Stellaris

Stellaris

Upgraded Refineries
35 条留言
LostCreatoR  [作者] 5 月 11 日 上午 11:13 
Mod updated for 4.Х.X
LauraTons 5 月 6 日 下午 1:33 
Is this working fine with 4.0?
=L33T 720= 3 月 15 日 下午 8:56 
is this working for 3.14?
Figaround 2024 年 9 月 29 日 下午 8:03 
Please update. And the AI is using it?
Hebrux 2024 年 5 月 22 日 下午 4:21 
thanks!
LostCreatoR  [作者] 2024 年 5 月 22 日 下午 3:09 
Mod updated for 3.12.X
Hebrux 2024 年 4 月 2 日 下午 7:21 
does this mod need an update?
Wyv3rn 2023 年 12 月 26 日 上午 7:54 
Heyho i am a Little Mod Creator and wanted to Ask: i create actually a Merged Mod what will be created with Own custom Stuff and Parts of Other mods, can i merge your Upgrade Mod into my Mod ? i will Write an Credits file with Link to the orginal mod and Put the List on the Workshop page later. if its okay pls tell me :3
刚刚 2023 年 9 月 18 日 上午 6:38 
精炼厂升级(Upgraded Refineries)已知与!伞の产业革命模组不兼容会失效无法升级,还有不兼容的装的mod安太多测不过来了对应3.9.1版本
Выдрёнок 2023 年 5 月 23 日 下午 11:49 
I wish it worked on old saves, but still thank you! Why aren't those features on vanilla?
bizmaster The Slav 2023 年 4 月 5 日 上午 3:34 
update
Echo 2023 年 3 月 4 日 上午 2:32 
Why is this not savegame compatible? New techs should appear even mid save right?
kinngrimm 2023 年 1 月 5 日 上午 9:56 
as i mentioned at a similar mod, the only thing i am not fond of is the clutttering of the tech tree.
A workaround could be that not every single upgrade would be researched, but just the upgrade tier levels. So in praxis you would first get the vanilla techs, then when you have them the first upgrade level becomes available. Instead 9 techs only having to research 3. To balance that out those levels could cost 3 times as much, which i dont think anyone would mind.
SolarFlare1234 2022 年 12 月 28 日 下午 12:43 
good mod :steamthumbsup:
xxx_420_Bad_Boy [Wizard_Cum] 2022 年 12 月 12 日 上午 9:43 
UPDATE: seems like the fix just didn't download, thanks!
LostCreatoR  [作者] 2022 年 12 月 12 日 上午 4:03 
@XXX_420_Bad_Boy
I have removed all changes for tier 1 techs
xxx_420_Bad_Boy [Wizard_Cum] 2022 年 12 月 12 日 上午 12:28 
@LostCreatoR techs still not rolling.
LostCreatoR  [作者] 2022 年 12 月 8 日 上午 10:25 
Mod updated for 3.6.X
Fix for tier 1 techs.
(For tier 1 techs mod only changes icons).
LifelikeRaptor9 2022 年 10 月 3 日 上午 5:05 
I had the same issue happen; tier 1 techs never rolled, disabled mod and they rolled right away.
thepixel 2022 年 9 月 10 日 上午 7:17 
bit off an odd issue, mod seems to have removed tier 1 extractions techs completely, after removing the mod from my list i got them next roll
Eta 2022 年 6 月 25 日 上午 12:03 
Update please :D
LostCreatoR  [作者] 2022 年 6 月 6 日 上午 4:58 
Tier 2 techs no longer require tier 1 techs.
This solves the problem of resource extraction for small empires.
eUndun 2022 年 6 月 3 日 上午 6:28 
can you disconnect production and mining techs? because if yu don't get for example exotic gas source then you just can't obtain exotic gas by any meanings
ICEMANfrom111 2022 年 6 月 1 日 上午 1:44 
There were 5 of us playing, Two got all three resources tech, two got only two, and one unfortunate soul got nothing and now it's 2330, I think the mod is bugged that tech's spawning rate is dead
LostCreatoR  [作者] 2022 年 5 月 15 日 上午 12:52 
@THE HUGE MELON
Yes
THE HUGE MELON 2022 年 5 月 15 日 上午 12:38 
does the 3.4 version still work on 3.3
Dobrognev 2022 年 5 月 13 日 上午 6:03 
Thanks a lot! Hands are gold!
LostCreatoR  [作者] 2022 年 5 月 13 日 上午 5:35 
Mod updated for 3.4.X
During the test, everything worked correctly, but if something goes wrong, let me know.
Dobrognev 2022 年 5 月 12 日 下午 11:25 
Great mod!
Will there be an update for version 3.4?
unchi 2022 年 4 月 7 日 上午 2:53 
greates MOD of univers
LostCreatoR  [作者] 2022 年 3 月 20 日 上午 2:27 
@words
I added a link to your translation.
Thanks.
words 2022 年 3 月 20 日 上午 1:30 
I made a Chinese version of your mod
Hysteria 2022 年 3 月 19 日 上午 4:12 
ty
Kilya 2022 年 3 月 19 日 上午 2:59 
:steamthumbsup:
月羽狐 2022 年 3 月 18 日 下午 8:20 
Nice!