全面战争:战锤3

全面战争:战锤3

Loreful Diplomacy - Warhammer III Edition
292 条留言
Dairak Logrus 9 月 5 日 上午 2:00 
can up mod?
sarumanthecursed 8 月 11 日 上午 5:51 
Update pls
SwordMaster 7 月 21 日 上午 10:56 
@FailSafe could you share your edited version via private?
FailSafe 7 月 9 日 下午 12:24 
@general Brooks

I've done the edits personally, its a fairly simple change in the script in RPFM if you're comfortable doing it? I just added:

cm:force_diplomacy("culture:wh_main_emp_empire", "culture:wh3_main_ogr_ogre_kingdoms", "join war", true, true, true);

to each faction I wanted to be able to invite them, changing the first faction name to match each faction obv. Not sure if it'll work perfectly but I'm fairly sure it will :)
General Brooks 6 月 23 日 上午 7:32 
Love the mod, been using it for years, but I'm surprised at not being able to invite ogres to wars as lots of order factions. Ogres are known for their mercenary ways so being able to pay them to fight your enemies seems entirely in keeping with the lore to me?
Golden_IslandsYtube 6 月 19 日 下午 5:15 
In Warhammer it is "Dwarfen" not "Dwarven"
Espritviril`` 6 月 9 日 下午 12:21 
I'm not that immersed in lore but Cathay not being able to ally with Ogres seems weird. Western Cathay has several skills for Ogres for example? Is it not lore accurate?

Here is a suggestion!

I think Cathay should be able to ally with Ogres, and if not at least the Western Cathay definetly should.
sarumanthecursed 5 月 28 日 下午 3:13 
mazdamundi and morathi have positive relations which makes no sense
sarumanthecursed 5 月 28 日 下午 3:02 
pls update
Gingusa 4 月 21 日 下午 12:06 
probably a weird mod incompatibility but im playing chaos dwarves and all the bretonians on the map have +100 affinity to me xD
is it supposed to be -100?
Unawarewolf 4 月 19 日 下午 10:08 
hi, is it intentional that the ogre kingdom relations are unilateral? as in they can ally with other order factions but when playing as other factions you cannot send them alliance requests? if so could i suggest that maybe Zhao Ming could be able to ally with Greasus because they're pretty chill with each other in the lore. also (im not sure how hard this would be) it would be cool for this mod to have MCT options so that people could customise it to be how they want without going against your vision of the mod.
Don Roscon 4 月 19 日 下午 7:19 
Hi, im playing a bit with Tomb Kings lately and I feel that Khalida should be more open to deal with some of the order factions, her gamplay bonuses and lore fit the idea that she is the most open of the Tomb Kings to deal with others.
Leifr  [作者] 4 月 18 日 上午 1:43 
Hi all.
Not sure, I'll have to double-check again... maybe something has changed in the last couple of updates.
Algebraist 4 月 17 日 下午 4:47 
Can confirm that disabling the mod midgame still has diplomatic options disabled.
Playing as the Changling. He's very focused on manipulating diplomacy and allying with those that loreful diplopmacy blocks.

Maybe its a Tzeentch specific thing?
cream 4 月 13 日 下午 12:26 
Disabling this during a campaign does not seem to work, at least not for me. Even after I've disabled the mod, playing as Kairos I can't attempt to negotiate a Join War with Malus. I tested on a new campaign and on there the option was available, but not on my existing save file even after several turns.
JM2201 2 月 22 日 下午 1:26 
I have this mod enabled, but races are still doing well... unloreful stuff, such as Dwarves vassalizing Orcs or other factions of disorder, its not just Dwarves, its every faction stepping outside of loreful diplomacy. I'm not sure though if it is this mod though that is causing the issue.
Leifr  [作者] 2 月 14 日 上午 3:08 
@Bone_Baron ... I've been using it for several years now (including the W2 version), and it has always been save friendly. There's barely anything in this mod, it's about as light as you can get and uses only existing CA script.

@i am the senta ... Yeah should be fine, I've been using it for a long time alongside this and haven't observed any noticeable effect!
a menacing lemon 2 月 13 日 下午 3:28 
does this work with Loreful Strategic Threat or do they clash?
Bone_Baron 2 月 11 日 下午 10:05 
This mod does appear to not be save friendly, as disabling seems to have tanked a HE campaign I was in.
MidgetCornAddict 2 月 3 日 下午 3:57 
just mentioning that imho, cenrtain races (greenskins, chaos, chaos dwarfs, ogres) should be able to offer to join wars, at least for money
ReCore 2 月 3 日 下午 2:07 
Does it still change the Value for SFO?
noelwym 2024 年 12 月 30 日 上午 9:27 
Could I suggest that the Asur and the Dawi be allowed to form alliances? Love this mod but am also using the Improved Victory Conditions mod and for Tyrion, it's suggested that I either conquer Karaz-a-Karak or befriend Thorgrim. Would like to be able to rekindle the old alliance, so to speak.
Leifr  [作者] 2024 年 12 月 22 日 上午 2:44 
- Update.

Golgfag logic fixed, mercenary contracts should now correctly function.

I have also amended some cultural relations slightly. They are as follows:

Empire <--> Vampire Counts, Vampire Coast ... -30 attitude (from -40).
Empire <--> Dwarves, High Elves, Kislev ... +5 attitude (from +0).

In my experience over the last year of DLC releases, it has become increasingly difficult to maintain 'Imperial Borders' as the Empire, and so I have seen fit to ease the pressure marginally.

That is all.

