Project Zomboid

Project Zomboid

Sensible Loot Adjusted
7 条留言
Peppr 2022 年 11 月 3 日 上午 10:12 
what does this mod actually do? I use sensible loot and I think the drops are a tad too common. is this rarer loot? more loot? giv info in ur desc pls so people know what they're installing.
Amaxin  [作者] 2022 年 2 月 5 日 下午 6:31 
Very, very small. I made this mod of a server I play on and some people simply don't want to know the value, but you can check it in the mod file itself.
jope 2022 年 2 月 5 日 下午 2:28 
how is small is the chance to get an item? for example gas can, food and etc
Amaxin  [作者] 2022 年 2 月 5 日 下午 12:30 
Gas cans are in the table too, both empty and full.
jope 2022 年 2 月 5 日 上午 11:29 
and about gas can?
Amaxin  [作者] 2022 年 1 月 20 日 上午 12:42 
You're absolutely right, I didn't post anything about the loot itself yet, as I've been playing around with it for the sake of the server I created this for. So far zombies have a small chance of spawning non-perishables such as chips, canned soup or water, some basic weapons, a tiny chance of axes, a roll for things like nails or duct tape, and a chance for some basic ammo.
Nephatrine 2022 年 1 月 19 日 下午 6:03 
I don't need excruciating detail or anything, but in what way have you adjusted it? Is the loot rarer? More common? More diverse? Broadly, what does this do different than Dylan's Sensible Zombie Loot?