Sid Meier's Civilization V

Sid Meier's Civilization V

Kingdom of Chimor
19 条留言
Hiram  [作者] 2018 年 6 月 15 日 下午 6:55 
These mods are severely outdated and I no longer maintain them.
connorswansmith 2018 年 6 月 15 日 上午 6:46 
I use several modded civs and I had crash after crash until I found it this was the one. I have many mods and this is the only one that crashed the game. I obviously thought it looked like a good civ which is why I downloaded it, and I'd be happy to use it as soon as you fix this issue
jorisgoedbloed 2016 年 9 月 24 日 上午 2:34 
I use several modded civs and I had crash after crash until I found it this was the one. I read the troubleshooting post. Not so user friendly to make people go into xml until it works, I.M.H.O. Perhaps make two versions -one with and one without the LeugiNewBeliefs?
BansheeHowl 2016 年 8 月 27 日 下午 7:53 
It won't download the mod for me. Do you have a direct download link?
Majestät 2016 年 1 月 27 日 下午 1:16 
Game crashes by this.
KrimsonVagus 2015 年 10 月 23 日 下午 10:31 
The pinned note for fixing the crash problem works perfectly. I just tested it. Will be trying this mod soon. I may even feature it in a Let's Play :)
Mojave Neon 2015 年 9 月 4 日 上午 3:38 
Oh, wow, I reallly loved this one. It's fantastic. The UA boosts faith and food, the UU boosts culture, and the UB boosts happiness and production. Even though none of the boosts are individually very large, cumulatively they provide a lot of benefits throughout the whole civ. A lot of fun to play as, especially as a very unorthodox island-map oriented civ. Probably one of my favorite mod civs out there.
Fenragon 2014 年 8 月 30 日 下午 7:39 
@Hiram my apologies for being a blind twat. It's late =P (thanks a lot for the fast answer though)
Hiram  [作者] 2014 年 8 月 30 日 下午 7:38 
@Fenrir - see my troubleshooting post!
Fenragon 2014 年 8 月 30 日 下午 7:23 
This mod makes my game crash upon clicking start when I select Nan as my leader, any idea why?
Azakius 2014 年 7 月 29 日 上午 7:41 
This mod is great! Any chance of doing the Chachapoya as a civ?
Hiram  [作者] 2014 年 7 月 7 日 下午 9:18 
@kuldebar - it doesn't have internal support, however it does have coordinates included in my YNAEMP patch which you can find on my collection page (enable it alongside any of my civs and YNAEMP).
elvathelion 2014 年 7 月 6 日 下午 1:40 
Hiram, do your mods have inherent TSL support?
anarcher 2014 年 7 月 5 日 下午 5:05 
Lots of faith on top of the usual +2 food, +1 prod, +1 gold from fish. ho ho hoo... and even another +1 prod if you get first pick in pantheons. Who cares about the UU when the UA is this strong?
Teddyk 2014 年 7 月 2 日 上午 7:18 
Civilization is strong enough. Trust me, I am a mathematician. :< :).
rzemsky 2014 年 7 月 1 日 下午 7:11 
its no advantage if its weaker than the swordsmen. I personally hate when a unique unit is weaker than the standard unit. Also, the culture bonus is negligible at best. The rest is awesome. But i agree with Mrars. Would be smarter if it was at least the same strength as a swordsman.
Hiram  [作者] 2014 年 7 月 1 日 下午 5:49 
The culture from kills can't carry over unfortunately, however I'd have thought that being able to build them without Iron was a distinct advantage :P.
Stegocephalian 2014 年 7 月 1 日 下午 3:21 
Mrars - often (usually?) unique properties of units carry over when they are upgraded. So if it works that way with the Unku, then by building lots of Unkus and upgrading them when you get new tech, you can essentially have this benefit througout the game.

I like the look of this civ. Looks fairly balanced to me. Have to try it out! :)
Seiliu 2014 年 6 月 29 日 下午 2:06 
Nice Addition to the game,But the Unku is ultimately unusefull.Being a replacement for the Swordsman,during that era,Going against Spearmen(7 strength=7 Culture),Or other Classical era units,rendering the culture bonus not helpful by gaining the little culture you can while you're in the era of it.Mabye a Gold or Religious bonus would serve more useful,but other than the the Unku,its a great mod! :D