Ravenfield

Ravenfield

AI effective range decreaser
117 条留言
KatzenSindKool 8 月 8 日 上午 5:02 
bless
dedsoap 8 月 5 日 下午 8:26 
if bots seem to only attack you at very close range, try increasing the minimum effective range
King of Partrea 5 月 4 日 下午 10:27 
THIS IS SO ANNOYING IN-GAME, THANK YOU FOR MAKING THIS MOD BRO!
Meltryllis 2024 年 10 月 5 日 上午 2:02 
Hey Author! i'm working on my vietnam war mod config, giving the enemy team AK-47 (300 metres effective range) i want the realistic and non super human or too easy effective range,
could you give me the numbers? i want to enjoy the semi realistic battle of vietnam war's chaotic firefight

Effective range dividing value:
Maximum effective range threshold:
Minimum effective range threshold:

thanks alot!
ggggkku3234 2024 年 10 月 1 日 上午 4:50 
Thanks for letting me know, you are the best modder ever!
Hijong park  [作者] 2024 年 10 月 1 日 上午 2:34 
If I were you trying to enjoy musket battle I would set split value as 1, maximum range as 100, and minimum value as 0.
ggggkku3234 2024 年 10 月 1 日 上午 12:32 
Could you please help me? If possible, please do this
Valid range split value:

Maximum range threshold:

Minimum range threshold:
Please write it as shown. Thank you!
Hijong park  [作者] 2024 年 9 月 30 日 下午 8:44 
dividing value divides the weapon's original effective range to the assigned value. if dividing value is 2 and the weapon's default range is 1000 the result will be 500.

If you want to let bots use musket at zero distance, just set Minimum range threshold to 0.
ggggkku3234 2024 年 9 月 30 日 下午 7:08 
I have a question. Do I just write 100 as the "Maximum Range Threshold"? And how do I adjust the "Valid Range Split Value"? And how do I adjust the "Minimum Range Threshold"?
Hijong park  [作者] 2024 年 9 月 30 日 下午 2:49 
it prevents bots using the weapons within such range
ggggkku3234 2024 年 9 月 30 日 上午 1:23 
So what is the minimum valid range threshold?
Hijong park  [作者] 2024 年 9 月 30 日 上午 1:19 
Then adjust maximum range threshold to 100 meters
ggggkku3234 2024 年 9 月 30 日 上午 12:17 
I searched for the effective range of a musket on Google and the search result was 100M. Then what part should I adjust and what should I do?
Hijong park  [作者] 2024 年 9 月 29 日 下午 4:59 
Search up the effective ranges of muskets in Google and adjust the effective range respectively.
ggggkku3234 2024 年 9 月 29 日 上午 1:45 
I'm planning on doing a Victorian war, how would I adjust for "distance reducing mutants"?
The Budginator 2024 年 8 月 9 日 下午 11:46 
Finally! This will solve all my problems with the ai somehow sniping me from across the map with the worst gun in their team’s loadout!
Robloxkid2010 2024 年 7 月 21 日 下午 7:20 
the amount of times ive been sniped by a handgun is crazy lol
this mod fixes it thank god
SniperSamir 2024 年 4 月 1 日 上午 8:14 
is it just me or does anyone else only experience getting sniped with a revolver onlyonce in like 20 matches
because i never get sniped by the ai lol
NotLindemann 2024 年 2 月 25 日 上午 4:52 
@Leader of the Zakonistians, EA29 does exist, only if you join the beta.
Leader of the Zakonistians 2024 年 2 月 3 日 上午 4:29 
@MISAKO, EA29 doesn't exist yet. We're on EA28
不会走路美顺紗 2024 年 2 月 3 日 上午 4:27 
STILL WORK IN EA29?
Hijong park  [作者] 2023 年 12 月 4 日 下午 12:46 
ravenfield is an arcade game so many maps are smaller than real life battle field. even just 1000 meters can feel massive, which most weapons are assigned as, dividing value of 2 makes them only 500 meters.
Drtech70 2023 年 12 月 4 日 上午 7:05 
what would be a decent range for the AI. i don't understand what the dividing value means.
Oxygen Addiction 2023 年 8 月 1 日 上午 4:28 
I think they fixed the range on 27 now. I have not been sniped by bots so far
Hijong park  [作者] 2023 年 7 月 21 日 下午 10:15 
I have distributed the source code so anyone can make a new version.
Jackson_Ramsay 2023 年 7 月 21 日 上午 8:01 
i think it got broken in latest update because dividing value 1 or dividing value 20 the bots only engage arm length away unless in vehicle
Aldarith 2023 年 4 月 10 日 下午 4:51 
Can we get a version that works for vehicles?
音乃木坂大胃袋 2023 年 1 月 26 日 下午 1:55 
noice
Gamer90006 2022 年 12 月 9 日 下午 2:18 
someone already made that mutator
Gé-nie 2022 年 10 月 2 日 上午 10:52 
Why ? That weird because ith the random weapon mutator you can play haunted with modded weapon
Hijong park  [作者] 2022 年 9 月 29 日 下午 4:03 
Not possible
Gé-nie 2022 年 9 月 28 日 上午 11:02 
great mods, but can you do a mod where you can change your weapon in game, like you don't have to respawn ( to play haunted with modded weapon )
Hijong park  [作者] 2022 年 9 月 20 日 下午 3:07 
You need to find your own value. Measure the range with telescope in squad leader kit
Kentora23 2022 年 9 月 20 日 下午 12:28 
What's a optimal range people use on this?
Grug 2022 年 8 月 15 日 上午 6:10 
Im glad this mod exist you get sniped by some dude with an ak from 200 meters away
Hijong park  [作者] 2022 年 8 月 14 日 上午 5:20 
무기의 원래 사정거리가 600이고 dividing value가 5면 결과물은 600/5 = 120이 됩니다
고래족장 2022 年 8 月 14 日 上午 4:39 
제일 위에 effective range dividing value가 뭔지 모르겠네요...
밑에 max와 mininum은 뭐 공격범위값 일거고
Hijong park  [作者] 2022 年 7 月 27 日 上午 12:20 
because they are not affected
蒜葱薤白 2022 年 7 月 27 日 上午 12:14 
The AI attack range in the vehicle and turret is still very far.
geramoure 2022 年 5 月 20 日 下午 9:59 
why i need the effective range increaser
Hijong park  [作者] 2022 年 5 月 14 日 上午 1:57 
use stormtrooper maker then.
HazardRail 2022 年 5 月 14 日 上午 1:52 
what is the optimal range that you would put on this mutator? I can't seem to find the optimal range. I keep getting bots that can't shoot something that is right infront of them and bots that are able to shoot you from their spawn in archapaelo
Daddy Kaneki 2022 年 5 月 8 日 下午 6:43 
I am glad to hear that.
Hijong park  [作者] 2022 年 5 月 8 日 上午 4:45 
No, it only affects indantry weapons
Daddy Kaneki 2022 年 5 月 8 日 上午 3:46 
Does this affect bots in vehicles as well? Because I would prefer it if bots in AA guns and fighter planes continued to use their equipment with maximum efficiency.

If this decreases the range of AI in anti-air guns and fighter jets, it would severely cripple those types of equipment.
Ghost82 2022 年 5 月 3 日 上午 8:13 
best mod 2022
Hijong park  [作者] 2022 年 5 月 2 日 下午 6:27 
You can measure the range with rhino, mudskipper or squad leader kit telescope.
Eggy 2022 年 5 月 2 日 下午 5:56 
any good values?
DJcl5 2022 年 4 月 28 日 上午 10:57 
this is literally a work of genius