STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

1 Credit 1 Second and Infinite Unit Cap for Republic at War 1.3
58 条留言
HALO KING O1 7 月 16 日 上午 8:52 
no heavy factories and fully leveled space stations dont give you anything past like level 2 stuff
Liam the Lime 6 月 12 日 下午 6:52 
WE NEED AN UPDATE RUAHHHH
TheBrubberhood 6 月 8 日 上午 8:16 
So 1.5 is out and I am in need of an update or at least a new version for the 1.5 please.
Wildman 4 月 8 日 上午 11:27 
Id just suggest using the Fall of the republic one untill someone either makes a new version of the mod or snek updates it which i doubt he will
OvidioGuzmánLópez 2024 年 11 月 2 日 下午 9:05 
Can someone make a new one? My autism just gets in the way of making the submod and the directions aren't clear to me when I tried to follow the tutorial.
SVaughan 2024 年 10 月 8 日 上午 12:28 
Just make a new one. Snek isn't going to care.
OvidioGuzmánLópez 2024 年 10 月 7 日 下午 2:56 
@SVaughan No the submod itself is the issue, I tested out another sub mod that's linked to the main one and the ATTE spawned at its normal game size. Which means that this submod needs an update and the creator of the mod needs to update it.

Note for the creator: When I use this mod, the ATTE size is way too big when I spawn it into battle.
SVaughan 2024 年 9 月 15 日 上午 12:15 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1129810972

