全面战争:战锤3

全面战争:战锤3

Daemon Post Battle Options
54 条留言
Basinox 2022 年 10 月 22 日 上午 9:24 
Thank you for giving an example of a solution to CA, your mod was great!
CharChar 2022 年 10 月 19 日 下午 10:17 
Needs update
Sotek28 2022 年 10 月 18 日 下午 5:52 
Great stuff! Shame it's obsolete but grateful!
Green Ramirez 2022 年 10 月 18 日 下午 5:08 
No longer necessary, so thanks for this mod!
Aristocratic Astorian 2022 年 10 月 12 日 上午 7:31 
Wow there's a lot of dickheads here
FastingFurious 2022 年 9 月 17 日 下午 3:41 
Ill drop by and leave some love. just wanted to say thanks for this mod since release. It should be in the standard game. i wouldnt update it honestly, fuck these dickheads
StartingFresh 2022 年 9 月 11 日 下午 7:04 
Holy shit ungrateful prick in comments
AlwaysAngron 2022 年 9 月 11 日 下午 4:30 
Why do i have notifications turn on for this thread
Myxameno 2022 年 9 月 8 日 上午 10:47 
@Dick Kickem update when???? lazy moders smh...
Smielly 2022 年 9 月 8 日 上午 8:59 
LOL
Cole Avenue  [作者] 2022 年 9 月 8 日 上午 6:45 
I've handed ownership of this mod over to Dick Kickem. Please let him know if you would like it to be updated and he can handle it.
DragynDance 2022 年 9 月 7 日 下午 9:09 
Is there any plan to allow you to still choose the other options if you dedicate yourself to a single god? Losing the ability to get casualty replenishment or gold if you dedicate to tzeentch sucks.
pether.pg 2022 年 9 月 6 日 上午 2:05 
@yewhan the mod is for Daemons of Chaos race, lead by Daemon Prince, not for Warriors of Chaos
yewhan 2022 年 9 月 5 日 下午 6:15 
I don't think this works when you're playing Archaon. It doesn't for me at least, but I have a ton of mods on so it could be something else conflicting.
Myxameno 2022 年 8 月 31 日 上午 12:13 
I've checked it yesterday and it seemed to be working fine.
Solaire 2022 年 8 月 30 日 下午 8:06 
Does this need an update?
Squaul 2022 年 8 月 28 日 上午 6:32 
Great work btw !
Squaul 2022 年 8 月 28 日 上午 6:32 
How is that not a base game feature jeez.
GODofGREECE 2022 年 8 月 24 日 上午 6:47 
hope update soon
Traw 2022 年 8 月 3 日 下午 12:37 
This mod seems to cause stuttering in multiplayer, once disabled it immediately stopped.
Jixxor 2022 年 7 月 11 日 下午 2:27 
Again a modder picking up when CA didn't think it through. Bless you.
Solaire 2022 年 6 月 30 日 下午 12:07 
Keep up the good work king
Ciaphas Cain 2022 年 6 月 10 日 上午 5:30 
Cheers pal! I always link to previous mods and author anyway, but glad to know you're fine with it :D
Your Mother 2022 年 6 月 8 日 下午 4:09 
thx!
Cole Avenue  [作者] 2022 年 6 月 6 日 下午 3:45 
Also for anyone who's wondering, the mod does currently work fine without an update so i've been too lazy to re-upload it just to make the launcher say it's up to date.
Cole Avenue  [作者] 2022 年 6 月 6 日 下午 3:44 
@Mortrarch of Blood yeah go nuts, generally speaking I don't consider my mods to be something I own, I'm totally fine with anyone tweaking / re-uploading / straight up "stealing" them. I make mods for myself and then just upload them on the off chance anyone else finds them useful.
Ciaphas Cain 2022 年 6 月 6 日 下午 3:37 
Cole, would you be alright if I tweak your mod a little? The movement bonus and items seem a bit too high for me
Your Mother 2022 年 6 月 3 日 下午 2:52 
thanks for the mod! hope you update with the below recommendations
GODofGREECE 2022 年 6 月 2 日 下午 6:57 
good lord i hope this mod gets updated
SelectiveSocietalSanity 2022 年 5 月 17 日 上午 10:10 
Will this mod be updated for the latest patch? :O
BlackSoul 2022 年 5 月 1 日 上午 7:28 
I would prefer + melee attack for few turns for Khorne.
pether.pg 2022 年 4 月 28 日 上午 3:20 
Cool mod, good idea, wihout it the choice is meaningless after some time. However, IMO you should change Khorne one, 100 XP is as much meaningless as without the mod. I like Nurgle and Slaanesh ones, but the might be OP
lwhのsama 2022 年 4 月 27 日 上午 7:44 
but does it affect ai?
lwhのsama 2022 年 4 月 27 日 上午 6:14 
what we need !
Hungry Cat 2022 年 4 月 23 日 上午 7:44 
Cool mod, though I agree it needs some balancing. I also think Tzeentch should give increased winds of magic instead.
Akala Tanara 2022 年 4 月 15 日 上午 5:51 
Thank you <3 I hated there being no meaning to post-battle at the point I've reached, everything maxed out.. -.-
Jarmam 2022 年 4 月 10 日 上午 7:12 
Nurgle's is bonkers and Khorne's is hot garbage (which was always the issue with those 'kill captives'-options), but this is kind of mechanic is *sorely* needed for DoC
MushroomMan 2022 年 4 月 8 日 下午 5:54 
@Chuckawookie Probably a mod conflict works fine for me
IvoryMask 2022 年 4 月 7 日 下午 4:09 
Have thoroughly loved this mod with starting to try and play Daniel (with a few others to spice things up).

