ARK: Survival Evolved

ARK: Survival Evolved

Spawn Configuration
79 条留言
h0taru1856 4 月 7 日 下午 8:50 
It looks like you're missing an ' after a lot of BP in the blueprint codes. I know that some codes don't have it at the end, but maybe try to check the wiki for the codes and add them if it is present. If it still doesn't work, then I have no idea.
♉ Bucket 🐉 2024 年 12 月 9 日 上午 5:05 
[SpawnConfiguration]

Remaps=Blueprint'/Game/PrimalEarth/Dinos/Ichthyornis/Ichthyornis_Character_BP.Ichthyornis_Character_BP':Blueprint'/Game/ScorchedEarth/Dinos/Moth/Moth_Character_BP.Moth_Character_BP',/Game/PrimalEarth/Dinos/Pegomastax/Pegomastax_Character_BP.Pegomastax_Character_BP:/Game/PrimalEarth/Dinos/Bigfoot/Bigfoot_Character_BP.Bigfoot_Character_BP,/Game/PrimalEarth/Dinos/Diplodocus/Diplodocus_Character_BP.Diplodocus_Character_BP:/Game/Genesis2/Dinos/MilkGlider/MilkGlider_Character_BP.MilkGlider_Character_BP,/Game/PrimalEarth/Dinos/titanosaur/Titanosaur_Character_BP.Titanosaur_Character_BP:/Game/PrimalEarth/Dinos/Carcharodontosaurus/Carcha_Character_BP.Carcha_Character_BP,/Game/Genesis2/Dinos/BrainSlug/BrainSlug_Character_BP.BrainSlug_Character_BP:/Game/Genesis/Dinos/Shapeshifter/Shapeshifter_Small/Shapeshifter_Small_Character_BP.Shapeshifter_Small_Character_BP

i'm trying this out & cannot seem to get the ini config correct. Can someone help me out? :steamsad:
NOBODY 2024 年 10 月 30 日 下午 2:06 
can i use it to make super turkeys spawn
Maazzixx 2024 年 10 月 8 日 下午 5:26 
I am still using this mod on my server, your mod is the only mod that i found that can block tamable dino above a certain lvl, while other wild dino can exceed that lvl.

Great Job
Server is: Uldyssian
Charly 2024 年 10 月 1 日 上午 8:57 
with DisableSpawnerUntameableOverrides=False can I tame creatures in caves for example? or I set it True
PlayerOoO58 2024 年 9 月 28 日 上午 4:38 
Can this mod disable vanilla creature?
Eclipse  [作者] 2024 年 7 月 20 日 上午 7:27 
I think they're done through the creatyure BP itself so probably not. Would be UndoSpawnerUntameableCreatures otherwise
Charly 2024 年 7 月 19 日 下午 6:58 
Can I tame polar bears from caves and Yetis with this mod? How?
GustavoCorreia 2024 年 2 月 26 日 上午 8:39 
Hi. how i can spawn new creatures?
Eclipse  [作者] 2023 年 9 月 30 日 下午 3:00 
Potentially Desmodus ignore the flag or something, I'd need to look into them. that definitely evidences some basegame change if it used to work fairly consistently and isn't now, thanks for the information
Maazzixx 2023 年 9 月 30 日 下午 2:55 
btw even when it was working, i was able to still tame Desmodus higher than lvl 80

And to conitnue on what i said 30min ago, I am trying to tame other dinos. And on some it does prevent it and some doesnt. But before it was all working except the Desmodus
Eclipse  [作者] 2023 年 9 月 30 日 下午 2:25 
I wonder if something changed in the most recent update, second report I've had today..
Maazzixx 2023 年 9 月 30 日 下午 2:24 
don't know if im doing it wrong. but i want to prevent taming above lvl 80
Also did a Dinowipe and restart server.
But it doesnt seem to do anything, i am still able to tame any lvl dino above 80

