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报告翻译问题






About the Summoner, it was supposed to be there before, but for an issue I forgot to switch the summoner with the spearman that was there, so now it's fixed. You can even see the Summoner in the 3rd screenshot (a very old screenshot).
The boss harder? No, was always like this. Maybe it's an issue? It's possible to describe it?
Edit: Wow, 1000 subscribers, incredible!
C:\Program Files\Steam\userdata\"ID"\233980\remote\steam_workshop
then copy the file "big tree climb.map" and paste in:
C:\Program Files\Steam\steamapps\common\Unepic\maps
You'll have to host it from "own maps".
Also, have much more new ideas to do in this dg, check then when they're implemented.
So please do finish it.
Thanks for the compliments and comments.
Your dungeon is good because you are proving that you don't need to use a lot of trigers, traps, fake walls, etc... to make something fun to play. Thumb up !
Just some points, the first right branch is a bit empty ( no monsters ), and your key are maybe a bit too well hidden, as you must find them to continue.
I couldn't finish the castle, because the lock ( with green key, I suppose ) was bugged. I think you placed an invisible light on it, that prevent us from using the lock ( I had the same problem with a coffin in one of my map).
Awsome map (need explanation about the right branch with all thoses friendly guys).
Fix it fast plz :D