It makes the choices of Tribute over tactical advantage something important and not just something to just gloss over. ^_^ makes every encounter more meaningful in the playthru
Chuckawookie 2022 年 4 月 7 日 下午 12:12 
Not sure if it's just me but I can't get the "units replenished by" portion of the nurgle offer to work. The units just don't replenish at all when I click it.
CountCristo 2022 年 4 月 7 日 上午 5:40 
Very nice mod - thanks for making it
Apexuss 2022 年 4 月 6 日 下午 10:59 
Ignore everyone else, the balance is fine.
Myself 2022 年 4 月 6 日 下午 12:03 
Great idea, solid implementation, terrible balance(Nurgle + Slan)...
MushroomMan 2022 年 4 月 6 日 上午 11:44 
Came back to this thread to say i've been playing with this for a while now, it is awesome. Really evens out the faction and encourages blitzing to keep the bonuses going. With a lack of hero abilities like what ogres get this is perfect and feels vanilla.
Bomjus 2022 年 4 月 6 日 上午 3:31 
AND on top of that, if you dedicate to a single god, you lose out on the other options. which means there is now a much bigger benefit to going chaos undivided compared to dedicating to a single god for the huge upkeep reductions. it makes choosing chaos undivided, or a single god, that much more important.

people complaining about balance have clearly not played as ogres who have 35% campaign movement range and ~24% replenishment embed hero actions.

good mod. good balance. adds depth to the dedication choice. thank you for this.
Bomjus 2022 年 4 月 6 日 上午 3:27 
why do people think the nurgle and slaanesh bonuses are too powerful?

the legion of chaos do not get a replenishment hero OR a mobility hero. why is 8% replenishment and 20% campaign movement range, both of which are less than having an embedded hero, considered OP?

a mobility and replenishment hero are ALWAYS active. this mod requires you to win a fight to have a limited time bonus.
Deviant 2022 年 4 月 6 日 上午 3:16 
Good idea, but bad balance.
MushroomMan 2022 年 4 月 5 日 下午 8:25 
All the people saying it's overpowered, you do realize that these are straight from WH2 factions right? You are basically nerfed by playing undivided in the first place good work with the mod
madlarkin8 2022 年 4 月 5 日 下午 6:53 
Yeah... replenishment +8% for 3 turns after beating a group of T1 infantry? I wont be getting the mod because thats super powerful, but its a good idea to address a deficiency in their late game and i'll get it later if you make changes.
Lamp 2022 年 4 月 5 日 下午 6:02 
Thank you for fixing CA's mistake good sir. I mean why does vanilla even show us options when the favour is maxed? Thanks again.