Team Fortress 2

Team Fortress 2

Snowtower (King of the Hill)
28 条留言
Keldos  [作者] 2 月 25 日 下午 12:35 
thanks for letting me know, will be fixed soon
Grafurn 2 月 23 日 上午 11:30 
The big tree on the ground in front of the rocks doesn't have a proper model for dxlevels below 95. Meaning it's just invisible. Would be nice if you could update it.
IceCreamMachine 2023 年 12 月 22 日 下午 6:58 
Zero thought was put into the layout, damn.
Magnum | castaway.tf 2023 年 12 月 17 日 下午 6:01 
This map is hilariously bad.
LineX240 2023 年 12 月 15 日 上午 1:54 
Its a pleasure to witness this historical moment of TF2, a new version of hightower, damn!
Bananabuns 2023 年 12 月 10 日 下午 8:02 
i love this map, not every christmas map needs to have a huge ♥♥♥♥♥♥♥ christmas tree with presents everywhere, visually stunning
Jouppi 2023 年 12 月 9 日 上午 8:40 
I think it's a fun map concept but I don't like how Snipers can shoot directly at the point from spawn. At least disable that specific spawn door or something.
Resurrected Michael Jackson 2023 年 12 月 9 日 上午 2:47 
The visuals are great but the sniper site lines are 90% of the map.
ShSilver 2023 年 12 月 8 日 下午 5:48 
That all of the map's action is compacted around the spawns and tower, making the entire cliffside useless is really just bad to play. The point really should have been at the bottom of the tower, where the cart paths normally crossover.
TheGhostThatWas 2023 年 12 月 8 日 上午 9:44 
definitely nice looking reskin, but man this sounds like a nightmare in terms of gameplay. haven't tried queuing for it yet but I imagine it will be super spawn campy for whatever team has the point, since its both on high ground and overlooks two spawn doors beside the tower. I'll give it a shot though
dabmasterars 2023 年 12 月 7 日 下午 11:49 
Kikio_229, it doesn't work as a PLR map either.
dangerzachattack #FixTF2 2023 年 12 月 7 日 下午 5:44 
Congrats on getting this map officially added to TF2... HIGH TOWER AS A KOTH MAP!? Ok this is either going to basically be a TDM just like normal, but hope people will allow for capping.
dess gooner theory 2023 年 12 月 7 日 下午 4:17 
Gonna be honest, Hightower doesn't work as a KOTH map.
Ceroba Ketsukane 2023 年 12 月 7 日 下午 3:08 
guys I don't get it, what's the gimmick of this map? It's just normal hightower, I can't see the changes. the tower is high that's it, and then the game ends?? what
septic cousin 2023 年 12 月 7 日 下午 2:05 
Finally, a version of the map where people will play the objective.
Dr. FeelGoose 2023 年 11 月 12 日 下午 4:21 
wow a reskin of hightower, and it swapped the gamemode to KoTH. sorry, but it's a no from me :steamthumbsdown:
Kroger Fuel Points 2022 年 10 月 22 日 下午 4:21 
I hope they add this in a smissmas update wow
Arlo 2022 年 3 月 27 日 下午 5:16 
It looks clean as hell, nice job my dude. :steamthumbsup:
AhmZeeGo 2022 年 3 月 24 日 下午 5:57 
that is cool
Normal_Jkb 2022 年 3 月 24 日 上午 6:02 
this is epic bro
Jester 2022 年 3 月 23 日 下午 5:17 
This looks sooo cool!
violent randy! 2022 年 3 月 23 日 下午 12:36 
its not smissmas in fact its MARCH
Keldos  [作者] 2022 年 3 月 22 日 上午 7:56 
interesting idea, i'll consider that
Frostbuilder 2022 年 3 月 22 日 上午 3:19 
Maybe I would just add a footbridge between the boulder and the control point instead of a railing otherwise great adjustments. :steamthumbsup:
Sunk Cost Fallacy 2022 年 3 月 21 日 下午 12:37 
Why do I feel like my frames are gonna die when playing on this map
Keldos  [作者] 2022 年 3 月 21 日 上午 4:03 
yeah i tried to alleviate that with the route from spawn -> cart platform -> tower, which can be cleared by a heavy (though i'll probably just add planks to make it clearer/easier)
but i wasn't too sure about adding cover to the point/tower to stop people getting knocked off
Frostbuilder 2022 年 3 月 21 日 上午 3:04 
It looks great, but you need to add more paths to the capture point, because in the current state, only 4 of the 9 classes would get there and the rest could easily be thrown down by airblast and knockback. At the moment, it would was played like on koth_brazil and we don't want that.
Cuasi 2022 年 3 月 20 日 下午 8:50 
Really nice reskin! I dig it!