Project Zomboid

Project Zomboid

United Crafting, Deeper vanilla progression for survival, cooking, tailoring, metalworking, and maintenance themed recipes.
79 条留言
ninjane 2024 年 7 月 7 日 上午 12:11 
how do you make charcoal from the wood chips?
WaKKO151 2024 年 1 月 31 日 上午 7:07 
with a can sealer. it looks like a can opener.
The Alchemist 2024 年 1 月 21 日 上午 1:46 
Quick Question: (and sorry if I'm just missing something) How do you seal the cans of food after you prepare them? I can't seem to find the prompt or recipe.
Daisy 2023 年 11 月 20 日 下午 5:57 
Edit: it seems throwing the tray back in a hot oven for a few seconds fixes this
Daisy 2023 年 11 月 20 日 下午 5:54 
Logging out with cooked curing syrup laid baking trays in your inventory halts the curing process, wasting it all
Satuis Aburda  [作者] 2023 年 11 月 3 日 下午 7:48 
thank you <3 I'm slowly working on an update too
charon 2023 年 11 月 2 日 下午 1:15 
This mod is simply incredible, I love it.
Satuis Aburda  [作者] 2023 年 10 月 16 日 下午 7:40 
yup, "recycle into scrap" recipe
Toby 2023 年 10 月 15 日 下午 2:28 
Is there a way to turn metal things (bars, sheets etc) back into scrap or unusable?
Satuis Aburda  [作者] 2023 年 8 月 9 日 下午 11:27 
No, also candles can't even be placed in the world as ambient light sadly.
pierre 2023 年 8 月 9 日 下午 6:05 
question if i lit a candle cood that very candle start a fire and burn my base to the ground
Dan39 2023 年 7 月 29 日 下午 10:31 
Hi, In file UnitedCrafting-SurvivalRecipes/media/scripts/UnitedCraftingAnimalFatItems.txt near the end, on line 65, there's a comma missing at the end of the line after UseDelta = 0.5 for the item TallowUC
Thanks for the mod!
Satuis Aburda  [作者] 2023 年 7 月 21 日 下午 8:14 
doesn't tell me much of what to fix.
VicTheAwper 2023 年 7 月 20 日 下午 10:29 
Hi when adding this to our multiplayer server it says error with UnitedCraftingMaintenace. All the other ones work just fine
Satuis Aburda  [作者] 2023 年 6 月 9 日 下午 4:43 
<33 I try
tinitea. 2023 年 6 月 8 日 上午 1:29 
Still the most comprehensive crafting mod, as well as one of the most satisfyingly accurate mod titles on the Zomboid WShop!

Very much appreciate your continued fanaticism and desire to improve this game, Mr Satuis. :small_hand::yygHappy::vote_yes:
Zen 2023 年 5 月 17 日 下午 9:01 
I believe the packing mods (many of such kind) often cause these issues by themselves, and as such, I don't think it is a mod conflict.
Satuis Aburda  [作者] 2023 年 4 月 6 日 下午 2:25 
Alright, would have been nice if you explained it. Looking at the mod itself, i don’t get why it would cause that because I don’t use it, and it looks fine enough.
Payasito Poton 2023 年 4 月 6 日 上午 1:17 
there is a bug that duplicates lighters with the easy packing mod
Satuis Aburda  [作者] 2023 年 1 月 27 日 下午 7:22 
As new updates for the game come I will continue to update this mod, and I will make the cookable logs into a separate item specifically for creating charcoal. Something I'm excited for is transferring so many recipes to actual crafting stations.
mthoms 2023 年 1 月 19 日 上午 6:08 
In future could we have the ability to craft engine parts with the metalworking side of things? It would mean not needing a separate mod for it
Oneira 2023 年 1 月 11 日 下午 1:12 
Same issue with wood weight, also not sure how to change load order but not sure that would help since KowboY said it doesn't work.
KowboY 2022 年 12 月 17 日 下午 10:16 
Same as Nano, Doesn't matter what order wood weight and this mod is in..... Logs (Uncooked) override the weight mod every time
Satuis Aburda  [作者] 2022 年 12 月 5 日 下午 6:17 
load them after my mod?
Nano 2022 年 12 月 5 日 上午 10:58 
Is there anything i can do to stop this mod overriding other's mod which reduces de weight of the wood. None of them work because of this mod :c
Satuis Aburda  [作者] 2022 年 11 月 30 日 下午 1:47 
New update.
Demonic 2022 年 11 月 29 日 下午 2:03 
LOG : General , 1669758708894> java.security.InvalidParameterException: Error: FatigueChange = 6
StressChange = -6 is not a valid parameter in item: ChamomileLeaves
Satuis Aburda  [作者] 2022 年 10 月 31 日 下午 5:33 
that's vanilla zomboid being retarded, sorry.
ArcticFox_7 2022 年 10 月 31 日 上午 4:27 
I'm able to scrap equipment even if I favourite the tool so I was able to scrap my own hammer with the hammer in my inventory even other favourites. I believe this to be unintentional any way you could add having an exception to not scrap stuff that has been favourite?
Satuis Aburda  [作者] 2022 年 10 月 23 日 上午 11:03 
Making burritos works perfectly fine, did u try adding stuff like raw meat by accident?
Satuis Aburda  [作者] 2022 年 10 月 23 日 上午 10:21 
you pick the ones that you want to include, if you didn't want the metalwelding module for example you wouldn't include it.

