全面战争:战锤3

全面战争:战锤3

Singe's Unit Compilation
439 条留言
Lee Perry 8 小时以前 
update please, may the gods be with you always!
xXvDragonRangervXx 12 月 7 日 下午 1:26 
Indeed, please update!!! Love this mod!!!
agent.theory 12 月 6 日 下午 9:02 
It's a great mod, but does need an update. Crashes the game in version 7.0.
Big-Tatanka 12 月 6 日 下午 5:09 
crash here as well it says
first invalid database record is singe_ogk_irongut_ironfists in main resource cost junction
and pack singe unit wh all pack
i hope thats ok to put here i see some are crashing others aren't hope this helps the Maestro figure it out
Resimud 12 月 6 日 上午 9:07 
Hello, and thank you for the mod and support! I just wanted to report that I have unsubbed and resubbed and I am still getting crashes with just this mod running.
猫雷NyaRu 12 月 6 日 上午 7:15 
something wrong ,update please!
Canadian Leaves 12 月 5 日 下午 6:20 
update please
Godkillercop 12 月 4 日 上午 10:51 
mod crashes when lunched by itself
Singemeister  [作者] 10 月 18 日 下午 12:53 
@Bionix
Both are working fine for me.. Unsub and resub.

@Shalashaska
No need to update, it works fine.
shalashaska 10 月 18 日 下午 12:16 
still no update?
Bionix 10 月 15 日 上午 9:54 
Will this and the lord skills mod be getting updated? Currently crashing.
Singemeister  [作者] 10 月 14 日 下午 12:40 
@DoopDoop
If you're subscribed to it and have WH3 installed, you should just be able to get it through the workshop folder in the steam directory? Otherwise, there's some steam workshop downloaders, but I'm not sure which ones work.
DoopDoop 10 月 14 日 下午 12:36 
is there any way to download the .zip file of the mod ?

Awesome mod btw
Gman9090 9 月 12 日 下午 11:29 
@Singemeister firstly, thank you for all of your hard work and AWESOME MODs! Secondly unless I am missing something there is no way to turn on or off specific units when using the compilation like you can with the Expanded Roster MOD? I would love to use this MOD, but I like to turn some factions units off or on based upon who I am using and what I am going for in my Campaign. Anyhow I would love to know if there are any plans to add this capability? Again thank you for your MODs they are AWESOME! I use your individual faction MODs btw for the time being. Cheers!
Singemeister  [作者] 8 月 28 日 下午 1:18 
@aultraman
It's save compatible
aultraman 8 月 28 日 下午 12:41 
Is this save compatible or should I start a new campaign w/ this mod?
Ty of Troy 8 月 17 日 上午 11:45 
Why would anyone want a submod for Radius with this mod? Radious adds so much unit bloat so much I don't understand how anyone could play with this mod and Radious at the same time.
Forever 8 月 15 日 上午 12:32 
Any radious submod?
Singemeister  [作者] 8 月 14 日 上午 3:34 
@jgbm0304
Not that I know of
jgbm0304 8 月 8 日 下午 9:56 
is there a Radious submod out there? I cant find any
Yuni 7 月 28 日 下午 6:05 
Thank you very much for this, Singe. I love unit variety. The lizardmen tier 3 frontliners with shields/javelins feel particularly good.
原野追逐 7 月 26 日 上午 8:09 
The units themselves are good, but the unit cards are very poor. Is there a chance to make them at least comparable to the original version's quality?
SFH 7 月 6 日 上午 8:10 
Exilios 6 月 24 日 上午 3:17 
Cant recruit nurgle units with nurgle faction not sure if this is due to how nurgle units are recruited
Magic Cookie 54 6 月 22 日 下午 12:33 
Anyone know if there is a mod that incorporates these units into the tabletop unit caps mod? I absolutely love both mods but when using both I find the AI just spams powerful units from this mod and defeats the purpose of the unit caps
Singemeister  [作者] 5 月 26 日 上午 2:00 
@Lucky Foxfoot
That's weird. My guess is that a download went wrong somewhere. You might have to redownload either this mod or RPFM
Lucky Foxfoot 5 月 25 日 上午 7:49 
Weird question here, I'd like to double the unit size of all of these as I'm running a double unit size mod. I'm attempting to edit it using Pack File Manager but for the life of me I can't find any of the unit values. I'm going down the following path: Singe_units_wh_all\db\main_units_tables. But getting a "Failed to open" error when attempting to access any of the files there.

