边缘世界 RimWorld

边缘世界 RimWorld

Explosive Radius
15 条留言
Mlie 2023 年 6 月 9 日 上午 11:06 
feng 2023 年 5 月 21 日 上午 8:02 
大佬,这个Mod有1.4的更新吗
KeeKαlm 2023 年 1 月 9 日 上午 12:15 
plz upgrade for 1.4
Dralks 2023 年 1 月 2 日 下午 5:55 
this mod is exactly what I need but seems to break the game in 1.4 :(
JSTM 2022 年 11 月 7 日 上午 4:40 
Extremely underrated mod. Helps with planning safer bases.
pelusa gaming 2013 2022 年 10 月 26 日 下午 8:34 
1.4?
Dallas Dog 2022 年 10 月 22 日 下午 5:24 
Getting an error with 1.4 update. Posting pastebin below. Set to expire after 6 months.

https://pastebin.com/hhtbk8AQ
Velvet 2022 年 7 月 21 日 下午 1:34 
@Colinfang The easiest way to directly place any building that your colonists can normally build is to toggle god mode on, which instantly builds any blueprints you place.
Think3r 2022 年 4 月 8 日 上午 10:14 
Thanks for the screenshot. I meant adding it to the Steam workshop page, but that's fine.
Nope, sorry, don't know much about dev tool.
colinfang  [作者] 2022 年 4 月 5 日 下午 10:57 
@Think3r Here you go https://i.imgur.com/S9Jl1Xn.png

Both the minimal range radius (white) & explosion radius (yellow) show up correctly upon selection of a built turret.

When you are placing a blueprint turret, both colors are white (I feel the amount of code needed to fix the color here might not be worth it)

(Btw do you know how to spawn the autocannon-turret directly in dev tool? It is weird that I am unable to find it)
iceball3 2022 年 4 月 3 日 下午 6:33 
Do you think this would play nice with Combat Extended, you think? Unsure how dramatically basic explosions are affected. Might need special use cases for ammo types too if it were to.
Think3r 2022 年 4 月 3 日 上午 7:15 
@colinfang I see, thanks.
Would you mind providing a screenshot for the case of autocannon-turrets? I fear that the minimal range radius and the explosion radius might overlap or have the same coloring.
Lord Asriel 2022 年 3 月 31 日 上午 2:29 
Can't wait to see if it works on dub's rimatomics reactors
colinfang  [作者] 2022 年 3 月 30 日 上午 10:55 
@Think3r No it doesn't. Technically it can, but at a cost of reduced TPS. Also sometimes big explosion can penetrate through walls so I am not sure the best way to indicate it in the mod
Think3r 2022 年 3 月 30 日 上午 10:46 
Will the radius adapt to nearby walls?