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报告翻译问题






I've been trying the beta for some time now, as I've had it available for the conversion of the mods for a while. The fact that the harbor is sliding deeper can only be because there is a path or something similar nearby that is also too deep and the small harbor is trying to create a path connection. If there is no object nearby that the path "snaps" to, this doesn't happen.
Regards, Ingo
PS: I'll take a look next Saturday...
The capacity of the goods depends on the length of the lane for goods storage ... so it will be difficult to change ... unless another storage space, another lane, is added.
Hi Stephen, I'll take a look at the video ...
In the next update, the mod will also be suitable for consoles and will also have an English translation. Greetings ...
Each port has its own “Lane” file. For example, you could change the entry transportModes = { “PERSON”, } in the file “ingo_hafen_lane_1.mdl” to transportModes = { “CARGO”, }, ... but I'm not sure whether this will work correctly.
I won't be modifying the mod any time soon ... but maybe later ... Greetings, Ingo
Das Segelschiff ist aus dieser Mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1935916091
Der Krabbenkutter ist vom ersten Teil des Spiel konvertiert ...
Wenn du dir die Mod konvertieren möchtest ist sie hier zu finden:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1492257464
Es sollte diese sein:
https://www.transportfever.net/filebase/entry/5613-motorboot-barracuda/
Oh I see ... I didn't set a date. The ports should always be available. It can be found under the "Water" menu.
? The mod can be subscribed after all ...
Ok ... eventuell ändere ich die Textur der Stege nochmal. Dank der neuen Overlay-Textur sollten die Kontraste aber etwas geringer sein.
Hi there,
In the mod list is the German name "Ingo's kleine Häfen". Maybe I'll change it.
Greetings, Ingo
What kind of information do you need? The mod includes small ports... done.
Greetings, Ingo
Schaut mal auf unseren Youtube-Kanal vorbei: https://www.youtube.com/c/DeBorg
Viele Grüße, Ingo und Chris
The windmills are converted from the first part of the game. They are included in this mod:
http://transport-games.ru/files/file/1210-gorodskoy-konstructor/