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Seriously, thanks for the mod work, and I'm looking into your new mod endeavour!
I can, for the first time in years, confidently say that I have returned to Stellaris, and will be sticking around for long enough to start a new modding project: Galactic Diversity
Here you will find my newest take on Species Traits, updated for 4.0, supporting biogenesis tags, and over time most of the good stuff from the old Extended Species days will be integrated as well!
I would also have a planetary decision for planets with high gravity or deep ravines, to fill in the deepest parts with water from an ice mining station if you have Hydrocentric unlocked. This would allow you to use your founding species more mid to late game rather than using surface based ~slaves~ species
You can just look up the modifier names in the files btw!
Just wondering, thanks in advance!
More changes and an updated changelist coming soon.
One request, could these be available in a single merged mod? Just makes it easier to manage the mod list with one mod, rather than 7 🙂
Will i be able to add that modieifer to ocean worlds nevertheless so my people could dwell there in their depths?
What does "Hmu" mean?
How do I use the tags?
is there a way for my mod to detect your mods, so it will do a feature only if Aquatics Expanded is installed. Another feature needs Necroids Expanded, ect. ect.
That way I can make one mod that can work with have just one of your mods installed, 2, 3, 4, 5, and 6 (when you add a lithoids one).
If so, how?
Thanks!