Garry's Mod

Garry's Mod

rp_downtown_v4c_v2a
38 条留言
Jimmy 2019 年 1 月 21 日 上午 7:14 
Nice
1BreathTaken 2017 年 12 月 11 日 上午 8:56 
just wanna say thanks for the heads up about bspsrc. I will now return to map editting which I have not touched in over a decade.
Daedliy 2017 年 12 月 9 日 上午 6:18 
He doesnt have the VMF anymore. You can get it by extracting it with bspsrc
Rhapsody  [作者] 2017 年 1 月 31 日 下午 7:56 
I don't have the VMF anymore. You can get it by extracting it with bspsrc.
Ted Kaczynski 2016 年 7 月 28 日 下午 11:06 
Well making textures nodraw isn't the best way to optimize a map. If you type in console "sv_cheats 1" Then type "mat_wireframe 3" You can see everything that the player has loaded. And from there I've placed a lot of occluders, and skip blocks. And it's improved fps a lot. But I still have a ways to go. Especially all the entities being loaded in the downtown area.
Rhapsody  [作者] 2016 年 6 月 28 日 下午 1:01 
The more obvious changes I made were experimental at the time. The majority of lag on the map came from the bad optimization, in the form of the original author not nodrawing non-visible sides. For example, large amounts of sides of brushes that aren't visible to the user at all weren't nodrawed, so the client was rendering it all. This bogged down the FPS significantly. I took a considerable amount of time going through a lot of areas in the map and looking inside walls and brushes to find them, and I have no doubt there's more.
Ted Kaczynski 2016 年 6 月 27 日 下午 1:20 
I just tested your map out, and the only optimizations that I see is two hint blocks, one in the downtown area and one random one in the three house area by spawn. I'm just wandering how you optimized the map other than those two hint blocks?
Ted Kaczynski 2016 年 6 月 27 日 上午 5:36 
Bacon if you want to have the .VMF, extract the GMA to a .BSP using GMAD which is in your Garry's mod bin folder. Then use vmex (Which you can download online off of "Tophatwaffles" website) to decompile the .BSP to a .VMF.
Bacon Overlord® 2015 年 8 月 25 日 上午 11:07 
Would appreciate the .VMF so I can do some editing on this one, if possible.
Hiukuss 2015 年 5 月 30 日 下午 2:58 
Are you still letting people use your VMF and edit the map?
Pugshots 2015 年 1 月 24 日 下午 12:23 
nvm, found it
Pugshots 2015 年 1 月 24 日 上午 11:39 
I don't get the server in server list.. Any help?
Partixel 2014 年 9 月 5 日 上午 1:52 
Hey, just found this and it looks awesom! Here's a few issues I've found in your version so far ( Were in the original too )

1.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=310096728

2.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=310096743

3.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=310096762
( Props can go through the top part of that wall meaning people can get into the admin area using a sit anywhere type mod

4.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=310096763
Dr. Tobiee 2014 年 8 月 14 日 上午 7:15 
My server now runs this map. Dr. Tobiee's ICU #1 74.77.101.114:27015
Sean 2014 年 8 月 11 日 下午 5:53 
The windows and doors can be shot through - was that intentional?
Sean 2014 年 8 月 7 日 下午 6:49 
Well, Rhapsody, -I- at least appreciate the map. I'll be transitioning to it shortly, if I keep downtown.
Suspeccct 2014 年 7 月 14 日 上午 7:34 
Adding more lights for day/night mod would be nice. Have you thought about making a bank, casino and cinema? These might be useful.
Rhapsody  [作者] 2014 年 7 月 1 日 下午 12:56 
I'm not changing the subject, you just don't know what you're even talking about. Not only is DarkRP not a person, this isn't the default map for the gamemode. A person called Roqj made this map. Roqj is a mapmaker who pasted this map together and is a scammer, making people pay for the VMF and not giving the VMF when paid. He is also a horrible optimizer, which is why I made this modification; to make sure that everyone gets amazing FPS in situations where it was crappy before.

