安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






+Open area to fight in.
-Truck reinforcements are a cool idea but it doesn't work well. Delivered supplies stack on each other and before long make a jumbled mess of crates.
-Zombie spawns are WAY too far away from the survivors. It takes multiple minutes for them to reach the survivor blocked barrier that prevents players from going to them instead, so if you don't have snipers, you just have to wait for them to come. (Only plus here is it gives you more time to handle all the runners and kids before the shamblers show up.)
-Waves are big and long. Not necessarily a bad thing, but combined with the previous point, I got bored and quit before even making it halfway.