tModLoader

tModLoader

Bundles - Simple Portable Storage
54 条留言
Awesome265 5 月 26 日 上午 9:09 
Is there any plans to?
Awesome265 5 月 26 日 上午 9:09 
Is it updated to 1.4.4 yet?
Sparta 4 月 13 日 上午 8:27 
Update? I enjoyed using this mod before 1.4.4, but now it doesn't work and neither does the Github version
𝓐𝔱𝔩𝔞𝔰 2024 年 7 月 5 日 下午 2:46 
how do i use the 1.4.4 version? how to install it manually?
solesteam8 2023 年 9 月 25 日 上午 11:39 
This reminds me of a scrapped item from another popular sandbox game...
artlife7690  [作者] 2023 年 6 月 6 日 上午 11:32 
Uh oh. Maybe the workshop version broke with a recent update. Try using the 1.4.4 version here: https://github.com/Antinoe/TML-Bundles
Lemon 2023 年 6 月 6 日 上午 9:22 
cant**
Lemon 2023 年 6 月 6 日 上午 8:30 
Can seem to store anything right clicking dose nothing at all
artlife7690  [作者] 2023 年 3 月 15 日 下午 12:20 
@Oh dear, I've made quite a mess There are plans to rework how items are stored, so that idea is certainly taken into account.
help 2022 年 12 月 28 日 上午 11:28 
make it so you can store anything
artlife7690  [作者] 2022 年 10 月 26 日 上午 1:40 
Couldn't you just change the amount of items that the Double Scabbard holds to 10 within the Config? I think it *is* that amount by default now, but it could still be 3.

If you're suggesting an additional Scabbard item that acts as an upgrade to the Double Scabbard, then maybe.
zeekosborn 2022 年 10 月 26 日 上午 1:33 
Any chance we could get a massive scabbard that holds 10 weapons? Shoot event just 7 would be cool actually XD btw this mod is really friggin sweet!
artlife7690  [作者] 2022 年 9 月 23 日 下午 12:03 
I know I'm coming back to that comment a little late (like a few days late), but yeah, I should've. Just didn't have the time to until now. But now that the bug has been fixed, there's no need anymore.
Tye-Wynd 2022 年 9 月 16 日 上午 5:02 
For now, you should probably mention near the top of the description that this is uncompatible with magic storage
artlife7690  [作者] 2022 年 9 月 15 日 下午 6:21 
Yeah, I'm still working on a fix for that. I'm not sure when a fix can be provided, as I'm pretty busy now.
Tye-Wynd 2022 年 9 月 15 日 下午 6:01 
you know what i dont understand magic storage
Tye-Wynd 2022 年 9 月 15 日 下午 6:00 
why doesnt this work with magic storage
Tye-Wynd 2022 年 9 月 15 日 下午 5:53 
This is one of my favorite mods but it wont work with the new update?
artlife7690  [作者] 2022 年 9 月 13 日 上午 6:31 
Uh oh. I should see what's going on with that.
R4skall 2022 年 9 月 11 日 下午 12:13 
disabled itself with magic storage saying a recipie is for a stack size zero item
Reezey 2022 年 7 月 2 日 下午 4:39 
Oh that is cool !
artlife7690  [作者] 2022 年 7 月 2 日 下午 4:38 
The Double Scabbard would hold your interest, then. It can stow Tools and Weapons.

The Apparel Case is similar in the sense that it can carry Unstackables, except it can stow Vanity, Accessories and Armor.
Reezey 2022 年 7 月 2 日 下午 4:36 
The only problem i have is that i can't store for example a sword in a bundle.
artlife7690  [作者] 2022 年 7 月 2 日 下午 4:21 
It is, but not useful enough, in my opinion. There are still some things I'd like to add, like inserting items by holding the Bundle itself (which is what Mojang's Bundle can do), or Item Stacking (items of the same type will be stacked together in the Bundle, rather than just put at the top of the list.)
Reezey 2022 年 7 月 2 日 下午 3:51 
This is a very useful mod !:steamthumbsup:
artlife7690  [作者] 2022 年 7 月 2 日 上午 11:58 
There was a Steam Syncing issue on the 30th of June, @Reezey.

