边缘世界 RimWorld

边缘世界 RimWorld

Misc Melanin
55 条留言
Lugaru  [作者] 2024 年 5 月 20 日 下午 2:29 
Added a link to the spiritual successor.
H2Forge 2024 年 5 月 17 日 上午 11:28 
Made a spiritual successor to this amazing mod called Inclusive Skin Tones . There's a link in the description to a version that includes Laguru's skin tones.
MxCheeseSauce 2024 年 5 月 16 日 上午 7:55 
would really appreciate an update on this!
Runzu 2024 年 2 月 5 日 下午 1:58 
Excited for this update. You chose amazing colors for this. I appreciate it! Especially as a person with brown skin who's seen the absolutely worse palette picks. LOL
CallidusVir 2023 年 6 月 27 日 下午 3:50 
I'll be waiting for this new mod!
Cantaloupe The Clown 2023 年 4 月 28 日 下午 7:00 
still hoping for a successor, I loved this mod
Rimithy 2023 年 4 月 17 日 下午 3:59 
1.4 update please
2023 年 3 月 8 日 下午 1:02 
Insane flashbacks to when I started playing. Literally, the first mod I ever looked up to see if it existed was this. Very cool to see it finally happen :)
Neeccc 2023 年 2 月 6 日 下午 1:12 
Ill be so happy once this is updated. I didn't realize how much difference it makes until now
vee 2023 年 1 月 31 日 上午 7:55 
please update for 1.4 <3 i love this mod
zebra03 2023 年 1 月 6 日 下午 3:27 
suggestion for 1.4 version of the other mod you are making, make it that the skin colours can be added modified in xenotypes,
because I think it would be nice for colonists to inherent a variety of skin colours to bring variety
༺. cherub .༻ 2022 年 12 月 3 日 下午 6:54 
Can confirm that I safely removed this mod and that it was "More Colors" that caused the save game break. You can safely remove this mod if it's still in your 1.4 save.

Thank you to @Lugaru for making a mod that helped diversify representation in the Rim it's a shame it's been replaced by a new game feature. I think you were actually the first person to create this kind of mod in my 4+ years of playing.

Don't let this discourage you from making new content :luv:
༺. cherub .༻ 2022 年 12 月 3 日 下午 6:01 
Removing this mod might break my game in 1.4. Stupid of me to enable it even though it's 1.3. Just a warning for all those with the mod in their 1.4 save.

Obviously, all my colonists are white and I've only just clocked this, so. (facepalm)
Azurel Morningstar 2022 年 11 月 14 日 下午 10:42 
that does sound cool
DisKorruptd 2022 年 11 月 11 日 下午 11:13 
I actually have an idea for a way to handle 1.4's system,

What about the idea of having pawns spawn with two skin genotypes perhaps with a chance of a third, and averaging between their available tones (including the possibility to pick the same twice, in which case, they just spawn with the one gene)
Then Xenotypes would overwrite wholesale, but then if you have multiple xenotypes, you'd average those again, so like, a pink and a blue xenotype would end up creating a lavender pawn
Lugaru  [作者] 2022 年 10 月 26 日 下午 3:14 
@chemicplosion I think for 1.4 I will update 'default humans' to have a large variety of skin genes and I've been experimenting with eye colors and other stuff. More to come.
chemicplosion 2022 年 10 月 26 日 下午 2:09 
I hope you find a way to successfully port this, or something similar, over to functioning with biotech/1.4, I love this mod and the diversity it adds to the game
Lugaru  [作者] 2022 年 10 月 15 日 上午 8:43 
The melanin system has completely gone away / changed for 1.4 so for the time being this will remain a 1.3 only mod.
Lugaru  [作者] 2022 年 10 月 11 日 上午 6:14 
Just waiting on the DLC because I suspect it might make changes to character generation, skin, etc.
brucethemoose 2022 年 10 月 10 日 下午 8:44 
1.4?
Lugaru  [作者] 2022 年 6 月 27 日 下午 4:14 
HAR already allows eye colors and such... I was working on a HAR like 'better humans' mod but I kind of lost steam. I can send you some of the work I did maybe gonna message you.
OdysseyLotus 2022 年 6 月 27 日 下午 2:54 
Hi! I was wondering if you know if it would be possible to add a secondary color channel to humans, similar to some HAR mods (like Seren , my own HAR mod, for example) or some pieces of furniture (to my knowledge, at least).
I ask because I am creating a mod that adds custom masks to popular head retextures, and since many of those have irises, I wanted to add different eye colors through a secondary color channel for humans.
If you'd be interested or willing to help since I'm not that good at coding, I'd be happy to pay you commission for your coding work and make you a co-author on my mod when I post it. I understand if you aren't interested though, I just wanted to throw that out there in advance. I appreciate you reading this!
Lugaru  [作者] 2022 年 6 月 15 日 下午 4:28 
Yoann yeah that is my impression it is just declared as .5 at some point.
Yoann 2022 年 6 月 13 日 下午 10:25 
In practice <centralMelanin>0.1</centralMelanin> doesn't correspond to any field in type FactionDef.
Elth 2022 年 6 月 13 日 下午 3:09 
@Yoann Oh LOL
Lugaru  [作者] 2022 年 6 月 13 日 上午 9:45 
In theory you can maybe add a centralmelanin tag like <centralmelanin>0.1</centralmelanin> to a faction because I think it does get floated and that would mean they start super white and then apply genetic variance. Or .9 would go in the other direction. I might experiment.
Lugaru  [作者] 2022 年 6 月 13 日 上午 9:37 
So it looks like 2 things are at play... Central Melanin and Genetic Variance. The range ends up being Central Melanin (usually .5) + and - genetic variance (so if it is .1 that would be .4 to .6). If I can find out the central melanin and manipulate it then you can have a lot of control over the average color of your faction (from mole men to afro futurists).
Yoann 2022 年 6 月 13 日 上午 6:24 
Thank you for your answer.

