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报告翻译问题
took one google search
except i cant figure out what to use after tempo 3
I finally found the will to boot up the game again and fixed Deep Drag. It was only 1 line in the xml files, YOU could have done it yourself all this time, can you believe it? :^)
Also, I fixed the ampersands in the EN localization displaying as ;
Not sure if I'll keep on maintaining this mod further, as one, I'm incredibly busy with college, and two, I... actually don't have the project files. But, do report bugs still. I'll fix it if time and circumstance allows it.
Oh wow I didn't even know thats how you got the 3 special cards, and I've been using this mod since it came to the workshop. It would be nice if this info was given ingame instead of just saying it scales off of tempo cause it is REALLY confusing trying to understand Argalia's rework. I do agree though once you get it down it is satisfying as hell to reach that final tempo level
Argalia Rework is amazing, he is super fun and satisfying to play now, the wording is a bit confusing I agree but once you figure out that his 3 special cards are given when your current speed dice speed is:
A. Above the opponents resonance
B. Equal to the opponents resonance
C. Below the opponents resonance
And it goes in the order Grave, Largo, Adagio, Moderato, Allegro, Vivace, Presto, Prestissimo
It's very fun to play
Just wanted to say thanks to everyone who worked on this mod. It's been my favorite Ruina mod since it first came out. I used it on the Nexus version, instantly grabbed it on workshop. As someone struggling to comprehend how mod coding works it's so impressive and fun. I adore this mod and thank you everyone for giving it life on the workshop
I hope it gets fixed soon for the English localization
Very werid.
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Library Of Ruina/LibraryOfRuina_Data/Mono/data-000002A5AF0C8530.dll
System.NullReferenceException: Object reference not set to an instance of an object
at MacrosisEnsemble.ReverbInitializer.AddLocalize () [0x009b6] in <266f6ba02e2e4633b15e4e2067ed0b9b>:0
at MacrosisEnsemble.ReverbInitializer.OnInitializeMod () [0x001ea] in <266f6ba02e2e4633b15e4e2067ed0b9b>:0
at AssemblyManager.CallAllInitializer () [0x00016] in <7d9f3d8f8146434a93160ad0a2194b2a>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
...but yeah, it would be nice if those problems were fixed pls, this mod is literally unplayable right now.