Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Carthage
9 条留言
dutchskier 2024 年 8 月 26 日 下午 1:26 
Thank you for confirming. I wasn't certain if the Hannibal Crossing worked like the Inca improvement or the standard mountain tunnel.
Strudeler Tatary  [作者] 2024 年 8 月 19 日 下午 8:05 
This is common for mountain tunnel improvements, @Dutchskier.
dutchskier 2024 年 8 月 19 日 下午 7:58 
Is the Hannibal's Crossing supposed to allow travel for Hannibal and other civs? My thought would be that it just works for Hannibal, but it seems to work for every civ. Found this out the hard way when fighting an intense war against Khmer & China.
Strudeler Tatary  [作者] 2024 年 8 月 8 日 下午 6:52 
Update is out.
Strudeler Tatary  [作者] 2023 年 4 月 19 日 上午 7:06 
Carthage has been updated.
Gundam Woundwort 2022 年 12 月 13 日 下午 12:19 
Oh I gotta try this out later
CypRyan 2022 年 8 月 4 日 上午 6:08 
Nice mod! Love the unique Water Park!
Strudeler Tatary  [作者] 2022 年 1 月 16 日 上午 7:54 
@temurnogaideli The replacements: Great General is Hasdrubal the Fair, and Great Admiral Himilco the Navigator. Both have already been changed, but their unique Great Person effects have not been changed (I must have forgot to add them to the mod's description).
temurnogaideli 2022 年 1 月 16 日 上午 4:36 
Looks very good! Are you planning on Replacing the Great People as well (Hanno as the Great Admiral & Hannibal as the Great General)