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报告翻译问题
Having a lot of fun with the class so far. Don't be scared of the secondary pistol business. It works just fine, and looks just as cool as you would expect it to. This class fits right in with the other Proficiency classes. It seems well balanced, it picks up the Pistols/Claymore specialization that's missing from them, and it makes a great offensive counterpoint to the Phalanx if you want to play with that class as well.
Another excellent mod from some of the community's finest.
Secondly, some abilities may end up saying stuff like you fire back with your ClaymoreIED. This is fine, as it uses the pistol. However, I only tested this with the "Fastest in the Squad" ability. Others could be broken, i dont know!
would this class still work?
But can it ONLY proc once per turn? The sapper's return fire default is 2, just maybe wanted to bump it up to that at least. Thanks again for all the mods you make!
Is there a config to change the number of activations for Fastest Gun in the Squad, Aim Penalty, maybe make it not pre-emptive, etc, or is it tied to the Sapper WOTC_APA_Return Fire?
I did not install Covert Infiltration mod, Is CI a necessary mod?
The Gunslinger is UNABLE to be trained in the GTS, and has a reduced spawn weight for Rookie Promotions. However, a config has been added so Rescue Resistance Leader mod chain can award Gunslingers, up to a max of 2 in the barracks.
He stand like templar
When mission, in hand he has rifle base.
So for people who want to do such, just go to the ini files and allow it there.
However the argument can be made that if skilled enough and very high training it could be possible but this is grasping at straws, trying to prove that it works in games/moives but not IRL, etc.
So I guess people can take it as they wish.
I mean cowboys also use them in the old west ^^;;
(also the infiltrator class does use it as a primary so it can work)
But I still like to dual wield pistols with the gunslinger (partly because the akimbo class hasn't been updated in awhile and a cowboy (or cowgirl) dual wielding pistols sounds pretty awesome with a class that's focused on Old-west style/desperado class ^^)
((The Dual Wield Melee mod does similar for swords etc, iirc))
Since when I was using the class it can use a pistol as both a primary and secondary weapon enabling dual wielding pistols
And it's Very fun reminding me of when cowboys dual wielded pistols in western movies :P
and admittedly I hope that it can use some of the Akimbo classes perks and skill's as I would like a Proficiency Akimbo class