Left 4 Dead 2

Left 4 Dead 2

Last Train Home Port l4d1 by Tastycakes
43 条留言
iDannyBoyTTV 9 月 7 日 上午 10:24 
Brilliant campaign! Thoroughly enjoyed this one. Great work! :)
YouTube link: https://youtu.be/QfApo_U2FNc
SnypeR 8 月 23 日 下午 3:23 
Even though has a bugs here and there but still a good map.
Lag_Alchemist 6 月 16 日 下午 11:57 
in the first map when you blow up the tanks, nothing happened
Johanツ 4 月 21 日 上午 11:22 
Big_Cheese_5 2 月 22 日 下午 4:56 
The FInale is bugged, it doesn't let me finished the game
and they don't have ammo at the Safe Room area nor the Med Kit
Jakiy 2 月 18 日 下午 5:23 
Got crash once and I completely lose it during the last chapter. Like where are we supposed to go? The invisible box also annoying and the room areas are very dark as heck.
Escaped Gorilla 2 月 9 日 下午 9:36 
Y'know, i have a soft spot for maps like these, they are kinda ass, but they have a certain charm to them.
北夜·落·星尘 2024 年 10 月 2 日 上午 6:45 
地图太过黑暗,补给也不够,M2,M3安全屋甚至连包和弹药都没有,尸潮也多,不适合单通
LuckyRoot 2024 年 8 月 24 日 上午 3:59 
Not enough indicators in the last map.
Where is the radio? Where do we get on the rescue vehicle? So confusing…
Mr. Bean 2024 年 8 月 11 日 上午 9:40 
芬尔琅娜 2024 年 7 月 30 日 上午 12:02 
byd救援的求救放这么偏僻的位置还这么小连个提示都没,是生怕别人找到吗
BECKBRU 2024 年 6 月 14 日 下午 9:33 
Prenzlaurberg 2024 年 3 月 20 日 下午 6:18 
map is unfinished
ChiiYoshiki 小白 2024 年 3 月 19 日 上午 6:43 
tried... not bad with friends
@ your service 2024 年 3 月 11 日 上午 7:23 
There are some cool ideas like blowing up the floor above you to make a ramp but overall not the best.

Issue 1. Not enough light sources. Chapter 2 is almost completely unnavigable because of this.
Issue 2. No respawn closets (except for some reason in the end of chapter 1 and at that point why bother since you respawn on map change anyways?)
Issue 3. Finale softlocks.
Táiga Rivers 2024 年 3 月 2 日 上午 1:51 
Playthrough in "Realism — Expert": https://www.youtube.com/watch?v=otdKI9IjIY0
>:-( Panipuri Samosa 2024 年 2 月 14 日 下午 3:50 
Just in finale, i Got stuck due to Escape, 8.6/10. Great Job :steamthumbsup::steamthumbsup:
Jinrak 2024 年 1 月 9 日 上午 4:44 
The worst
星空下的小森林 2023 年 11 月 1 日 上午 9:44 
挺好的小短图~~
fcmarker 2023 年 7 月 20 日 上午 6:04 
Pretty good map.
Rene 2023 年 6 月 2 日 上午 8:15 
good game 10/10:steamthumbsup:
RANCAR | ESP 2023 年 4 月 16 日 上午 4:02 
oompaville 2023 年 4 月 6 日 上午 10:24 
Map looks shit i aint gonna waste my time on this idk why its 3 Stars :/
虾仁猪心 2023 年 1 月 1 日 上午 7:57 
流程很短,不知道这个是老图还是没做完的测试版。看不见的实体,杀完丧尸后走了再回头丧尸又重新刷出,还有一些问题,反正用户体验不太行。
Servbot Merkitzi 2022 年 12 月 28 日 下午 4:44 
Not trying to make this sound harsh towards the original creator here, but this campaign kinda felt heavily unfinished in many ways:

-No items in the safe houses(Except for last chapter where there was a few floating weapons)
-Empty void backgrounds(especially at the school chapter),
-Many Empty Spaces, especially in chapter one.
-Floating weapons in some areas.
-Invisible props/walls that you can randomly bump into.
-An escape vehicle that gets stuck after escaping rather than actually ending the campaign.

It feels like i was playing a test of a level thats still heavily in progress, that or the creator gave up and decided to publish the level.

