安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







Very disapointing.
Dommage que le bouton language n'est pas à jour ;)
https://youtu.be/4Mgl7V-92Xc
To the Creator: This was the first horror map that we have done in this game and honestly I went into it pretty skeptical because I truly wasn't sure if they even made horror assets for the game, but as you will see, in both chapters... I got spooked haha. On top of that, you made the puzzles in both chapter 1 and 2 super interesting and mind boggling to the point where I was DETERMINED to solve them haha. Great job, and we can't wait to try out your other maps and see what you come up with in the future! :D
Thanks for the time you spend to make it.
Your room are cool.
The use of transparency for the cobwebs was especially well done.
An actual escape to the front door of the house was a nice exciting touch to end the room.
But some clever puzzle ideas. Had to use some hints. And still the noises got me at times. So once again good job.
But from a room making perspective, how did you make like the webs and different stuff not provided by the game?