I'll keep trying my hand at it and follow up with an update if I figure it out. Any advice would be appreciated.
L'etranger 4 月 30 日 上午 4:37 
updated! kiss you!:steamthumbsup:
Aelfric 4 月 28 日 上午 6:53 
This compilation's compatibility is added to AI Army Compositions Compatibility Patch mod.
wAAAGGHHH 4 月 27 日 上午 5:18 
Singe!
Skullgar 3 月 27 日 上午 9:35 
I believe this works perfectly fine now after the hotfix
TyArtikos 3 月 26 日 下午 5:32 
Thanks for the heads up currently going through my modlist looking for that comment so I know to shelf it till its updated
Tyler Chaos 3 月 26 日 下午 4:55 
thats fine just wanted too let you and anyone like me who comes looking know
Singemeister  [作者] 3 月 26 日 下午 4:11 
Might take some time; got a lot busier recently
Tyler Chaos 3 月 26 日 下午 12:22 
will need updated for 6.1
Planewalker 2 月 27 日 上午 9:18 
Not anyone that modifies orcs/goblins. It is a weird issue indeed.
Wait, can it be that some of the minor factions just don't have it?
-i see it is available from an outpost with a main faction.

That must be it. Ohwell. XD
Singemeister  [作者] 2 月 27 日 上午 9:00 
@Planewalker
...That shouldn't be happening. Are you using any other mods?
Planewalker 2 月 27 日 上午 8:51 
After installing this via the compilation, i can no longer find the goblin bolt thrower.
-what am i missing? :|

Nice mod btw, kudos.
SFH 2 月 23 日 上午 10:02 
Does it have Radious submod?
Rreojs 2 月 11 日 上午 8:08 
is there a 2x size unit for this mod?
Singemeister  [作者] 2 月 8 日 上午 1:14 
@Doriath
They'll work with each other, but my units won't get RoR'd. Nothing I can do on this side due to the way the RoR mod is set up.
Doriath 2 月 7 日 下午 11:17 
Is this compatible with nanu's regiments of renown?
Singemeister  [作者] 1 月 29 日 上午 1:43 
@ftanke1
None of my hero mods are
ftanke1 1 月 28 日 下午 10:26 
im not complaining im just pointing this out the kroxigor warden is not in this mod
케모노프렌즈 1 月 4 日 上午 3:10 
good!!!!
Borderfield 2024 年 12 月 28 日 上午 10:17 
It was at this moment that I knew, you ♥♥♥♥♥♥ up (MP)
Singemeister  [作者] 2024 年 12 月 25 日 上午 1:41 
@yakumo3
Nope, that's a bug.

@sigmars_disciple
Updated for 6.0
(UW)Namelessking 2024 年 12 月 24 日 下午 8:22 
@sigmars_disciple your recommendation worked thanks for the help
sigmars_disciple 2024 年 12 月 24 日 下午 5:50 
@(UW)Namelessking Definitely do that always, then let the author know if that didn't work for you. I actually recommend doing the "Verify Game Files" function on Steam (rightclick WH3 in Steam Lib -> Properties -> Local Files) after a larger "sync" of mods has happened. Ideallly before you open WH3 Mod Manager or the Launcher. This should reliably ensure you have the very latest mod version as well (but only DL any oudated filles) - for ALL your WH3 mods at once. Enjoy <3