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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3144011868&
So, we just set the HP to 2500. It works even better now, much funnier if the skeledoot is *practically* unkillable as the whole server sometimes chases after them.
hook.Add("TTT2UpdateSubrole", "UpdateSkeledootRoleSelect", function(ply, oldSubrole, newSubrole)
if newSubrole == ROLE_SKELEDOOT then
ply:SetSubRoleModel(sd.model)
elseif oldSubrole == ROLE_SBARREL then
ply:SetSubRoleModel(nil)
end
end)
This should be changed to:
hook.Add("TTT2UpdateSubrole", "UpdateSkeledootRoleSelect", function(ply, oldSubrole, newSubrole)
if newSubrole == ROLE_SKELEDOOT then
ply:SetSubRoleModel(sd.model)
elseif oldSubrole == ROLE_SKELEDOOT then
ply:SetSubRoleModel(nil)
end
end)