This node is already set at 0.1 for NPC tribes, it's the variance of skin color inside a same faction, but we can't choose the base color for the faction this way (easy to see by playing with player faction and randomise pawns).
Lugaru  [作者] 2022 年 6 月 13 日 上午 5:30 
FACTIONDEF -> <geneticVariance>0.1</geneticVariance>
Yoann 2022 年 6 月 12 日 下午 10:11 
@Elth ???
I want the mole men faction to be white as ass by never saw the sun.
Elth 2022 年 6 月 12 日 下午 2:12 
@Yoann oh god....
Yoann 2022 年 6 月 1 日 上午 1:48 
Do you know a way to set the melanin level by Backstory or by faction please?
Asterai 2022 年 5 月 31 日 上午 1:13 
Yeah, I'm not looking for rainbow hair dyes, I'm looking for a reasonable range of human variation.

My go-to mod for many aspects of that used to be Facial Stuff, but they're... probably not updating anymore.

But here you are with a realistic range of skin colors! Mods and modders are sure great.
Lugaru  [作者] 2022 年 5 月 19 日 上午 4:25 
I will take a look and see if there is any space for improvement. I've seen mods that vastly increase the number of colors, but maybe a curated selection would add value.
Asterai 2022 年 5 月 18 日 下午 8:57 
Any chance of adding a similarly realistic palette of hair colors?
Kydsh 2022 年 4 月 8 日 上午 4:19 
:steamhappy:
Lugaru  [作者] 2022 年 4 月 8 日 上午 4:09 
@Castor safe to add and remove does not generate any data just patches the color choices.
Kydsh 2022 年 4 月 8 日 上午 3:44 
save to add & remove from midgame?
Soldier 76 2022 年 4 月 7 日 下午 11:58 
Pretty tame for Rimworld if you ask me...
Kyokui Avarus 2022 年 4 月 7 日 上午 9:58 
Oh my god of course there already is a mod for that. This is the rimworld community after all.
Lugaru  [作者] 2022 年 4 月 7 日 上午 5:00 
A mod already exists, search Diversity and Discrimination.
Gebirgsjäger 2022 年 4 月 6 日 下午 11:30 
I wonder if that would even be possible.
Kyokui Avarus 2022 年 4 月 6 日 下午 11:25 
You think you can add a precept to ideology that can discriminate based on melanin level?
asking for a friend.
Luviam 2022 年 4 月 4 日 下午 6:17 
Exceptionally small, but it's nice and should be in the base game.
Lugaru  [作者] 2022 年 4 月 4 日 下午 2:19 
@Codytest the humanoid races mod bypasses melanin based skin system so Green Aliens will still be Green for example.
codytest 2022 年 4 月 4 日 上午 11:21 
How does this work with the humanoid races mod?
Aþi 2022 年 4 月 3 日 下午 11:20 
Finally! Variety for my human leather hats and apparel!
MxCheeseSauce 2022 年 4 月 3 日 下午 3:06 
Thank you!! I love more variety in my pawns :)
RoboSpongie 2022 年 4 月 3 日 上午 8:53 
I love this mod but it appears I think around tone .80 - .90 it has a stray dot across the sprite
Zen 2022 年 4 月 3 日 上午 12:32 
Finally I can surround myself with amazons of more than 5 different shades... <3
TRIBAL RUN HERE I COME HOHOHO!