全面战争:战锤3

全面战争:战锤3

Unlimited Regen Cap
40 条留言
EonHTX  [作者] 11 月 2 日 上午 5:44 
Well yes regen cap exist for that specific reason. Vampires with hunger passive and invocation are very hard to kill and vlad with blooddrinker is pretty much unkillable. I usually kill the enemy army and let the characters die to morale but with max bonus for the ai i can see how that is a big problem.
Happy 11 月 2 日 上午 3:32 
AI Have it as well, does anyone have problem killing vampire Lords with this mode ? Lost a campaign against an unkillable Vlad et another one to Count Noctilus, i'm on legendary with max bonus for Ai
EonHTX  [作者] 9 月 28 日 上午 9:41 
When i made this mod it affected ai too but idk if anything changed with the updates sorry.
B patient I'm stupid 9 月 28 日 上午 5:03 
Is it player-only or does the AI have it too?
Ljå 2024 年 11 月 5 日 上午 11:25 
mp players would get a heart attack seeing this mod
DARKH0BBIT 2024 年 4 月 24 日 下午 6:56 
that's fair no worries
EonHTX  [作者] 2024 年 4 月 24 日 上午 3:42 
Sorry i am not keeping up with the mods because i don't have enough space on my ssd for tww3.
DARKH0BBIT 2024 年 4 月 24 日 上午 12:41 
do you know of any mod that uncaps the duration of the realm of souls battle buff for tomb kings?
Goth Disco Punk 2024 年 4 月 10 日 上午 6:46 
cheers, hope this still works for no reason other than my horrible regeneration ward save skavenslaves i have a mighty need to keep alive
EonHTX  [作者] 2024 年 2 月 6 日 上午 7:56 
Oh that i am not sure if it is possible. I looked around but couldn't find it. Sorry maybe another modder can help you with that.
Red Panda 2024 年 2 月 5 日 下午 4:15 
I mean, since it is capped at %50

I was thinking can we lift the cap, like this mod.
EonHTX  [作者] 2024 年 2 月 5 日 上午 10:23 
I don't think infinite movement is possible but there are mods that increase it. Or you could use the console commands mod to keep refreshing a characters movement.
Red Panda 2024 年 2 月 5 日 上午 7:01 
Can you make no movement cap mod ?
EonHTX  [作者] 2024 年 2 月 5 日 上午 6:55 
Sorry i don't understand your question. This mod doesn't change anything about movement.
Red Panda 2024 年 2 月 4 日 下午 7:52 
no movement cap ?
EonHTX  [作者] 2023 年 3 月 5 日 上午 2:12 
If sfo modifies the same thing it won't work. I haven't played sfo since the 3rd game came out but if i remember correctly in 2nd game it did change the regen cap. You can try to overwrite it using the load order but i am not sure it will work.
Glorfindel the Blue 2023 年 3 月 5 日 上午 12:36 
does it work with sfo?
EonHTX  [作者] 2022 年 9 月 26 日 下午 1:59 
I have not used any modded units so i am not sure. But this mod changes the base rule of the game so it should in theory work with all units.
Lumiere 2022 年 9 月 26 日 上午 10:14 
Does this work only on vanilla units?
Lumiere 2022 年 9 月 20 日 下午 6:33 
I can also confirm that cavalry does not regen. Also it may be a weird interaction with a mod I have that allows healing/regen to bring back units. Which causes them to regen for a short time then the cap slowly goes down.
FunkyRythm 2022 年 9 月 8 日 下午 8:18 
yeah I can confirm Ive the same issue with cavalry at least for the VC faction I haven't tried out other factions yet (like vampire coast, tomb kings...) models aren't resurected after few cast only. this was happening already before patch 2.1
EonHTX  [作者] 2022 年 9 月 6 日 上午 2:23 
That's interesting maybe ca limited model ressurection for cavalry or it is just a bug and not intended at all.
Pog Miser 2022 年 9 月 5 日 下午 5:03 
I noticed the issues with hexwriaths not getting models back after only a few came back when healing them but also tested to see if it was still happening without this mod and it still does so im guessing something is just wrong with them at the moment and is not relevant to this mod
EonHTX  [作者] 2022 年 8 月 26 日 上午 9:06 
Then my guess is that other mod is causing the issue. Maybe ressurrected models are not returning their regen amount to the unit or something along those lines but i am not sure.
[FuFo] Da HALOSHOCK 2022 年 8 月 26 日 上午 6:18 
that would be true if i didn't have a mod around that rule.
EonHTX  [作者] 2022 年 8 月 26 日 上午 4:37 
This mod changes a core rule of the game which is same for all units so cavalry can't be effected differently. Those factions you mentioned can't bring back dead models which is probably why you couldn't heal the unit not because of the regen cap.
[FuFo] Da HALOSHOCK 2022 年 8 月 26 日 上午 3:36 
this doesn't seem to affect horse cav like Cathay or kisliv t1 cav
Dragonborn 2022 年 8 月 23 日 下午 6:03 
Thank you for your reply !
EonHTX  [作者] 2022 年 8 月 23 日 下午 5:51 
Hi yes it is still working.
Dragonborn 2022 年 8 月 23 日 下午 5:39 
hi ! it still working ?
EonHTX  [作者] 2022 年 7 月 23 日 上午 3:42 
I updated it again to see if that helps but i can't see a reason for it to not work for you. I played multiple campaigns and regen cap never showed up. Make sure it is enabled in the mod manager and if it is still not working you can try one of the other regen cap mods.
CtrlAltFunk 2022 年 7 月 22 日 上午 2:52 
Maybe its just not working at all. Trying Slaanesh campaign and a units have a regen cap listed.
EonHTX  [作者] 2022 年 7 月 17 日 上午 6:51 
I don't know why it wouldn't work specifically for nurglings. I tried some custom battles with and without the mod using nurglings and i can hit regen cap when the mod is disabled but i can't even see the cap when the mod is enabled which means it is not even close to it.
CtrlAltFunk 2022 年 7 月 16 日 下午 5:44 
This isn't working for Nurglings.

I have 3 mods enabled:

Disable startup splash screen/intro
Unlimited Regen
Better Camera Mod
Brother Grimfang 2022 年 6 月 20 日 下午 1:02 
the fun part is i use a mod that adds more atifacts and then the 100000% increase isnt even enough to last the full battle if i throw scarbrand in XD but a good mod and thanks for making it
EonHTX  [作者] 2022 年 4 月 10 日 上午 3:57 
It effects both the player and the ai.
Sin 2022 年 4 月 9 日 下午 7:01 
This for Player only?
Pyrodysseus 2022 年 4 月 6 日 下午 3:02 
I'll look for it, thanks
EonHTX  [作者] 2022 年 4 月 6 日 上午 2:30 
There is a 200% version already in the workshop. I don't really want to make a duplicate of someone else's work.
Pyrodysseus 2022 年 4 月 5 日 下午 6:04 
Could you make a version that is 200% as well?