边缘世界 RimWorld

边缘世界 RimWorld

1-2-3 Personalities M2
216 条留言
DuckGoosebear PrairieDogLover 10 月 29 日 下午 3:47 
Sorry i came across that way, but my comments are meant to be anti-sulky! looking forward to the amazing update. No rush, its all in good time! :thecathead:
Hahkethomemah  [作者] 10 月 29 日 下午 1:25 
@Jet
Didn't test this, but they shouldn't produce errors. I assume they won't look well, there will be chance to produce contradictory personalities.

@NSSVDE
Sorry for silence. November is another time window when I can squeeze in some modding.

@zeus57007
No, needs bigger update.

@DuckGoosebear
I'm not sure why you're fixated on this, there was one "soon" here.
That's enough sulky teenager comments - more will be deleted.
DuckGoosebear PrairieDogLover 10 月 29 日 上午 10:42 
Only one more soon guys:slimetabby:
DuckGoosebear PrairieDogLover 10 月 29 日 上午 10:41 
That ass is early
FoolishJester 10 月 29 日 上午 10:25 
very soon my ass
DuckGoosebear PrairieDogLover 8 月 7 日 下午 3:25 
DW very soon it will be updated
DuckGoosebear PrairieDogLover 8 月 7 日 下午 3:24 
@zeus57007 nope
zeus57007 8 月 7 日 下午 2:21 
does this work in 1.6? Like, without updating it?
NSSVDE 8 月 2 日 上午 10:50 
I'm genuinely not trying to be annoying or rush you or anything, but are we talking soon as in coming days or coming months or what? Absolutely love this mod and once it's updated I'll be onto 1.6!
Jet 8 月 1 日 上午 11:16 
have you looked into rimpsyche hahk? curious what you think of it and its functions bc im considering adding it and if i do so, im sure itll conflict with this when it updates
Hahkethomemah  [作者] 8 月 1 日 上午 9:34 
Soon
西米 8 月 1 日 上午 12:20 
plz1.6:steamthis:
艾青 7 月 28 日 上午 12:20 
plz1.6
FaFa的内陆账号 7 月 23 日 下午 12:35 
plz1.6😭😭😭
InspiriTY 7 月 20 日 上午 11:04 
does it work on 1.6?
frodeobaggins 7 月 19 日 上午 9:43 
waiting for update <3
Cat Princess 7 月 17 日 上午 3:51 
Wow you really are doing something great here friend
Hahkethomemah  [作者] 7 月 5 日 上午 5:41 
The question was about Politics, not Personalities. It's true for the Personalities M3 though - also a lot more to learn.There's no ETA for any project atm.
Jet 7 月 5 日 上午 4:07 
did you mean M3? i see the Q&A listed ETA for it as july-aug would that happen to be of this year, or is that outdated? No pressure just curious
Hahkethomemah  [作者] 7 月 4 日 上午 3:26 
@Buffered
Thanks, I'll look into it

@mptierney9
Yeah, I just took a "quick break" to learn C# myself rather than doing only design and XML. Politics module 1 is ready for about 2 years now. I didn't want to release it without module 2, since some people are disapointed with only M1 features despite the warnings about their function. Anyway, I resumed work some time ago and updated it to 1.5. I still have to learn a lot before dabbling into M2, though.
mptierney9 6 月 29 日 下午 5:55 
I just stumbled upon this mod series looking for advanced ways of making unique and diverse government systems and I was wondering whether or not you were still developing 1-2-3 Politics, last comment about it I saw was 3 years ago.
Buffered 6 月 13 日 下午 2:55 
Minor thing: there's a debug message left in PersonalityComparer.Compare(IEnumerable<CompEnneagram>), so every frame while a caravan is highlighted, the comparison for the visibility will add a debug message.
Hahkethomemah  [作者] 4 月 30 日 上午 1:06 
@Szczygiel
2026

@sack of meat
This is a frequently asked question. It's an optional goal for M3, but far on the priority list.

Sexuality is hard to tackle in non-invasive way, and there are few quite good sexuality-related mods out there already.

@Big Head Zach
Their mod page has "Compatibility" section. Tldr: Yes, it's compatible.
Big Head Zach 4 月 27 日 上午 6:28 
Has this module series been tested for compatibility with Way Better Romance? It mostly deals with the activities involved in dating and intimacy but might also be altering social checks so was hoping they could jive together.
sack of meat 4 月 26 日 上午 1:24 
I love these series of mods as an alternative to Psychology, but the one thing I'm wondering, do any of the modules released so far have a system similar to the sex/romantic drive + kinsey scale like in Psychology or is there a plan to add anything similar? I like the variety it brought versus vanilla sexuality traits along with it not actually taking up a trait slot.
Szczygiel 4 月 17 日 上午 3:11 
when m3?
Hahkethomemah  [作者] 4 月 15 日 上午 11:56 
Update on 4/15/2025 8:50:34 PM.

- Fixed missing option descriptions
- Added back missing option to hide faction leaders' drive at faction screen
Hahkethomemah  [作者] 4 月 14 日 下午 2:58 
@VNVVWVVNV
The answer is in this thread .

