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Also this is 100% compatible with Reactive World and in fact complements it nicely.
I just traveled there for the first time. Love it. 10/10. The only thing that could be improved (if it could be improved at all, since it looks perfect), is that the metal houses don't seem to remove their walls when you enter. Not really a problem since there isn't much to do inside. Best to leave it the way it is though.
Using the buildings the way you did, this little town is awesome. I made a mod recently for Beserker Country and it was a nice contrast to be running from Beserkers/Cannibals and then stumble upon this little town in the middle of nowhere.
Much love.
The only problem with the Howlers Maze idea is that in the lore, the island is notorious for being vacant and unclaimed. It would be fine to have something over there, but not ideal.
I started a new game with "an idiot" and quickly ran Floodlands and met up with Burn. Together we ran to the hidden forest where Knife and Pia joined us. After barley making it past cannibals all seemed to be lost when a large patrol of HN gave chase but the UC saved us with an equally large squad. But even though the UC saved us we imminently after made our way to the Slave Farm at the bottom of Heng. Pia and the now somewhat thicc Burn took down the whole camp by themselves. Pia ran the nearest nest of Beak Things through the gate, Burn would clean up by removing weapons from downed and separately fight the two guards in front of the Noble's house. After they where taken care of Burn smashed the door down and let Pia run in, grab attention with taunt, and continue to run those three guards to their fate amongst the beak things as Burn struggled but managed to take down Slave Mistress Ren.
only other place i can think of that desperately needs a town is the howling maze or the area east of that, maybe a fishing village protected by tech hunters, that or it could be a small failing united cities city.