You would know this all if you read the description of the map, which I spent quite some time writing. Any further discussion of this and I will delete all of your comments and my replies to it.
NightRaven 2014 年 7 月 1 日 上午 2:39 
Jeezo your keeping changing the subject the simple question is did you copy this from DarkRp
Rhapsody  [作者] 2014 年 6 月 30 日 下午 6:20 
I don't think you understand how map editing works.
NightRaven 2014 年 6 月 30 日 上午 6:02 
But still did you copy this from DarkRp Rhapsody?
Slayspymoose 2014 年 6 月 28 日 下午 7:41 
yea
Rhapsody  [作者] 2014 年 6 月 28 日 下午 12:21 
This map is a modification of the original v2 in order to lag less. It's supposed to look the same.
Slayspymoose 2014 年 6 月 28 日 上午 7:32 
this good
NightRaven 2014 年 6 月 28 日 上午 4:54 
This looks exactly like DarkRp are you sure you didn't copy the map from one of the servers?
Dean Domino 2014 年 6 月 27 日 下午 1:35 
I can confirm that I met you on NeithRP now =D
Rhapsody  [作者] 2014 年 6 月 26 日 下午 1:24 
Netheous, if you have nothing useful to input then I'll ask you to stop commenting before I start deleting them.
CxKapN 2014 年 6 月 26 日 下午 12:38 
@Netheous, Then go make your own map big boy. He is doing a good job, if you don't like it, don't use and just fuck off. K? Thanks
JT 2014 年 6 月 26 日 上午 5:40 
I'd rather make my own map.
Rhapsody  [作者] 2014 年 6 月 26 日 上午 12:38 
The skybox matches the one that was used in the original v2, and the lighting is exactly the same so far. I aim to improve the map over time and make it less leggy, so leaving pessimist comments doesn't help at all.

Do you have any major problems with the map you'd like fixed? I aim to make my edit much better than others, by catering to the people commenting on it and optimizing the map to give the best possible FPS in all situations. Issues pop up all the time, and obviously, the original map had many, so I'll gladly fix those if you tell me the issues in a non-rude manner.
JT 2014 年 6 月 25 日 下午 5:55 
Another crappy downtown edit with crappy skybox and a light not matching it.
Rhapsody  [作者] 2014 年 6 月 24 日 下午 4:28 
Chibby, please add me on Steam to discuss why this is happening.
CxKapN 2014 年 6 月 24 日 下午 3:55 
@Rhapsody Also this light behind the gundealer shop is crazy bright. http://prntscr.com/3w67bw
CxKapN 2014 年 6 月 24 日 下午 3:54 
@Rhapsody Please fix the obvious stuff ASAP, also it seems it's way too bright everywhere!
Rhapsody  [作者] 2014 年 6 月 24 日 下午 3:50 
@Chibby, I'll handle those, thanks for reporting.
CxKapN 2014 年 6 月 24 日 下午 3:41 
I went around the map and found alot of things that need to be fixed.
http://prntscr.com/3w5xnt -- Admin area, glitchy black wall
http://prntscr.com/3w5xvh -- Apartments, weird lighting
http://prntscr.com/3w5y9h -- Something in this area causes lag. (Not 100% sure about this)
http://prntscr.com/3w5yj7 -- Wall seems to be sticking out in the tunnel (See pic below)
http://prntscr.com/3w5yrv
http://prntscr.com/3w5zch -- Sky is white? or just in general tooo bright!
http://prntscr.com/3w5zmu -- Door is messed up in police department
http://prntscr.com/3w6061 -- Lighting issue in the back of the map at this house

and more. but you will find the rest I am sure of it! (:
Rhapsody  [作者] 2014 年 6 月 24 日 下午 12:24 
Thanks! I plan to expand it a lot more in terms of the underground section, but expect progress on it to be slow. I mostly want to focus on optimizing the map even more first.
occune 2014 年 6 月 24 日 上午 3:28 
Cool Map!