Left 4 Dead 2

Left 4 Dead 2

L4D2 HUD Fixes
29 条留言
Infernal  [作者] 2023 年 8 月 17 日 下午 2:23 
Yes, you can post it, just indicate in the description that some of the values were taken from my work with a link to it.
Infernal  [作者] 2023 年 8 月 17 日 下午 2:21 
You're probably referring to the position of the death sprite on the localplayerpanel. Yeah, I know about that, but I rather treated it as a different use of this sprite in this panel. So that the character's face is visible, and that this sprite is on the entire panel, and not just on part of it. So yeah, I know what are you talking about.
duty man 2023 年 8 月 17 日 上午 5:38 
Thanks dude
Can I post a fix mod that includes some of your numerical value?
I found a problem with the position of the headicon and deadicon.
Infernal  [作者] 2023 年 8 月 17 日 上午 4:11 
And about the previous question, yes, it uses the same headicon files.
Infernal  [作者] 2023 年 8 月 17 日 上午 4:10 
Oh, and you could saw that some player's nicknames can be cut at the bottom due to another fonts with different sizes, I guess I can fix this in the future update. Just a small remark.
Infernal  [作者] 2023 年 8 月 17 日 上午 3:47 
Yes, it's correct. It's the Vanilla use of it. I guess it's due to make some difference and more detailed look of this img compression for localplayerpanel, because it's bigger. And because of this difference I made normal localplayer HUD panel to more fit for this size of img without any empty spaces at the top, and in addition in the end of healthbar.
duty man 2023 年 8 月 17 日 上午 2:01 
Is it correct that the ratio of hud headicon between players and teammates seems to be different?
PLAYER=36:35 TEAM=35:35
Also, are the headicon files using the same one or are the player's headicons separate?
duty man 2022 年 5 月 19 日 上午 12:03 
I get it. thx
Infernal  [作者] 2022 年 5 月 18 日 上午 8:16 
It's conflicting because of that one:

"• Incapacitated survivor pictures: all of the L4D2 survivors used early designs for the characters, they have been updated to the current looks."

I've remade that textures to fit better the pos' of HUD elements.
So, that addon, and mine use different textures for that.
duty man 2022 年 5 月 18 日 上午 4:20 
It looks like it is conflicting with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2743849122 . Is there a workaround?
Infernal  [作者] 2022 年 5 月 4 日 下午 6:53 
Updated. But saved source ones.
Infernal  [作者] 2022 年 5 月 4 日 下午 6:40 
I don't know why, but administration or so removed my screenshots of demonstration of my Workshop items. lol. Just for reference. Later, if they do not return the materials, I will update.
Curator 2022 年 2 月 5 日 下午 6:00 
oh my god you actually did it, didnt expect that. thanks man!
Infernal  [作者] 2022 年 2 月 5 日 下午 5:26 
Curator 2022 年 2 月 5 日 下午 2:38 
could you make a version of this mod with survivor health numbers? i like the fixes listed but i can't add my numeric health :(
Infernal  [作者] 2022 年 2 月 5 日 上午 2:42 
Yes, I see, thanks to you again, that was an awkward night corrections :). For now, I guess, everything is okay.
X553M 2022 年 2 月 4 日 下午 11:13 
Still not quite right, the "resource" folder is now "resources" if my first comment had something to do with it, my bad.
Infernal  [作者] 2022 年 2 月 4 日 下午 12:14 
and thank you for your attention, you helped a lot with this.
Infernal  [作者] 2022 年 2 月 4 日 上午 11:48 
Oh, sorry, I get it, I'll fix it now. It was a deep deep night :D
X553M 2022 年 2 月 4 日 上午 11:24 
I made a typo, but there's a "ui" subfolder in the "resource" folder. The files of this addon are supposed to be in the "ui" subfolder. I have custom player/team panels too and they don't conflict with each other like they should be.
Infernal  [作者] 2022 年 2 月 4 日 上午 11:13 
Nope, look at the main folder by yourself. There is "resource" folder.
X553M 2022 年 2 月 4 日 上午 10:17 
The .res files are all misplaced, it's supposed to be resources\ui.
Infernal  [作者] 2022 年 1 月 21 日 下午 5:49 
You can read all this in the description.
Infernal  [作者] 2022 年 1 月 21 日 下午 5:46 
You can look again to the bottom of the screen(left corner and right corner) for the first example, and to the center for the second about progress bar fill. Good luck.
John Fiction 2022 年 1 月 15 日 下午 1:00 
Honestly, I see no difference
Infernal  [作者] 2022 年 1 月 13 日 上午 2:33 
You're welcome.
Pingas 2022 年 1 月 12 日 下午 3:18 
Can't even be bothered to show screenshots lmao
Классика 2022 年 1 月 11 日 上午 6:46 
Молодец!:tup:
Sun&Stars 2022 年 1 月 11 日 上午 2:39 
Wow:steamthumbsup::steamthumbsup: