全面战争:战锤3

全面战争:战锤3

Great Bastion Takes No Attrition [EoM]
173 条留言
WatashiDa! 10 月 10 日 下午 4:55 
Is it possible to make the bastion still upgradable/troop recruitable?
BuNNiFuFu 7 月 9 日 下午 6:23 
@little diver, the mod makes sense cause if you are sieged from 1 side of a wall and you have access to supply lines from the back side of the wall. How would you have hunger attrition causing you to die? CA should implement this in the game full stop. Make them siege and FIGHT.
Uma Chwan 2 月 10 日 上午 2:16 
Thank you for your contribution towards the community as a whole.
Newt Armstrong 2024 年 12 月 5 日 下午 7:07 
mod makes good sense, the bastion should be tough to take
Candyman 2024 年 6 月 4 日 上午 12:13 
Still seems to work
At least the effect on the settlements is still there with 90% attrition resistance
OwL_PaRTy 2024 年 5 月 18 日 下午 10:26 
+alongside the other 2 gate series
OwL_PaRTy 2024 年 5 月 18 日 下午 10:25 
I'm aware this is EoM, but just to check with current users. Any clue if the mod still works?
theverruckman 2024 年 2 月 25 日 上午 6:44 
That's good to hear at least!
Wolfy  [作者] 2024 年 2 月 25 日 上午 6:12 
Do not worry at all. It is a positive change :)
theverruckman 2024 年 2 月 25 日 上午 5:11 
For what it's worth, I'm sorry to hear that your personal situation has caused you to stop modding. I at least hope that it's a positive change overall, and that you're doing well regardless. I wish you the best Wolfy.
Rustic "Kalessin" Citrus 2024 年 2 月 12 日 下午 10:51 
Please, rest well @Wolfy, you champion! :WH3_clasp:
If you ever feel like returning, I for one cannot wait <3
Coach Awesome 2024 年 2 月 4 日 上午 11:05 
Wolfy, you've been an absolute treat to this series, and will be missed. Have fun out there!
Wolfy  [作者] 2024 年 1 月 19 日 上午 2:11 
Announcement of End of Maintenance

Hi everyone,

After seven years of modding, I've decided to step aside due to significant changes in my personal situation. Unfortunately, I no longer have enough time, resources, or energy for gaming and modding. I appreciate your understanding and respect for my decision.

Most of my mods will be classified as End of Maintenance , with regular updates ceasing. While many should still function, if any encounter issues and you wish to take over, please contact me on Discord. Updates may occasionally occur for minor bug fixes or if I'm inclined, but this won't be the norm.

Thank you all for your overwhelming support over the years—love, positive comments, donations, ideas, and everything shared. It means a lot. What began as a personal hobby has grown into a community with tens of thousands of subscribers, some mods surpassing the 50k mark. Leaving is tough, but I believe it's a decision for the better.

Wish you the best folks,
Wolfy
SirMrLord 2023 年 12 月 21 日 下午 8:54 
love the mod, but this mod is causing me to not be able to build any siege equipment when besieging the great bastion
Wolfy  [作者] 2023 年 12 月 6 日 上午 6:33 
All of them were updated on the 2 Dec (you can see the date in this page), so unsubscribe and subscribe to force a new download.
Sky 2023 年 12 月 5 日 下午 8:36 
Hey, just want to let you know. This and some of your other mods still show as outdated in the mod loader. I just reinstalled it too. So you might still have some outdated files in there.

I use this mod, "Ulthuan Gates take no attrition", Allegiance of the damned and VCO. But only VCO shows as updated.
Wolfy  [作者] 2023 年 12 月 2 日 上午 7:11 
Updated for 4.1.2
XIII YutYut1775 2023 年 11 月 28 日 下午 6:00 
love the mod! any word on update? thanks for all the hard work
Wolfy  [作者] 2023 年 9 月 1 日 下午 12:56 
Updated for 4.0.0
Wolfy  [作者] 2023 年 5 月 26 日 下午 3:12 
@Gelt's stan