its under the file
GameUserSettings.ini

[SpawnConfiguration]
PreventTamingAboveLevel=80
Eclipse  [作者] 2023 年 9 月 24 日 下午 12:56 
you can just kill stuff manually, it's slower, but same effect. all destroywilddinos does is wipes wild dinos so new ones can spawn under the new spawn rules
WolfGamer 2023 年 9 月 24 日 下午 12:26 
does it have to be cheat? if yes, i wont use this mod
Eclipse  [作者] 2023 年 8 月 20 日 下午 5:58 
Youre missing a closing apostrophe ' on the pego's path, both can work in the format the doed's is
♉ Bucket 🐉 2023 年 8 月 20 日 下午 4:22 
I am curious if I coded this correctly, in an attempt to replace Pegos with Doeds.

Remaps=Blueprint'/Game/PrimalEarth/Dinos/Pegomastax/Pegomastax_Character_BP.Pegomastax_Character_BP:/Game/PrimalEarth/Dinos/Doedicurus/Doed_Character_BP.Doed_Character_BP
♉ Bucket 🐉 2023 年 8 月 7 日 下午 2:53 
Awesome! I joined :DottieSmile: as devyn231
Eclipse  [作者] 2023 年 8 月 7 日 上午 1:52 
I have a big document writeup on how to do it, I can send it more easily if you join the discord
♉ Bucket 🐉 2023 年 8 月 6 日 下午 5:56 
It must had been a mod. I've jerboa's all over now :steamlaughcry: Do you know a INI command that will spawn multiple creatures together? I'm afraid if I try adding the Dinopithecus, some will be juveniles or babies without their adult leader. :DottieWow:
♉ Bucket 🐉 2023 年 8 月 4 日 下午 1:32 
I'll try the jerboa spawn INI command again. I've no other dino mods currently running. Now all I need to do is locate a nest mod for the deinonychus I'll add with your mod :DottieSmile:
Eclipse  [作者] 2023 年 8 月 4 日 下午 1:28 
It could be another mod's doing, but if so that's almost certainly through the PGD, which I don't touch in the mod. Maybe something I can make a config tbf
♉ Bucket 🐉 2023 年 8 月 4 日 下午 1:25 
I just saw the other mod lol!! I didn't know I could spawn Jerboa. When I've tried on the island, it seems like I always got extra Dodo's by spawning them on the beach with INI commands
Eclipse  [作者] 2023 年 8 月 4 日 下午 1:23 
Jerboa can already be spawned fine anywhere. This does in fact allow Deinonychus, yep, plus your X mosas and X rexes, etc. Though if fixing the random replacements is all you're looking for, Random Replacement Fixes is a standalone of that fix
♉ Bucket 🐉 2023 年 8 月 4 日 下午 1:20 
With this mod, I can in theory spawn deinonychus, say on The Island, without it turning into a raptor? This is exactly what I need. I love the deinonychus :DottieSmile:

Would this also allow me to spawn Jerboa on other maps, via INI commands?
Trinich 2023 年 7 月 7 日 上午 11:19 
Well how about that. Thanks a bunch. Have a great weekend.
Eclipse  [作者] 2023 年 7 月 7 日 上午 8:30 
Yes, NPCreplacements, see the link below
The reason the mod includes a remapping config is because NPCReplacements is only reliable for removing (it like to just spawn nothing in place)
Trinich 2023 年 7 月 7 日 上午 8:23 
Is there a way to void/null a spawn? Say I want to remove all of the Cnidaria's on a map, instead of replacing it with dolphins, I'd like to just make those spawners empty. Does that make sense?
Eclipse  [作者] 2023 年 7 月 3 日 下午 5:47 
Already exists as a vanilla config, look at PreventDinoTameClassNames on
https://ark.wiki.gg/wiki/Server_configuration
Freyn. 2023 年 7 月 3 日 下午 5:26 
Is it possible to have the reverse of the DisableSpawnerUntameableOverride, i.e make something that's normally tameable, untameable? e.g Wanting to keep Gigas and Carchars on the map as a significant wild threat, without them being tameable.
Eclipse  [作者] 2023 年 4 月 11 日 下午 7:04 
The description says what every config does, and then you put it in Game.ini under [SpawnConfiguration]
꧁ঔৣ☬✞𝓓𝖔𝖓✞ b 2023 年 4 月 11 日 上午 7:31 
How u use this mod
Eclipse  [作者] 2023 年 4 月 10 日 上午 10:47 
yes
soul.fire1618 2023 年 4 月 10 日 上午 8:33 
does this work on modded dinos
꧁ঔৣ☬✞𝓓𝖔𝖓✞ b 2023 年 4 月 7 日 下午 1:57 
i cant use this mod
Eclipse  [作者] 2023 年 2 月 19 日 下午 10:47 
Nice idea
GUS_CHIGGINZ 2023 年 2 月 19 日 下午 10:42 
Could be cool to see a config that didnt allow someone to Ride a dino if they arent X level.
jacksongood10 2023 年 2 月 7 日 下午 4:32 
sorry to ask but what is a "launch option"
Eclipse  [作者] 2023 年 2 月 6 日 下午 5:09 
-nodinos launch option
jacksongood10 2023 年 2 月 6 日 下午 5:02 
how do i get dinos to not spawn?
Eclipse  [作者] 2023 年 1 月 15 日 下午 1:32 
No, because ConfigAddNPCSpawnEntriesContainer exists
It'll let you remap so if you make a few remap entries, technically? of course that comes at the cost of replacing the creature you're remapping, but its purpose is replacing since spawn configs already exist. Random replacements are the only additions focused spawn mechanic that would make sense to put in a mod (ie can't be INI'd), and I intend to add it at some point, but I'm not sure how to format config for it
Foreststrike 2023 年 1 月 15 日 下午 1:08 
Okay. Is this a global spawner for any applicable map to be able to spawn modded creatures?
Is that what this is?
Trying to wrap my brain around this mod's ability to spawn any modded creature globally in regards to the INI configs.
Or in other words, not even touching game.ini for it's ability to do ConfigAddNPCSpawnEntriesContainer commands.
Eclipse  [作者] 2023 年 1 月 14 日 上午 8:26 
Are you talking about my personal Fjordur/Lost Island modlist? No, that's just a collection of mods I'm playing with that includes this one
TTV_Jus2Citron 2023 年 1 月 14 日 上午 2:52 
if u had this mod to your world do we have to had the 53 others mods of a list ?
Eclipse  [作者] 2023 年 1 月 6 日 上午 7:37 
You don't need to remap raptors, just adding the mod and using spawn ini lets them spawn, though remapping is one way. The taming config is only for spawners setting creatures untameable (mainly overlevelled caves). Not adding taming methods.
Brunakis_44 2023 年 1 月 6 日 上午 7:22 
I don't understand the code. Im trying to add Deinonychus to the island.
DisableRemaps=False
DisableSpawnerUntameableOverrides=False
DisableDinoBuffAdditions=True
DisableGeneralRandomReplacementFixes=False
Remaps=Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP.Raptor_Character_BP':Blueprint'/Game/PrimalEarth/Dinos/Raptor/Uberraptor/Deinonychus_Character_BP.Deinonychus_Character_BP'
UndoSpawnerUntameableCreatures=Deinonychus_Character_BP_C
What am I doing wrong? They spawn but you cant access their inventory when you knock them out.
Eclipse  [作者] 2022 年 12 月 17 日 上午 10:47 
There's a dozen or so overhaul mods that already exist that have what you're looking for. I dislike overhauls and have no interest in making anything like them.
Exc_Sanguine_Wes 2022 年 12 月 17 日 上午 10:41 
Couldn't you just spawn a tamed Reaper at level 10000000 to do that?
ItzVempu 2022 年 12 月 17 日 上午 7:06 
can u do it?
ItzVempu 2022 年 12 月 15 日 上午 10:26 
i dont know