Sentinels of the Multiverse

Sentinels of the Multiverse

Guardians of Tomorrow
23 条留言
desolation0 1 月 4 日 上午 8:21 
Yep, just here to second Whiteeyes1989 for Deluge's issue. Comes up even rougher against 15 destructible environment cards like the Terminus deck from Earth-Prime. Got into an awful slog of a stalemate with the environment and Deluge both easily dealt with, but with more environment targets and permanents getting killed than Flood getting played a loss was practically inevitable, especially for an environment like Terminus that actually accelerates itself a bit. All but a hero team dedicated to finding ways around Deluge putting environment cards under her would be a nearly guaranteed death. Not sure the game balance way around it, but yeah accelerating the Flood might be worth a shot.
bc56  [作者] 2024 年 7 月 15 日 下午 4:57 
That bug has been squashed
office_ninja 2024 年 7 月 13 日 下午 7:14 
Arsenal's Perfect Parry seems to cause the menus to go completely berserk when used, causing multiple overlapping windows, disabling controls, and triggering random menu animations.
bc56  [作者] 2024 年 5 月 2 日 下午 2:21 
I'm aware of the issue; try unsubbing and resubbing, it worked for at least one other person.
The cause of the problem is unknown.
office_ninja 2024 年 5 月 2 日 下午 1:59 
Anyone else experiencing GoT updates being applied every single time the game launches? It's been happening repeatedly for days now. (I am also experiencing the lockup issue with Price FYI)
bc56  [作者] 2024 年 5 月 2 日 下午 1:12 
I'm not experiencing that issue, could you provide a log file?
If you're in the Handelabra discord or the modder discord, you can shoot me a message there with it attached.
topher.s.g 2024 年 5 月 2 日 上午 1:49 
There seems to be something going on with Price at the moment (base version, at least). Every game he's in locks up any time something causes a card draw for any player, including the normal draw phase.
bc56  [作者] 2023 年 6 月 19 日 上午 5:47 
I am aware of that and do not consider it an issue, it was an intentional part of the design process.
Deluge is intended to significantly vary in difficulty by the environment used.
But I see where you're coming from. I'll consider finding a way to accelerate her deck.
Whiteeyes1989 2023 年 6 月 18 日 下午 7:18 
Deluge has an issue. Namely they don't have any cards to put out flood cards faster so you can get stuck with multiple turns where no flood cards enter the playing field and the number of cards under them builds up as the environment eats itself so you just lose because there is no way to get more in play.
bc56  [作者] 2023 年 5 月 23 日 下午 3:30 
Hm, I didn't think about that. There's no clean fix either, I can add a specific exception for Fixed Point but if anything else were to make the card indestructible I would have to add another exception.
I'll see what I can do.
office_ninja 2023 年 5 月 23 日 上午 11:28 
If Hoplite's Impenetrable Refuge and Time Cataclysm's Fixed Point are both in play, the game becomes unwinnable (and unloseable).
bc56  [作者] 2022 年 12 月 23 日 上午 10:45 
Dangit I thought I fixed that
I'm putting up an update later today I'll get that done
ZeroTakenaka 2022 年 12 月 22 日 下午 4:16 
Heartbeat can play two of the Energy Leakages even though it's supposed to be limited.
bc56  [作者] 2022 年 11 月 21 日 下午 8:15 
Thanks for letting me know.
I've found the bug and it will be fixed in the next patch
Skov 2022 年 11 月 21 日 下午 12:29 
Thank you for the mod.
Unless I am seeing something wrong. Kumiho Ravening does not seem to properly deactivate on stolen soul target.
UberKirby 2022 年 8 月 28 日 下午 3:23 
Sweet, thanks mate! Quick turnaround ^^
bc56  [作者] 2022 年 8 月 27 日 下午 8:09 
I'm glad you like her.
That bug should be fixed now.
UberKirby 2022 年 8 月 27 日 上午 9:33 
Thanks for the mod! I've only really played Ninetails so far but I like her theme and that fact she has art now!
One bug I wanted to report was that "Scientific approach to magic" seems to activate correctly when I discard a card (+1hp) but then prompts me to discard again, for more health, then will continue to prompt for discards until I skip.
It does not seem to trigger at the end of the turn either, is it possible the two effects have become interlinked somehow so the prompt discard (end of turn) is attached to the end of the heal effect, becoming activated on discard?
Sorry if this seems a bit meandering, I don't know how effects are coded in this game and am just floating an idea of mine ^^
97gabs 2022 年 2 月 9 日 上午 1:47 
Bug detected. Scale's innate power on his base form doesn't destroy a balance card.
bc56  [作者] 2022 年 2 月 8 日 下午 9:18 
Thanks, I'm glad you liked it!
That bug is fixed now.
Jaze Asher Dizzy 2022 年 2 月 7 日 上午 2:59 
hi thanks for your mod! I had fun.

for Ninetails' card 'Predatory Nature' - the game got stuck when ninetails was prevented from doing damage for that turn (even to him/herself). [triggering card was 'ensaring brambles' from Akashbhuta villian.
bc56  [作者] 2022 年 1 月 18 日 下午 6:36 
That bug has now been fixed, thanks for your help.
ZeroTakenaka 2022 年 1 月 18 日 上午 1:40 
Playied a smal sample game: Ninetails's Assert Humanity doesn't work. It'll destroy one of your ongoings but then you don't get the 2nd part.