Today I am going to give you a piece of advice you do not only have to apply to modding but also to your life: If it works, don't touch it.
Selfless Narcissist 2023 年 5 月 26 日 下午 2:21 
Thanks for mod, may I ask should I change loading order of this mod to above of SFO? Cause I can't see any difference.
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 2023 年 5 月 25 日 下午 7:23 
Thanks!
Wolfy  [作者] 2023 年 5 月 25 日 上午 10:08 
Updated for 3.1.0
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 2023 年 4 月 29 日 上午 10:27 
thanks
sirmicou85 2023 年 4 月 29 日 上午 3:38 
Thank you ! :)
Wolfy  [作者] 2023 年 4 月 29 日 上午 3:07 
Updated for 3.0.0
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 2023 年 4 月 27 日 上午 10:07 
I dont think Vanu Realizes how stupidley big these walls are to exert a blockade from only one side is simply impossible.
sirmicou85 2023 年 4 月 25 日 上午 4:40 
Could we get an update please ? :)
GoatScream 2023 年 4 月 24 日 下午 3:36 
@Vanu are you not aware that behind the bastion is literally the entire country of Cathay without any sort of anything between?
TrueWindfal 2023 年 4 月 18 日 下午 8:28 
They only trade from the inside? Only chaos exists on the outside of the wall. I think you might want to look at the Great Bastion again. They can only siege from the side of chaos, the other side is completely open to trade for needed resources or reinforcements.

If they had already breached the wall, and were laying siege from the inside of the wall, where the rest of Cathay is, then yes there should be no replenishment at all.

CA didn't wanna commit that level of complexity to the Great Bastion, so the best we can do is lower the attrition as much as possible. Is it fair when they breach the wall and lay siege from the inside? No, but I have also never seen that happen in all my Cathay campaigns. If they breach the wall, they go for settlements near their breach, never towards another gate.
Vanu 2023 年 4 月 18 日 下午 5:24 
I more meant that even if the siege is just outside if it was across all sections (or a suitable blockade had been erected, then while you might not be able to prevent them from getting new troops easily from the back of the wall (unless overexerted), you could prevent trade and such from arriving.
dulany67 2023 年 4 月 18 日 下午 3:34 
@Vanu
If you sieged from outside the wall and inside or just inside, yes. But I've never seen a siege from both sides, and a siege from inside is quite rare in my experience.
Vanu 2023 年 4 月 18 日 下午 2:35 
If you surrounded the wall and laid siege to all parts of it wouldn't you therefore be able to reduce the ability for outside support such as trade and such?
Wolfy  [作者] 2023 年 4 月 18 日 下午 2:20 
The mod will be updated as soon as possible, but expect it to be marked as outdated for a couple of weeks now. I am having some problems with RPFM on Linux.
Colithiel 2023 年 4 月 18 日 下午 12:18 
Do these need updated?
Coach Awesome 2023 年 4 月 16 日 下午 6:07 
@Vanu
Because it makes no sense, and completely defeats the purpose of the bastion? You couldn't cut them off from supplies without having already breached the wall.
Vanu 2023 年 4 月 15 日 下午 6:13 
I'm confused why you'd want to reduce Bastion attrition?
Coach Awesome 2023 年 2 月 7 日 上午 10:10 
Appreciate it, thanks Wolfy!
Wolfy  [作者] 2023 年 2 月 1 日 下午 2:18 
Yes
Coach Awesome 2023 年 2 月 1 日 上午 11:03 
Potentially stupid question, but is it safe for me to merge this with the other two "No Attrition" mods of yours?
Wolfy  [作者] 2022 年 12 月 1 日 上午 8:04 
Compatibility with other mods
Skyman100 2022 年 11 月 30 日 下午 4:59 
any reason why its not 99% attrition then if 100% currently doesnt work
Wolfy  [作者] 2022 年 11 月 23 日 上午 1:25 
Updated for 2.3.0
Strider009 2022 年 11 月 22 日 下午 9:41 
Is this still needed, or did the new patch put this in effect.
Wolfy  [作者] 2022 年 10 月 18 日 上午 5:03 
Updated for 2.2.0
Wolfy  [作者] 2022 年 9 月 10 日 上午 3:56 
Infinite building per turn is a bug caused by 100% atrittion, unless CA has changed the code with the last update
Glave 2022 年 9 月 10 日 上午 3:52 
I did not
Wolfy  [作者] 2022 年 9 月 10 日 上午 2:26 
Did you modify it for 100% atrittion?
Glave 2022 年 9 月 10 日 上午 1:59 
The Problem seems to extend to the enemy being able to build 15 Siege Towers in one turn, rendering this mod useless.
Wolfy  [作者] 2022 年 9 月 9 日 上午 7:24 
@Glave
It is a problem that can happen if you modify atrittion, yeah. It is on CA's end tho.