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Really like the idea and a lot of the changes, couldn't find any other mod that does what this one does, would be great if you kept updating it!
Do you know why your mod is logging every existing item in the game ?
In this format : LOG : General , 1705061429201> [FxClothesvalues] Base.BookCarpentry1: DisplayName, Carpentry Vol.1: Beginner
Here's the log: https://logpaste.com/3TCmHQKz
Also thanks for the mod, will try to break my server with it.
From what I can guess it should be 10 points of damage before being worn?
So when you note each location, you do the following: Command("ItemName_Here","WhereBloodGoes","Location1;Location2;Location3");
I never agreed with things like a tanktop protecting the upper arms. So if I wanted to change that, I went to the item's script location and altered it that way. But if a clothing mod gets updated, those changes will be reverted therefore I wanted to use your method for altering.
Thx for giving me inspiration!! You ROCK!!!
P.S. I did not use my primary game.... as I would die from the destruction that would\could happen from improperly placed code.
I'm tinkering and I got the body location to work but the blood location isn't. It errors out and everything the character has on is gone but revert back and all is well. I'm stumped.
Serious facepalm "DO'H!!!!"
yeah havent crashed or anything just saw when i was adding a few new mods @ the same time as this updated, that the original fx clothes I had enabled was now disabled and had a new name.