also that's odd because the uncooked version just turns into the vanilla version when cooked.
Deathwind25x 2022 年 10 月 23 日 上午 8:16 
so.. i made the tortillas but it wont let me use it as a burrito recipe? i tried the cooked and uncooked version of it too
Deathwind25x 2022 年 10 月 22 日 上午 6:22 
@satuis Aburda, so i can pick any ONE and they should ALL work? or do i have to input all the names into it? its my first server and i never know which one to pick.
Satuis Aburda  [作者] 2022 年 10 月 21 日 下午 8:50 
Bottom of the description contains what you want, they're all sub mods.

Workshop ID: 2763022037
Mod ID: UnitedCraftingCooking
Mod ID: UnitedCraftingElectrical
Mod ID: UnitedCraftingGlassWorking
Mod ID: UnitedCraftingMaintenace
Mod ID: UnitedCraftingMetalWelding
Mod ID: UnitedCraftingPaints
Mod ID: UnitedCraftingSurvival
Mod ID: UnitedCraftingTailoring
Deathwind25x 2022 年 10 月 21 日 下午 8:17 
Hey, i was just wondering. i am using Gportal, what mod ID should i use if i want all of them? any idea what i would put in the Mod ID section? also will this work on an existing save?
Satuis Aburda  [作者] 2022 年 10 月 13 日 上午 1:53 
I'll fix that soon.
Gr3atsaga 2022 年 10 月 12 日 下午 9:45 
Anyone else having an issue where lighters are duped when "refilling" them? It seems like it takes one to use, but then spawns a new one that is full. So if you choose to refuel all the lighters it is just an infinite loop of duping until you are out of gasoline.
Aggtrfrad 2022 年 10 月 8 日 下午 7:22 
Oww, I wanted to, but then said I should ask first, and then overexcitment.
Apologies. Very new to steam
Satuis Aburda  [作者] 2022 年 10 月 8 日 下午 7:15 
I like the ideas, and some are partially included, like car battery acid being used in making bone glue. so move into a discussion.
Satuis Aburda  [作者] 2022 年 10 月 8 日 下午 7:11 
Maybe create a discussion?
Aggtrfrad 2022 年 10 月 8 日 下午 7:06 
Out of the top of my head, with yours.
The extra I use is, a make a engine parts one.
More branches from logs, planks etc.
Scrap wood from wood and sawdust.
I was also once using a recipe for food storage with saw dust.
And once I saw one for branches into wood sticks, plus gunpowder and wood glue. Matches. Paper too.
Also doesn't, flour and water create a special type of glue?
What about epoxy glues aren't they made of simple ingredients?
Also extracting chemical substances from batterys and chemical recipes?
Brainstorming. Kudosssss
Aggtrfrad 2022 年 10 月 8 日 下午 7:02 
I am using your mod over many many others combined
Truly thank you it is an awesome piece of work there.
I was thinking of compiling a list of all your crafting recipes.
And running it through many in the workshop, to acquire ideas and generate for you a nice idea pool of missing things.
Satuis Aburda  [作者] 2022 年 10 月 2 日 下午 2:17 
Yes, most recipes provide a nice amount of XP. Some things like scrapping junk into unusable metal does not, but when you fabricate that unusable metal into SCRAP metal and that scrap metal into other items, it does in a balanced generous amount.
Simsimix 2022 年 10 月 2 日 上午 8:17 
does it give xp?
Satuis Aburda  [作者] 2022 年 8 月 9 日 上午 9:55 
That’s already included
CCIG-MAGIK 2022 年 8 月 9 日 上午 8:02 
any chance to add few recipes ? Mainly making twine from thread and thread from ripped sheats
Satuis Aburda  [作者] 2022 年 7 月 30 日 下午 11:41 
I'll do this split upon the release of the new version.
Satuis Aburda  [作者] 2022 年 7 月 30 日 下午 4:30 
To be frank, I’m not familiar with Shuru’s tailoring but looks like it uses a procedural system to create its recipes for clothes. I can split my tailoring module up as it’s focused on creating threads/twines/rope and stuff like sacks. Meaning I can add clothing as a new separate module, as not to conflict with Shuru’s.
Indigena84 2022 年 7 月 30 日 下午 1:10 
Could this be compatible with Shuru Tailoring, cause it has "learn clothing design" wich lets you craft clothes, or yours has its own system and clothing patterns? to not use both at the same time or maybe do so.
Satuis Aburda  [作者] 2022 年 7 月 22 日 下午 8:45 
Working on an update that will launch alongside the beta branch being released officially, this includes such like completely reworking parts of my cooking stuffs module.