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Rapporter et oversættelsesproblem
I do have one question though. At the risk of sounding like an "Intellectually-challenged" crewmember, what's the purpose of the Gague Set?
Do be warned, EK mods are heavily outdated, and even the most recent branches are barely kept together.
Renegade Assault Rifle AP Mags are not possible to reload/recycle on the Reloading bench
Renegade Assault Rifle DU Mags are not possible to reload/recycle on the Reloading bench
Renegade Oppressor Mags of all types do not fit in the Renegade Oppressor Rifle
Renegade Oppressor Mags of all types can not be Reloaded/recycle on the Reloading Bench
Hand Breaker Unique - points backwards when you hold it and floats in the air.
Avomet Unique - The characters seems to be holding the gun at the barrel
You put a magazine in it when it's broken, as to reload it. It spawns broken for unknown reasons, but it can be justified as having a round unchambered, as you wouldn't want to leave a gun cocked-and-locked when going on break.
@Sandwrong
No, but AMR ammunition is made in the Ammunition Fabricator, as it's an Anti-Materiel Round
How is AMR ammo acquired? I have not seen it in any shops, nor does it appear to be craftable in the workstations I have. Note - I have not found a prototype stick yet to make the prototype workstation.
Some weapons support a scope like the Marksman Rifles and Experimental Assault Rifle, others have them built-in.
I'm curious though Roanoke, what are you up to?
Roanoke, you go to
(Barotrauma's Steam Drive):\Steam\steamapps\workshop\content\602960\2764968387
Copy the folder in it's entirety, and paste it in Barotrauma/LocalMods and rename the base file, then go into and open "filelist" and change the mod's internal name, scratch out the workshopid, remove the hash, and you may start editing as desired.
I did set it to be a solution for most damage types, as to make the AI recognize and use it, though I can see this becoming an issue as they will spend the supply with very little healing actually done.
It uses the Charging Weapon mechanic, just using no vfx, only a sound that it's being fired.