Unit and base mod complaints should go to the actual mod page itself. 1C1S is just a submod by whoever wants to make a sub-mod.
OvidioGuzmánLópez 2024 年 9 月 14 日 下午 10:03 
Can you fix the AT-TE's size? It's actually massive
SVaughan 2024 年 7 月 10 日 上午 7:57 
Don't tell me what to do. I'll spawn as many AT-TE's as I want. :)
kirbias 15th 2024 年 7 月 9 日 上午 10:58 
guys never spawn the republic at-te because they are very big
collemantim75 2024 年 6 月 9 日 上午 4:49 
Could you do this for mods like Rise of Palpatine? and Awakening of the rebellion?
J_Creed10 2024 年 5 月 23 日 下午 7:55 
Can you update this mod to the current version?
command3rPriME 2024 年 3 月 23 日 下午 12:04 
where i can find the XML file of this mod in my game?
shadwgamer213 2023 年 12 月 29 日 下午 8:10 
Every time i try to run skirmish with this mod is crashes around 30 seconds into the match
Frankenstein 2023 年 12 月 2 日 上午 6:18 
Is there a way to stop the AI from getting the 1C1S bonus?
Wildman 2023 年 7 月 18 日 下午 6:03 
it wont work it doesn't even load and just goes to the original game please fix this XD
megawonsz10 ******* 2023 年 7 月 5 日 上午 11:45 
mod
does not want to load
Instant Snek  [作者] 2023 年 6 月 2 日 上午 9:41 
Because combining 1C1S and infinite unit cap causes the AI to spam too many units at once for the ancient game engine to handle.
Xyrio 2023 年 5 月 28 日 上午 4:05 
game crash when after 2 minutes in a skirmish idk why
Instant Snek  [作者] 2023 年 2 月 5 日 下午 6:35 
It is partially due to the way the AI works. I haven’t looked into the full implementation, but from what I understand, since it takes no time to build up a defense or get a good economy, it can almost immediately start building death stacks to attack with.
I don’t think Republic at War is actively developed anymore. I don’t feel like trying to rebalance the AI for this either, since I am trying to focus on a conversion mod for Homeworld Remastered.
TheRebelGreaser 2023 年 1 月 31 日 下午 12:28 
Same as elite, I have the same issue with the AI I don't know if it is due to this mod or Republic at war but the AI is almost always attacking just about the second you start a galactic conquest, which makes it borderline unplayable, I don't know if you have control the AI or if it's the Republic at war devs but it's definitely an issue that needs to be fixed at some point, but as a side note the developers of Republic at war is aware of the issue if it's on their side or should be aware.
SEBORXELITE 2022 年 10 月 11 日 上午 10:55 
Only issue i have is it effects the AI, So they are attacking with big fleets every few seconds. i dont have time to build anything
StarfleetPups 2022 年 8 月 27 日 下午 2:41 
hey for some reason the game died when i am in multiplayer and try to upgrade the tech
dWaller61669 2022 年 7 月 1 日 上午 11:32 
Alita did you launch with STEAMMOD=2766482290 STEAMMOD=1129810972? You go to Star Wars FOC properties and copy and paste it into launch options. Works every time for me.
dWaller61669 2022 年 6 月 18 日 下午 3:29 
Instant Snek to be honest with you I just hope you or someone else makes a 1c1s for Rise of Palpatine because all those planets to build both land and space and also some special constructions that I've never seen before they cost so much like in the 10,000 or 100,000, but like I said in my previous comments before take your time and keep up the good work.
Instant Snek  [作者] 2022 年 6 月 18 日 上午 11:41 
@dWaller61669
There is a video at the end of the linked guide. I can try to make a better one later (though I can't make any commitments). As for the other submods, I haven't been working on them because I didn't want to deal with keeping them up to date. I may still do it, but it would always be appreciated if someone else would do it, or if they would be willing to help keep existing ones up to date.
dWaller61669 2022 年 6 月 17 日 下午 1:08 
Instant Snek is it possible to make a video tutorial on how to make a infinite unit cap and 1c1s, the reason I'm asking is because I figure a video instructions would be easier cause were seeing how to do it, also how's your Battlefront Commander infinite unit and 1c1s going? I can't wait to play it keep up the great work your mods are great.
Instant Snek  [作者] 2022 年 6 月 6 日 下午 2:26 
@Aven
Right click on EAW from steam, go to properties, and paste "STEAMMOD=2766482290 STEAMMOD=1129810972" into the launch options.
Aven Oul 2022 年 6 月 6 日 上午 6:31 
how do u get submods to work (never used one in this game) cos for the major mods u have to open forces of corruption then go to mods and select the mod.
LongHaul86 2022 年 6 月 3 日 上午 10:48 
whenever i start up the mod it loads the original version of the game and idk how to fix it
StarfleetPups 2022 年 5 月 25 日 下午 12:16 
oh
Instant Snek  [作者] 2022 年 5 月 25 日 上午 11:53 
I haven't actually been able to test these in multiplayer in a while.
StarfleetPups 2022 年 5 月 25 日 上午 9:48 
tried that with fall of the republic, and yoden. it didn't work it kept saying mismached verson
Instant Snek  [作者] 2022 年 5 月 21 日 下午 6:41 
You have both you and whoever you are playing with launch this, and then just go to the multiplayer tab and join a game with them.
StarfleetPups 2022 年 5 月 13 日 下午 8:55 
hey um how do i play this in multiplayer?
Instant Snek  [作者] 2022 年 5 月 4 日 上午 8:03 
@Marcelgaming1221
Don't feel like it. Please see guide.
Marcelgaming1221 2022 年 5 月 2 日 上午 9:09 
Instant Snek could you do a 1 credit mod for the new jedi order mod
Ace6856 2022 年 4 月 25 日 下午 9:40 
doesnt work, crashes the game and unit cap is still 25
dWaller61669 2022 年 4 月 6 日 上午 9:50 
Instant Snek can you add this your list of mods to do? A 1 credit 1 second and infinite unit cap for Republic at War Order 66 Edition.
Instant Snek  [作者] 2022 年 4 月 1 日 上午 11:51 
@Fearless. Please see my prior comment.
Fearless 2022 年 3 月 31 日 上午 3:44 
Instant Snek can I have request Can you Make 1 Credit infinite unit Cap For starwars Battlefront Commander
dWaller61669 2022 年 3 月 29 日 下午 1:54 
Okay and thank you.
Instant Snek  [作者] 2022 年 3 月 29 日 上午 9:51 
When I feel like it, my current list of mods to do are Battlefront Commander, Rise of Palpatine, and Absolute Corruption/Chaos.
As for the guide, it really isn't that complicated. Once you download the two necessary programs, the rest is basically just copying and pasting.
dWaller61669 2022 年 3 月 29 日 上午 7:16 
Instant Snek can I make a request? Can you make a 1 credit 1 second and Infinite Unit Cap for Rise of Palpatine? I was planning on using the guide to help but it look very complicated. You made one before so I figure you can do it again.
Instant Snek  [作者] 2022 年 3 月 17 日 下午 6:39 
What? It already affects both CIS and Republic.
Jacob117 2022 年 3 月 17 日 下午 2:27 
cis wen:steamthumbsup:
Instant Snek  [作者] 2022 年 2 月 28 日 下午 7:59 
Well I don't really know what to do then.
TheRebelGreaser 2022 年 2 月 27 日 上午 11:32 
well i got rid of the other 1C1S mods and verified the files twice and resubbed to your mod and used the modpath and still nothing even though i followed evey one of your steps so i have any idea what the problem is.
Instant Snek  [作者] 2022 年 2 月 27 日 上午 10:53 
This is why the submod combining 1C1S and infinite unit cap is necessary, because they modify the same files.