To fix, just simply re-install the mod. (Ubsubscribe and Resubscribe.)
Reezey 2022 年 7 月 2 日 上午 11:17 
The mod doesn't work.
artlife7690  [作者] 2022 年 6 月 30 日 下午 6:37 
I'll add a Cheat Bundle into the mod with the next update shortly, @big_fella and @Lonely_Pussy_Cat.

Huh? It doesn't work, @仓鼠君? Are you Right-Clicking?

I'll consider it, @Hisu.
仓鼠君 2022 年 6 月 27 日 上午 7:03 
emmm...it seems do not work now? I drag items with mouse over a bundle and nothing happens..
Troubles The Cat 2022 年 6 月 24 日 上午 11:46 
Is there any way to edit this to make a bag have unlimited storage? I'm asking because this is literally the only 1.4 inventory mod :S
Hisu 2022 年 5 月 30 日 上午 7:40 
OP request here: Black Hole Bag.
Ingredients: 13 Demonite/Crimtane bars, 13 Meteorite bars, 13 Mana Stars, 13 Lava Buckets, 13 Guide Voodoo Dolls
Crafted at: Hellforge, Demon/Crimson Altar.
Holds 13 items in unlimited quantity (well, just ridiculously high numbers like 4bil), ignoring stackability rules, and also sucks in any duplicates to what it has from your inventory (except the tool hotbar), so you can only empty it into a chest.

Use cases:
1. Get 3-4 of them and grind any single biome to satisfaction, never having to return to base just to empty your inventory.
2. Store everything you need to create a perfect multi-biome settlement in just one or two bags.

Possible balancing solution: double ingredient number for every BHBag in the world, so for the second, you'll need 26 of everything, for the third, 52, etc, and for 10th it'll be 6656.

Possible stack conflict resolution: right-clicking always takes out 99 or less of normally stackable items and 1 of unstackable.
Cubic Sune 2022 年 5 月 28 日 下午 9:06 
Is it possible to make a sort of "cheat bundle" where, in the config, you can change the max item amount of the "cheat bundle"? I really like this idea, but I want to try and test the limits and just mess around with stuff.
big fella 2022 年 5 月 26 日 上午 1:14 
Like this a lot, is it possible to go above the 100 capacity config range?
KoiAndJelly 2022 年 5 月 25 日 下午 1:43 
Im commenting again just to re affirm my previous praise! I really love the leather tier bag, its so handy and doesnt feel broken! Again, great work! Love this mod
artlife7690  [作者] 2022 年 5 月 22 日 上午 11:53 
I'm glad you enjoy it. I really like the way Logar styled the sprites too, and had it not been for both him and DarioDaF, this project wouldn't be up to the quality I had aspired it to be.
KoiAndJelly 2022 年 5 月 22 日 上午 10:46 
Hey there, ive been using your mod and I just wanted to say I really like it! I think the sprites for the pouches are cute and I personally think it's a very neat concept for an alternative to slot based portable storage. Keep up the good work!
artlife7690  [作者] 2022 年 4 月 6 日 下午 12:44 
The concept of Bundles is to be able to hold a Variety of items, not a Large Quantity. As seen in the GIF within this mod's page, a diverse selection of items are placed into the bundle. This is incredibly useful for those who want to indulge in Potion Brewing, for example, as this form of crafting usually requires a wide variety of herbs.

Though, now that I think about it, this mod really is deserving of Configuration. I may implement a few options that allow the editing of Carry Capacity for each of the bundle types.