@60threin
Neither of the modules touch Psychopath frequency.
60threin 4 月 14 日 下午 1:01 
I could be wrong but i think this mod or M1 is causing the pawn trait, Psychopath, to appear more frequently. When in the pawn selection screen, about 1/4 will have the trait.
Amroth 3 月 31 日 上午 1:05 
@VNVVWVVNV

I'm not sure why you would want to use Psychology after getting this. This is supposed to be a modern take on Psychology with better compatibility. Just get both modules & VSIE.

To answer: Whether it works or not, you *don't want* psychology active with this.
3 月 22 日 上午 9:04 
Your mod seems to be bugging out, or it's just incompatible with something. I never really used abandon colony in a long time, here's the log: https://paste.gg/p/rimworld-game-logs/d65ad0fef42140a7a07ef6798e6a98fb
here's the ref: [Ref 63FFF30D]
i consider simple personalities M2 a culprit, because, well, it spams [Simple Personalities M2] 2 0 1 above each ref till i create new colony, then errors cease
Cantaloupe The Clown 2 月 5 日 下午 3:13 
don't use psychology mod, it ruins saves. it is compatible with vanilla social interactions expanded and speak up and many other social interaction-related mods, I can't think of any it's incompatible with
VNVVWVVNV 1 月 25 日 下午 10:19 
I have a feeling I won't ever get an answer...

Is this compatible with Psychology mod or any other mod affecting social behavior?
刘狗蛇 1 月 18 日 上午 8:42 
great mod.I need 3!
kinonothin 1 月 13 日 下午 12:00 
hopefully if this gets updated the vanilla expanded dependency gets removed
Ωats 2024 年 10 月 22 日 上午 2:36 
no need to harass for M3 and Politics, update from patreon is it's now once more in the works, there's been little update on it due to a loss in the family (I am sorry for your loss btw)
MosherMoon 2024 年 10 月 8 日 上午 1:54 
I'm a little confused about the trait gaining function and overlap with VSIE's method.

A guide I read said "Personal tip: if you use 1-2-3 Personalities, disable the trait-gain feature in VSIE. That way pawns gain new traits with less RNG in a more sophisticated way."

What difference does that make on gaining traits?
Boss 2024 年 9 月 19 日 上午 8:05 
Thanks for the mod, my buddy friend pal!
The Bard of Hearts 2024 年 8 月 28 日 下午 11:53 
I'm a little curious about that myself.
Gandalf the Morally Grey 2024 年 8 月 28 日 下午 8:55 
is there any news on the 3rd module?
CTH2004 2024 年 8 月 21 日 下午 12:16 
I checked, and I can confirm, it does not work with EDB. I don't think it prevents them, but you can't edit it with EDB
CTH2004 2024 年 8 月 21 日 上午 4:55 
Pre-read note: I wrote this, then saw your comment from augast first about a couple more months of coding school. So, kinda a mute point, still will post this though as it contains encouragement. Might I recommend mentioning it in the description, perhaps in the FAQ

I'm just curious, how goes the third module and/ or "1-2-3 Politics" and/ or whatever else?

I understand code (especially good code) takes a while, and I, for one, prefer high-quility mods, (Quality over quantity, where quality is, well, quality, and quantity is speed). I am just curious generally what we are talking,

Basically, are we talking soon? a while? days? or even "a long time unless I get help" (not at all an offer ;) (I can't do much, but i'm willing to help some if you need).

effectivly, an estimate that's as general and/ or specific as you want.
Daevinski 2024 年 8 月 19 日 下午 2:54 
@Hahkethomemah For a long, long time now the "4th option from the bottom" in the second screenshot is not there anymore. Now is just "Leaders Tweak".

So, to disable this option will just hide the information or it will disable the whole system?
Hahkethomemah  [作者] 2024 年 8 月 16 日 下午 4:37 
@Brolya Democratic Republic
We had cross-functionality for older versions, I'm not sure if it works with 1.5. I'd recommand using our dec mode editor or Character Editor , which is superior to EDB in most metrics aside aesthetics.

@Cadet CStinky
Not baseline. And if you get conflicts with other mods, you can disable every feature of this mod separately to avoid that.
Cadet CStinky 2024 年 8 月 15 日 上午 10:18 
Does this come at any performance loss?
Pame 2024 年 8 月 7 日 下午 3:43 
can I use EDB prepare carefully?
The Bard of Hearts 2024 年 8 月 3 日 下午 1:16 
Oh awesome. Thanks. Didn't even notice that.
Hahkethomemah  [作者] 2024 年 8 月 3 日 上午 2:07 
Check the second screenshot. 4th option from the bottom.
The Bard of Hearts 2024 年 8 月 3 日 上午 1:25 
Can you perhaps ad an option to not display the extra lines at all then for faction information?
Hahkethomemah  [作者] 2024 年 8 月 3 日 上午 1:15 
That UI element is hardcoded in base game, and they desigend it for a small number of factions - the problem disappears if you stick to lower numbers. As usual with hardcoded stuff, there's no easy solution for this.