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报告翻译问题






(...and is also pixel consistant...!!)
*jerks off to guarantee my spot, then shoots myself and boils for all eternity*
i also dont have other mod changing or altering the princess , so i don't understand why it won't work.
i have few others npc who aren't affected by mods neither , while many others work , it's like on 10 npc mods , 4 don't work anymore and the 6 others work.
But yeah if it work for everybody else , the issue may come from my side , not your.
Thanks for your reply anyways.
probably broken since 1.4
Have tried killing and respawning her but it just picks a different random name
Using latest tModLoader 1.4
I want to avoid doing it specifically with NPCs is because these have so many different processes I have to go through that eventually force me to rasterise them for ease of use. If Terraria's Devs actually designed NPC walk animations to not be a literal disaster in terms of long term management, I would have designed my own from the ground up to compensate.
Sorry to be so aggressive about it, but if you knew what the process was like in terms of mod development for this game, you would understand. I have tons of other projects to get to, and the fact I'm bothering try to keep my stuff upto date is more than what you can say of most - At the end of the day, it is just a few pixels that you're not going to see that often.
Designing a separate animation specifically to have smaller breasts is in most instances a pain in the ass and require a lot of work and will take an hour to do minimum for each animation to do it properly. Minimum.
I'm not developing a lite version of all of my mods as you barely see the NPCs anyway - the difference between a lite and the regular model will be a total of 8 pixels in breast volume. Get over it imo.