Hearts of Iron IV

Hearts of Iron IV

Realistic State Integration
172 条留言
clgjdl 4 月 7 日 上午 10:57 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a crappy copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen
A_Painted_Man 3 月 12 日 上午 8:03 
iamfromisrael 1 月 27 日 上午 4:14 
Oh I am sorry it is National Stockpile.
Mati (Oscar)  [作者] 1 月 26 日 下午 7:30 
AI Can't use the decisions, and any type of infantry equipment would work, you just need to have enough
iamfromisrael 1 月 26 日 下午 7:24 
Do you have to have basic infantry equipment or any because it doesn't let me core only in the equipment requiements.
iamfromisrael 1 月 26 日 上午 6:55 
Can the A.I. use this?
iodimmortalttv 2024 年 12 月 17 日 下午 4:00 
Got all the way to near the end of my game 1968 conqured amerika as the germans and half the world converted to Eithopia ( a country long defeted ) and my game crashed lol saves are now bugged dunno if eithiopia is your home country or what g but that was funny as ahahhah #Eithiopia played the long game #Mod Bugged besides that an overall great mod needs an auto feature or a menue pop up selction too cause trying to find the individual states is a bit tedious
Iggi Da Foxxo 2024 年 12 月 14 日 上午 9:59 
Okie dokie
Mati (Oscar)  [作者] 2024 年 12 月 12 日 下午 2:10 
well yeah, but the mod still works lol
Iggi Da Foxxo 2024 年 12 月 12 日 上午 11:35 
For some reason the game says it's made for an older game version (15.1)
Mati (Oscar)  [作者] 2024 年 12 月 11 日 下午 12:48 
for a while now lol
Iggi Da Foxxo 2024 年 12 月 11 日 上午 9:20 
Has it been updated for 1.15?
CATIK228 2024 年 12 月 4 日 上午 6:33 
FIX
Mati (Oscar)  [作者] 2024 年 11 月 23 日 下午 1:15 
Thank you all for your support for this mod. I decided to make some of your suggestions a reality, such as making the difficulty selection a game rule, as well as allowing non-aligned countries to do forceful integration as long as war support is high enough
DatOneGuy 2024 年 11 月 18 日 下午 6:24 
Are you updating this soon?
Mati (Oscar)  [作者] 2024 年 11 月 12 日 上午 11:08 
Also an update will be rolled out after the DLC. I'll see if I can make it so that it takes old guns instead of new ones, tho I believe this way makes it more balanced
Mati (Oscar)  [作者] 2024 年 11 月 12 日 上午 11:07 
That's what I was considering ngl. I was talking it to some friends and it's kinda split between keeping it the way it is, or placing it in the game rules.

