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Is that a mistake of some sort? I seriously have a backpack with capacity over 50000 but it does not allow me to use it...
- I unsubscribed first,
- deleted the "x:\Steam\steamapps\workshop\content\108600\2744024440" folder,
- resubscribed to IPC,
- loaded PZ and made sure Mod Order showed IPC as last,
- started a new game, immediately closed it all the way out after it started (quit to desktop),
- checked the mod folder to see if the "IPC_Modded_Edition_Tweaks.lua" file updated (it did),
- started a new game and everything now works
The "first" game launch after resub didn't work completely, but quitting, allowing it to update the .lua, then starting a new game got everything going again.
The second option is 2) After loading the game at least once with this mod enabled, disable (by typing .disabled after the .lua extension) or delete the file in the /media/shared/ folder.
I'm still testing things out however I will be out of town for a week starting Sunday and due to this will not be able to work on a fix during that time.
I'm going to open a Discussion to track this a bit better and hopefully work this out.
In my previous playthroughs over the last couple of weeks, only vanilla bags (including garbage, tote, plastic, etc) were affected, none of the modded ones seemed to be.
One, thanks for the response; you are the kind of modder we all love to support.
(1) I completely uninstalled and deleted folder contents for both the steam game folder and the Zomboid folder under User, rebooted, then reinstalled. I went through and activated all the mods slowly, making sure the ItemTweak api and IPC were close together at the top. Didn't work. I used a mod manager to move those two files to the bottom, didn't work.
(2)I looked in the mod folder as you described below; I have two files under .../lua/client =
IPC_Modded_Edition_Tweaks.lua (66 KB)
ipc_pengu_edit.lua (2 KB)
I also have plans to try and modify the tile containers too but so far it seems like those capacities are hidden or are directly apart of the Java code rather then apart of the Lua API. I've been trying to have a look at other peoples mods that add in new containers but so far haven't had luck there.
For now I've found a mod called "Storage Upgrades" my Mx Fresh which kind of works around it by having a craftable item that can be put into a container and makes the capacity a negative value to allow more items to be put into it.
Good job!
I originally wished to also modify tile containers, like furniture and such, but I think those are more complicated. If you figure it out how to also do that, I think it would be a great addition to this mod or a great sub-mod.