As for the "dumping" part, you can hold Left Shift while Right-Clicking to retrieve items in reverse-order. This is something Minecraft's Bundle lacks, which irritated me, so I felt compelled to add this feature into the Bundles mod.
Mechanos 2022 年 4 月 6 日 上午 12:43 
Hello again. I've gotten the chance to test the mod a bit. And.. I don't know if I'm doing something wrong or if this is just how the mod is intended. But it seems the bundles really can't hold much? I made some of the ones crafted out of cobwebs, and their capacity is so low, a full stack of some items take up far less room in my inventory, than trying to make enough bundles to carry them. I was under the assumption this mod would help me carry more things, but it seems that's only the case if I barely have any count to the stacks of items I'm carrying? Very confused at what I'm supposed to use this mod for lol. Having to dump things out a type at a time in order to get to something, also was kinda unwieldly.
artlife7690  [作者] 2022 年 4 月 4 日 下午 3:38 
Yeah, a lot of people tend to over-exaggerate the "instability" of 1.4.. I can't count the number of times I've heard it in the last 6 months. It's starting to get annoying, hearing it being spread around all the time, despite how little 1.4 crashes as compared to 1.3.

Well, let's just hope that all stops, now that the tModLoader developers themselves have endorsed upgrading to 1.4.

Anyway, enjoy whatever you find.
Mechanos 2022 年 4 月 4 日 下午 3:34 
I agree. That's how I found your mod actually.. got a Terraria craving out of nowhere. Attempted a 1.4 install a week ago, but mod selection was pretty random. Decided on a 1.3 install with a few of the big overhaul mods (easy to find what people recommend), and.. Didn't work out. Bad FPS and slippery controls. Was unable to figure out if it was a conflict, or just over zealous mods eating too many resources. So I back(forward)tracked to 1.4 again, and noticed the tmodloader alpha stable branch. Started looking through the workshop for anything that stood out.. and voilla. Here I am lol. Subbed and looking for other mods.
artlife7690  [作者] 2022 年 4 月 4 日 下午 3:23 
Really? Oh you're missing out. Now is a great time to get involved with Modded Terraria, with all the QOL mods like this out there on the mod browser. Especially since modders are now being encouraged to port their projects to 1.4.
Mechanos 2022 年 4 月 4 日 下午 3:21 
Although that name (JPAN) does sound familiar. I wouldn't be surprised if it's the same mod, but changed over time. I haven't played modded Terraria in a really long time. ^^
Mechanos 2022 年 4 月 4 日 下午 3:17 
Actually the bag mod I used didn't require anything involving accessories. Although I believe you could toggle on and off the auto collection by putting it into a hotbar slot temporarily.
artlife7690  [作者] 2022 年 4 月 4 日 下午 1:51 
Unfortunately, no, that mechanic is not present in this mod. JPAN's Bags of Holding did that, and it worked through the use of selecting a bag as an equipped Accessory. I don't know how I feel about turning the bundles into Accessories. That just sounds.. weird, to me.

But C# is a very versatile language. I might find a way to do it by checking the closest slot a Bundle is in, and using that as an auto-pickup tool.
Mechanos 2022 年 4 月 4 日 下午 12:55 
This sounds really good. Def gonna try it. Do any of the bags have an option to auto store newly picked up items that are already inside? Example, put some slime in a bag, pick up more slime, and any new slime picked up gets auto added to the bag if there's room? Some years back I used to use a bag mod that did that, and when it wasn't glitching out, it was really awesome.
Tye-Wynd 2022 年 2 月 25 日 上午 8:19 
Sounds good!
artlife7690  [作者] 2022 年 2 月 24 日 下午 1:23 
Yeah, it's going to be something like Triple/Double Scabbards for Tools and Weapons, and "Apparel Cases" for Clothing, Armor and Accessories.
Tye-Wynd 2022 年 2 月 23 日 下午 7:10 
Please do, i was planning on using this for storing the extreme amounts of items i obtain from MaxLuck, and was saddened by the fact that you cannot use unstackable items with them, and i am excited to know that you are planning to add bags that do so, and wish you a great day.
p. s. im planning to change my username soon so this may seem confusing to anybody who is reading these afterwards.
artlife7690  [作者] 2022 年 2 月 23 日 下午 6:13 
No, undress, Unstackable Items cannot fit inside any of the current Bundles. Although, it could be designed that way. I might add a few new types that do just that.
artlife7690  [作者] 2022 年 2 月 23 日 下午 6:11 
That's a good idea, Venom. Added some images, and there will soon be more info in the Description.