安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






RE: the glyph combo, now I'm more confused. We are talking about the same one, its the 5 combo with glyphs instead of numbers (nicely done). I saw no translation anywhere, I just saw the 5 in book..they no work. Then I tried the group from the wall that were not in the book (the book says they all mean 'great' or something similar) but couldn't figure which of them to use. Did I miss a clue? btw: of course I'll play your next one
Also the glyph combo puzzle, if it's the five digit one - you should be able to use the heiroglyphic phrase on the wall to work out the word "wheel", which is all around that particular combo lock!
Hopefully you will play my next one, whenever it is released!
Tic tac toe - You'll need to find the map pieces for this one, then follow the correct coloured line. If you've thrown around all the objects you may want to try and find some of them again..
Coloured wheels - Nearby there are three items which are the same and non-interactable - use their colours to help you.