Portal 2
Peephole
18 条留言
Rooke 2023 年 3 月 5 日 下午 2:20 
Pretty good little map. Nice overgrown work. The cube got stuck in the revolving panel the 1st time, but placing the portal further to the left solved that the 2nd time. Interesting puzzle.
:steamthumbsup:
c4shurik 2023 年 1 月 24 日 上午 7:53 
:steamhappy:
maninblk 2022 年 10 月 27 日 上午 2:15 
cube didn't respawn.
johannes 2022 年 5 月 4 日 上午 4:49 
Short and easy. Cube dropper is quite broken
. 2022 年 2 月 25 日 下午 12:42 
:steamthumbsup:
QuadStick 2022 年 2 月 3 日 下午 2:17 
Cube dropper doesn't work
mahnenvulf 2022 年 1 月 31 日 下午 2:26 
great small map, fyi you can get stuck inside the peephole area by jumping over the glass, maybe put some toxic goo on the floor inside
Andy T 2022 年 1 月 29 日 上午 12:13 
Not bad, about medium-easy; you might want to dial down the dilapidated look.
jackieboy2  [作者] 2022 年 1 月 24 日 上午 4:13 
Thanks Junkie! Yiou kinda got the completely wrong solution but I'm impressed hehe
Test Chamber Junkie 2022 年 1 月 23 日 下午 7:00 
Congrats on Most Popular of the Week! :p2blue: My Playthrough :p2orange:
Hellishfish 2022 年 1 月 19 日 下午 12:06 
Cuber dropper broke for me and had to reset. AS well, the button in the first room is not necessary because you can just put the cube up into the second room and then portal yourself out.
hub 2022 年 1 月 19 日 上午 8:17 
:vote_yes:
joe98 2022 年 1 月 17 日 下午 8:20 
Nice little map thank you
Fuku Yamama 2022 年 1 月 17 日 下午 4:10 
Short and sweet!
AtLeastITried 2022 年 1 月 17 日 下午 12:45 
I always wondered what was behind that door
Dr. FeelGoose 2022 年 1 月 17 日 上午 11:20 
Uhm... for some reason the cube hopper was broken in my game? Like, the cube didn't come out the dropper correctly, and was stuck in the tube? It might just be a problem for me. I restarted the map, and then the cube dropper worked properly. It was probably just a one-time bug, but it might be something worth taking a look at.
quatrus 2022 年 1 月 17 日 上午 7:33 
Nice map work and fun little puzzle. Thanks for creating.
Hox 2022 年 1 月 17 日 上午 12:22 
Nice map with good use of space. I was able to skip part of the chamber by using the cube's initial momentum to fall out and back through the orange portal, using that momentum to pick it back up either from the pit or the ceiling which supports several portals in some tricky positions

Having the door flush with the wall though (copy-pasting Valve's doorframes works well) would be the icing on the cake :p2chell:
The companion cube was a very nice touch and your orange autoportal is upside-down :steamhappy: