Project Zomboid

Project Zomboid

Stick
19 条留言
iDestin 2 月 8 日 上午 2:26 
Can this be switched to someone in admin force sticking someone whos handcuffed? As it looks like you're using the restrain/handcuff mod.

EX: I handcuff someone, instead of me sticking to them they stick to me, like they're arrested.
gonna shit 2024 年 11 月 6 日 下午 4:12 
can u make it compatible with superb survivor
gonna shit 2024 年 11 月 4 日 下午 3:17 
wait this is huge
Tchernobill  [作者] 2023 年 6 月 15 日 下午 3:22 
@Aloft_Fox ..
Aloft_Fox 2023 年 6 月 15 日 下午 3:18 
is this multiplayer compatible?
JayHog1992 2023 年 6 月 9 日 下午 4:50 
I can imagine this mod being used with the blind trait mod, so players that aren't blind can help the blind ones across the world.
Demo-Cide! 2023 年 5 月 30 日 上午 12:04 
oh i didnt see that you had made those, cool
Tchernobill  [作者] 2023 年 5 月 29 日 下午 8:35 
@Demo-Cide! no, but you can use Auto eat and auto drink for that.
Demo-Cide! 2023 年 5 月 29 日 下午 7:43 
if i stick to a friend can i feed them or have them eat from their inventory? It would be cool to be able to keep a buddy alive when they go afk.
Dead Sprint Diver 2023 年 1 月 25 日 上午 12:04 
PLEASE add reupload this function to players wearing Leashes while using the Wearable Leashes mod!!!!!!!!!
co` 2022 年 1 月 13 日 上午 5:35 
Tchernobill: Love the new image <3
co` 2022 年 1 月 10 日 上午 10:41 
Thanks, I'll have a look
Tchernobill  [作者] 2022 年 1 月 10 日 上午 10:29 
Activating some instant actions like crouch are easy peasy to use.
Activating some instant actions like running and sprinting, I have not yet been able to force on an active player. But it may be simple for another modder.
Note that a Java method to follow a player exists but I have not been able to make it work.
Preventing player actions in MP is a pain. Feel free to reuse/inspire/improve the code of Prisonner mod for this purpose (as long as you credit and share the same way).
Activating TimedActions is pretty straightforward to get something working in most cases. But managing all the operational tricky cases forces to add crazy amount of complexity (see AutoCook/AutoSewing and their Continue action for that part) and to correct some vanilla minor bugs (see actions patch mod if you're interested in that part).
I wonder if superb survivor and the likes already solve some of the problems I met.
co` 2022 年 1 月 10 日 上午 10:12 
I see. BTW how hard is it to control the movements/actionss of an active player in MP? I've been wanting to do something along the same lines
Tchernobill  [作者] 2022 年 1 月 10 日 上午 10:01 
I guess not immediately but when NPCs show up, the adaptation should be pretty straight forward.
co` 2022 年 1 月 10 日 上午 5:23 
Would it work for single player with NPCs?
Hunter-Killer 2022 年 1 月 9 日 下午 9:02 
Excellent mod! Now I can have a 2nd account "walking container" carrying my stuff. :lunar2019crylaughingpig:
Rats 2022 年 1 月 9 日 下午 4:27 
TFW you don't have anyone to stick to
Vanaukas 2022 年 1 月 9 日 上午 11:37 
"The one who asks me if this works in multiplayer looses one point of charisma."

lmfao