Kenshi
Import Slavery AI
15 条留言
Mr Nimbus  [作者] 7 月 24 日 下午 3:41 
No <3
[TLP] lucazz'tuoi 7 月 23 日 下午 11:15 
Can you make that you have to talk to him instead of auto joining when you go near the slave Camp?,kinda annoing if i dont want It in the squad "if i wanted later on i have to import"
garylindsay68 7 月 11 日 上午 4:11 
Is there any mod anywhere that just makes people i shackle follow me like it does with NPCs
OSculton 5 月 1 日 上午 9:20 
just people in eye socket got aggro on me when the guy cage ai leader auto join my squad, coming rom mega pack kaizo
Mr Nimbus  [作者] 3 月 31 日 下午 3:02 
@wariousgaming yes
Mr Nimbus  [作者] 3 月 31 日 下午 3:02 
@frostmere celt mate if you're new to kenshi, don't install a bunch of mods lol

enslaving people has no bearing on their recruitment whatsoever - if they weren't recruitable before enslaving them, they won't be recruitable afterwards.
Frostmere Celt 3 月 31 日 上午 9:22 
Does enslaving them make it easier/cheaper to recruit? I feel like this might be a no brainer question, but I'm very new to kenshi and am honestly not entirely familiar with the baseline game, etc.
WariousGaming 1 月 2 日 上午 9:23 
Beter's AI Squads in Eyesocket.mod <<< is that ur mod name?
Mr Nimbus  [作者] 2024 年 10 月 21 日 下午 7:43 
@PickleRick pretty common. More than likely a bug/limitation with Kenshi's engine, but there are a bunch of actions that will prevent your squad from caging people, such as the cages being in use (often there will be invisible bodies in the cages), the slaves being unconscious (for some reason squads seem to hate caging unconscious people), squad members' inventories being full, and therefore they are unable to fully disarm slaves, or the characters' own assigned job queues taking precedent over the squad AI.
PickleRick 2024 年 10 月 20 日 上午 5:17 
EDIT: it's not just my left-most character. They all pick-up captured npc and just stand around.
I have a lot of free cages
PickleRick 2024 年 10 月 20 日 上午 3:10 
If my left-most character picks up the newly enslaved npc but doesn't put'em in a cage, does that mean something is broken? Does it still work on your side?
Mr Nimbus  [作者] 2023 年 8 月 22 日 上午 3:16 
unfortunately it isn't - the AI package assigned to NPCs after being enslaved is "slave". Only way to assign them useful jobs is to actually recruit them :( @eliot
w-o-w 2023 年 8 月 19 日 上午 8:06 
Amazing mod i using it with this compilation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2822248814&tscn=1692370922

is it possible to assign job to enslaved npc?
because they reset every time to be obbidient slaves or put them self in to cages.
Mr Nimbus  [作者] 2023 年 8 月 19 日 上午 3:49 
@eliot works perfectly with them - I use Kaizo myself :)
w-o-w 2023 年 8 月 10 日 上午 7:49 
Hi Nimbus,
seems very interesting mod. Do you tested with major mods like UWE and Kaizo?
It will awsome to use it with them