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报告翻译问题
And something that seemed to work for me to eliminate it.
I monitor the game with Rivatuner Statistics Server and noticed something.
The game runs constantly up to the stock 3GB RAM limit in the .json file. The same was true at 4GB, I settled on 6GB and it runs about 5.5 max.
No stutters at any of the spots I had stutter before.
I tried a stupid high 18GB (I have 64GB ddr5) but the game choked hard on that much memory use, I thought it might but had to try
For me it seems to be a RAM allocation issue, so I'm posting this in case anyone else has a similar problem.
Hope it's helpful!!!
Thanks again Nerd for this wonderful addition!
I only posted in the hope you had seen the problem in the past. As it seems to be a unique problem to my system and is resolved with a save and reload I think it's driver related.
Thanks for your time and this great mod!
My character in attack pose lowers and raises the weapon repeatedly. In addition walking in those areas becomes glitchy as the character will 'stutter' while walking or not progress at all while the walking animation plays.
It's difficult to test the full extent as it usually means death as I can't walk or run away in these areas. However it happens for certain in the area with the black marked building ( I forget what it is) and the houses directly to the right of there. If I walk away eventually everything starts to work normally, it just seems to happen mostly in the overlap sections.
For now, I just avoid spawning there as I seem to be able to drive through without issue. I just don't raid in that area.
Have a great one and thanks for you hard work on this most essential mod.
Why the update?
this mod at least until the mod author returns. Someone please do this because this mod is amazing when coupled with the C.O.N mod.
ERROR: General , 1647487378859> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2778676843\mods\March Ridge Expansion\media\maps\MREX\spawnpoints.lua:109: '}' expected (to close '{' at line 2) near `chef` at LexState.lexerror line:278.