I think I'm gonna change it to game rules tho
Capn' Phineas 2024 年 11 月 12 日 上午 10:56 
Why not make the difficulty selector an option in the game setup?
Giovanni Giolitti 2024 年 10 月 25 日 下午 12:19 
update pls
TK2030 2024 年 8 月 28 日 上午 4:49 
Hola Mati, yo tambien soy del team de Rise of Nations y conozco a Harry. Tu crees que me puedas dar permiso para incorporar tu mod en un mod que estoy creando? (No Rise of Nations, otro) De ser asi, serias debidamente creditado en la descripcion con un link a tu mod. A la espera de tu gentil respuesta.
Mati (Oscar)  [作者] 2024 年 8 月 27 日 下午 3:27 
ahh, then I'm guessing you know Harry too, right? Friend of mine who also works for that mod, yeah you can integrate this mod no problem, just so long as proper credit is given
mikegent01 2024 年 8 月 27 日 下午 12:28 
Do you mind if I can integrate this mod into mine if I give credit? The mod is called rise of nations its on the steam workshop. My username is mikegent on discord if you want more details on it
Mati (Oscar)  [作者] 2024 年 8 月 26 日 下午 1:44 
yeah, tho ive been more active on my other mod and life overall
mikegent01 2024 年 8 月 26 日 上午 9:19 
are you still active in hoi4 modding?
thekc05 2024 年 7 月 14 日 上午 3:52 
why does this mod say I only need 0 manpower 0 infantry equipment. and even though I have more than 0 resistance I can still peacefully integrate.
Fish Chomper 2024 年 3 月 6 日 上午 9:48 
one of my favourite mods
un nombre de perfil 2024 年 3 月 4 日 上午 10:50 
Hola! El mod me aparece como incompatible para la versión actual del juego. Solamente eso, gracias por tus aportes a la comunidad!
A_Gram 2024 年 2 月 28 日 上午 7:00 
Hello! Does this work with EaW? It feels like it would really fit.
Dr. Baphomet 2024 年 2 月 6 日 上午 8:12 
after some time it doesn't register infantry weapons in my stockpile anymore (+2 million in stockpile)
phob1978 2023 年 12 月 19 日 上午 11:51 
For me, he doesn't work with MD
Zeus 2023 年 12 月 10 日 上午 8:14 
This mod works with Millenium dawn?
lehnerwak 2023 年 11 月 8 日 下午 12:06 
Hello again, can you please make it so when weapons are used, it will take from oldest weapons first. And if too many then oldest foreign weapons first. Right now it takes from the top of he list which often happens to be the newest weapons. So when integrating a state, in order to protect my best weapons, I queue new divisions for training so that all new weapons are taken from the stockpile, then integrate whatever, and then cancel the training. It would be helpful if I don't need to do that exercise.
Mati (Oscar)  [作者] 2023 年 11 月 8 日 上午 9:55 
Yes it works with RT56
SuperPaçocaAlado 2023 年 11 月 8 日 上午 9:48 
Does this mod works with road to 56?
Mati (Oscar)  [作者] 2023 年 10 月 29 日 上午 8:25 
You're very welcome my friend, and I'm glad you enjoy the mod!
lehnerwak 2023 年 10 月 28 日 上午 2:44 
Just noticed today the changed requirements and I come to tell you I love it. Makes more sense. Thank you very much for this mod!
Mati (Oscar)  [作者] 2023 年 10 月 22 日 上午 11:21 
Alright, so I was actually able to make it so that the costs are dynamic depending on the state population. I checked to make sure the decisions work and they do, they properly core the state once they're complete
Angelis Mortis 2023 年 10 月 16 日 下午 6:22 
@BHL.Kriminel Samsies
Mati (Oscar)  [作者] 2023 年 10 月 11 日 上午 8:51 
I also did consider the idea of dynamic costs regarding state population, and while i think it is possible to implement, it would be really difficult as it would require a dynamic variable for EVERY single state in the game which would be constantly getting updated depending on the population.

Not the most efficient to say the least, but if y'all want I could give it a shot
Mati (Oscar)  [作者] 2023 年 10 月 11 日 上午 8:49 
ofc my friend, the mod has been updated
h.j.haller 2023 年 10 月 10 日 下午 11:19 
update mod to the latest version thnx
im trash 2023 年 9 月 2 日 下午 8:06 
crashes my game
BHL.Kriminel 2023 年 8 月 7 日 上午 9:07 
It never worked for me, and i do not understand why...

When i reach the amount of compliance for a Peacefull or Forced integration, the button is showing up in colour on the map, but when i clic on it, nothing happens ...

Can someone explain me why ?
Drosselmeyer 2023 年 5 月 26 日 下午 12:36 
Very good mod, but there should be a Pop based cost in there somewhere.
Otherwise you can core Java for the same price that you can Macau.
TechPower$ 2023 年 5 月 6 日 下午 3:16 
Best mod to core
AtomicBlastPony 2023 年 2 月 18 日 上午 10:09 
You should make the cost relative to the population, doesn't make sense for an island with 20 people to take as much resources to integrate as a 10M city
mentally unstable engineer 2023 年 2 月 5 日 上午 10:36 
This mod is so useful, immersive and fun that I spent last 20 minutes looking for it while searching the wrong keywords and got annoyed at myself... (realistic core didn't work)
[NEO] P0pe0nD0pe554 2023 年 1 月 2 日 下午 8:33 
Is this mod being continued?
Goudha 2022 年 11 月 29 日 上午 4:49 
@Anthony Schaff-lIi, sorry for the late response but no. As of now, the AI do not use these coring decisions.
InThePaleMoonLyte 2022 年 11 月 13 日 上午 6:02 
Apologies if this has been asked before, but does the AI make use of this feature? Do I have to worry about Germany coring all of Poland and (eventually) France lol.