slannesh Cultist sounds, but there's a unit of them instead of a single model, so it accumulates. AFAIK, nothing I can really do about it other than giving them entirely new unit voicelines.
Dragonforce Changed My Life 10 Mei 2023 @ 8:00pm 
I get what you were going for with the audio on the Sybarites, but in practice it kind of just sounds like the game is broken. Maybe cut out the higher pitched/louder "obviously a being wounded noise" cues and leave the softer, lower ones and dial back the frequency to achieve the intended effect.
Blue Eyed Nightmare 14 Apr 2023 @ 6:55am 
Singemeister can you please update this Mod <3
prolab lover 25 Nov 2022 @ 10:57pm 
i love ur mod neeed update?
Blazindragon 10 Sep 2022 @ 3:21pm 
Can we get Devoted of Slaanesh?
prolab lover 6 Sep 2022 @ 6:20am 
need update?
Gof 30 Agu 2022 @ 3:12pm 
Just to let you know the archer unit isnt showing up in the unit browser in IE but the sybarites and exalted fiend are
HeadyShitHead 26 Agu 2022 @ 7:13pm 
Thank you soo much for the update! Is there anyway to make the two cultist units (maybe even the Cultist of Slaanesh Hero unit?) recruitable for the Cult of Pleasure (Morathi) via the Cultist Gathering building in Immortal Empires? If its too much of an annoyance DM me because I am willing to financially compensate you for your time!
staged_war1 26 Agu 2022 @ 2:32pm 
It makes me sad that these units don't get doubled up when using a unit size multiplier mod. They're soooo good, but are incredibly squishy compared to everything else now :(
prolab lover 25 Agu 2022 @ 5:09am 
thank u
prolab lover 24 Agu 2022 @ 7:31am 
update pls
jordanclock 18 Mei 2022 @ 9:28am 
@Blue Zergling - They both have Hide (Forest). The screenshot might have been from an old version but in-game they definitely have it.
Blue Zergling 25 Apr 2022 @ 1:41am 
It looks like both of these units are missing the Hide (Forest) skill. Makes them a whole lot more difficult to use as vanguard deployed ambushers.
Sniggledorf Fumpledink 18 Apr 2022 @ 11:49pm 
any plans to add chaos warriors of slaanesh plus variants? really enjoy your mods
Alice_Marmalade 16 Apr 2022 @ 4:26pm 
Units look like fun but I can't get them to show up. Just not appearing in my game... Very odd.
Seiras 12 Apr 2022 @ 11:12pm 
@ mefungpoo
Keep his wife's name out chyo mutha fu*kin mouth. lol. All joking aside, hopefully this gets a compatibility with the "Cure for Alopecia" mod. I can't go back after having my slaanesh elf girls with hair.
mefungpoo 9 Apr 2022 @ 9:49pm 
@spoonhorse
Will Smith - Incoming!!
SY 9 Apr 2022 @ 9:19pm 
There is a compatibility issue with cultist reskin mod <Cure for Alopecia - a Slaanesh Cultist reskin>, some cultist model body part cannot display properly. I want to use both mods simultaneously.
Blazindragon 8 Apr 2022 @ 10:06pm 
Can you add Slaanhoofs aka Centigors of Slaanesh Melee and Throwing Axe variants eventually please
Mushroom 7 Apr 2022 @ 12:41am 
Blissbarb Archers are in a good spot, thx
Naitsab 6 Apr 2022 @ 6:49am 
i assume there is the same issue with the cultist model? i mean, in AoS there are also blissbarb archers on slaaneshi steeds that woud fit.
Redbeard 6 Apr 2022 @ 6:12am 
blissbarb, very nice
Singemeister  [pembuat] 6 Apr 2022 @ 3:58am 
@NoSkill

I was planning on it, but oddly the Slaanesh Marauders don’t use the same skeleton as the Norscans/Chaos Warriors/Kislev big fellows. They use the regular human skeleton instead. Which means that without access to the animation editor, there’ll be no throwing axes or spears, unfortunately.
fildur 6 Apr 2022 @ 3:50am 
Nice ones :-)
NoSkill 6 Apr 2022 @ 3:39am 
Maybe you could add marauder cavalry ( standard/ throwing axes) with the slaannesh marauder models?
It´s odd that they miss when slannesh has marauders otherwise.