Happy Christmas folks.
Leifr  [作者] 2024 年 12 月 20 日 上午 6:56 
Hi folks! I've found the issue with the Ogre (Golgfag specifically) 'Mercenary Contracts' feature not working correctly; it appears to have been a crossing of logic in the script. It is now working with the mod, I'll make some minor amendments later on and get an update out before the end of the weekend - likely tomorrow.

Thanks for the reports all, appreciate it.
Mosketero 2024 年 12 月 19 日 上午 8:18 
Thanks Jim
Mumion der Unsterbliche 2024 年 12 月 18 日 上午 2:26 
OK .
Leifr  [作者] 2024 年 12 月 18 日 上午 12:33 
Hi folks, sure sure. I'll look to get this updated later on today if I can find the time... Thanks for the patience.
Veteran of Azanulbizar 2024 年 12 月 17 日 下午 2:12 
any updates to be expected?
Mumion der Unsterbliche 2024 年 12 月 17 日 下午 12:04 
Update ?
Rockmonster58 2024 年 12 月 15 日 上午 2:24 
lmao, I just checked this as well. Is suspected and should have trusted my instincts.
Jordo 2024 年 12 月 14 日 上午 11:35 
@Der_Richterrr Thanks for the warning. I was going through each mod looking for a comment like this, saved me a lot of time testing them out.
Der_Richterrr 2024 年 12 月 14 日 上午 2:05 
Hello @Jim,
It seems your mod makes the game unable to open the mercenary contracts for Golgfag in the new DLCs. I tested all my mods one-by-one and found this one was causing the issue (wouldn't have bet on it lol). The menu is greyed out on the first turn, which should not be.

Just wanted to let you know. Thanks for the mod though!
Cheers :)
SmashingQuasar 2024 年 11 月 25 日 上午 12:24 
@Jim

I was referring to your mod description:

"As a new addition to the mod for Warhammer III, I have also made minor amendments to the cultural_relations table. The Ogre Kingdoms, for example, no longer have a bizaare -40 aversion with every other faction."

I'm not sure I understand your comment. I only have 3 other non cosmetic mods enabled: Victory Condition Overhaul, Table Top Caps and Restricted Auto-resolve, non of those change the 'campaign_cultural_relations_table'. I also did not specifically reference anything happening in my current save game. Maybe I did not express myself well.

Regarding the second part, it's not a mod causing that, it's the default behaviour of TW:WH since WH1. When you are at war with two factions, with two armies next to each other and attack one, they will reinforce each other no matter what. Not sure how that's "telling". I was just asking a question.
Leifr  [作者] 2024 年 11 月 24 日 下午 2:27 
@SmashingQuasar.

Ogres only offer -40 aversion towards Daemons, and likewise in return. Every other faction available in Total War has a flat 0 attitude towards Ogre Kingdoms, and in return. If you are seeing otherwise, then something else in your mod list is also adjusting the 'campaign_cultural_relations_table' where these values are stored.

Your comment about the Empire, Skaven and Dwarves is also telling. This is not possible with my mod enabled, it simply isn't an option. You have a conflicting mod. I made this mod in W2 to stop exactly those sorts of scenarios.
SmashingQuasar 2024 年 11 月 24 日 下午 1:43 
Whilst I do agree the -40 aversion suffered by the Ogres towards everyone else is bizarre, I think at least a -10 makes sense. Ogres are not very friendly in the WFB universe and they aren't exactly perceived as trustworthy.

Is there also a way to prevent the preposterous reinforcement that sometimes happen? For example the Empire reinforcing Skavens against Dwarves.
Leifr  [作者] 2024 年 11 月 13 日 上午 1:29 
@Imperial.

Yes, the Elector Counts are famed for bickering amongst themselves.
Imperial 2024 年 11 月 11 日 下午 12:17 
-10 aversion between human empire factions?
Dairak Logrus 2024 年 11 月 4 日 上午 1:46 
no! I think the creator of the mod is right and restrictions should be in the network game, that's the point of the mod, if you want to play together, choose lords and races related to the lore! and mod now not need up?
Leifr  [作者] 2024 年 10 月 31 日 上午 1:30 
@Jafoolyplu...

I'll double check.
Jafoolyplu 2024 年 10 月 30 日 下午 1:16 
Forgive me if it's not this mod, but as the Changeling I can't make any alliances outside the other demon factions. I feel like the Changeling should be able to ally with everyone, since they probably do not realise they are being tricked...
Buffalo 2024 年 10 月 14 日 上午 3:12 
@Jim it could be nice to make the restrictions optional between players for multiplayer, for example for let you ally with your friend when you playing elf/dwarf/lizardmens
Leifr  [作者] 2024 年 10 月 2 日 上午 11:09 
For the sake of gameplay, some concessions have to be made - peace treaties being one of them.
「Des」 2024 年 10 月 1 日 下午 7:47 
Dude this doesnt make any sense...Empire cant ally with lizardmen?
But Chaos constantly sends me peace treaties...wtf is this....
赛博路人 2024 年 9 月 26 日 下午 10:00 
Morathi love tyrion,100%
Vurcingetorix 2024 年 9 月 26 日 上午 1:22 
thank you, thumbs up and award sent!
Leifr  [作者] 2024 年 9 月 25 日 上午 1:39 
Mod still works, I'll get around to updating for the latest version when I am able to. Sorry folks, but it still works fine.
raw666 2024 年 9 月 5 日 下午 6:17 
Is the update a delay\? The steam page says the last update was July 15.
egbert504 2024 年 8 月 29 日 下午 1:40 
{Will update this Friday for 5.2.} Thank you :steamhappy:
Leifr  [作者] 2024 年 8 月 21 日 上午 10:35 
Will update this Friday for 5.2.
akeean 2024 年 8 月 1 日 上午 8:14 
@Valleyland you can work around with PJ console mod and use the reverse diplomacy command