安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Legendary Lords:
Skulltaker = no problems
Gor Rok = no problem
Heroes:
Kizlev Witches = no problem
NO PROBLEMS were found.
That said its is possible that other mods add new characters and those characters use an ID value that I use.
If anyone posts a bug with a LL with their name replaced or any hero or non legendary lords names looking bizarre PLEASE POST ALL THE MODS YOU ARE USING
@LordHECS: Pack File Manager, with that tool you can check/modify pack files (mods are in pack files) (https://github.com/Frodo45127/rpfm/releases)
The simple solution is to rename [MOD_VERSIONS].txt to [mod_versions].txt with rpfm.
Hopefully this helps both you, Beans, and any industrious user of this mod <3
When you open the pack file with RPFM (rusted pack file manager) it will show all the tables, including the LOC table with a big ol' list of all the names in an excel like grid.
Azoor the Fox, Jack the Greedy, etc.
I have noticed, however, that the base game may have a small bug with respect to names, since I've seen blank names with this mod *off*. Only a couple of instances, but I'm not confident the unmodded game is handling names correctly right now.