Anyways. i'm giving it 4/10. i'm sure if it was more polished and finished up it could have been alot more enjoyable.
Iacelebrendinen 2022 年 9 月 18 日 下午 5:41 
This is a pretty good map. I needs some polish though. There are some noticeably unfinished parts, in particular the interiors are pretty sparse of set dressing,.and a there are a few graphical glitches. If finished up a bit I think this would be a damn good map.
trojan.exe 2022 年 5 月 16 日 上午 8:42 
Поезд просто уезжает и ничего не происходит. На всех картах ужасные текстуры и проектировка в целом. Часто попадаются невидимые текстуры, на первой главе, в одном их мест, тупо невидимая стена, которая означает границу карты. На второй главе так и вообще попадаются оранжевые текстуры из Хаммера (стандартный редактор карт), т.е. автору даже было лень их закрасить. На протяжении всей кампании постоянно не хватает патронов. Часто зомбаки респаются в тех местах, где мы только что были. В общем, очень слабо, требует серьёзной доработки.

1 их 10
trojan.exe 2022 年 5 月 16 日 上午 8:38 
Очередная слабенькая поделка, которую и полноценной кампанией то с трудом можно назвать. Чтобы не быть голословным, расскажу, почему я так считаю. В убежищах нет ни аптек, ни патронов, ни оружия. Оружие, которое встречается по ходу игры, боты берут не всегда. Аптек и патронов нет не только на единственном ивенте (на второй главе), но и нет даже на отсидке. На отсидке ждём поезд, но надо ещё умудриться понять куда в него залезать. На отсидке не появляются боссы, только мобы. Ну хотя бы танки есть и на том спасибо. Также, в концовке нет статистики.
󠁳⁧⁧?what 2022 年 5 月 11 日 上午 7:55 
too darkk
SiXX 2022 年 4 月 1 日 下午 12:14 
very old and unfinished map. avoid
Nicky Grimes 2022 年 2 月 9 日 下午 6:59 
If it is possible, I can try to help lighten up the map a bit. I took a look through some of the campaign, and yes, there are some places where dim lighting can make it improved.

Hammer does have enough resources and tutorials out there, this campaign can very much benefit from those. I do see a lot of potential, but if the gameplay relies on having to use the flashlight, then it can come at a costly price of straining the eyes.

I see this as the most common way to spoil a good map with a good campaign. Take a look at the maps: Centro, The Last Volt, and Cambalanche. I thought the same thing when going through them, "Where the heck am I?"

Light cues, or placing other objects that'll stand out from the environment will help the players where they need to be. Maybe a dim light inside of a store, a car with its headlights pointing towards the right direction, etc.

Send me a DM if you'd just like some advice, or if you'd like for me to help you on lighting up the map a bit more.
резня на рубеже 2022 年 2 月 3 日 上午 6:17 
куда блять идти, дождался ебучего поезда, а дальше блять куда идтоиЮ крч, кампаня суперкороткая, 2.5/5
HIH 2022 年 2 月 3 日 上午 6:15 
где титры в конце
HIH 2022 年 2 月 3 日 上午 6:14 
куда ити я дед 40+ лет под пиво играю
{aic}  [作者] 2022 年 2 月 2 日 下午 2:31 
@Dark Zoey Hi, map is like this in the original all 1 in 1. however, the l4d1 engine is different, so everything is so gloomy in l4d2. the train is called by a walkie-talkie without illumination)
3ch 2022 年 1 月 25 日 上午 9:54 
not bad
Dr Zinger 2022 年 1 月 18 日 下午 8:25 
the ending did not cut to credits, im still stuck in that scene were the train moves on with the survivors
blake 2022 年 1 月 16 日 下午 2:18 
Map layouts were sometimes confusing, leaving me to wander for 10 minutes usually. Lots of witches, and during the finale, the first tank didn't spawn. I also found it odd that safe rooms did not have supplies.

The train rushing in was cool, however.
devlos 2022 年 1 月 16 日 上午 11:16 
Way to confusing & dark , everything is just to big for no reason and leads to nowhere. First map suffers from copy pasting the same things over and over there is no difference in the first hall and the second making it horribly confusing no change in enviroment untill the end , the second map has a bigger playground from the start with routes that lead to nowhere but events that add nothing to progressing anything so it's confusingly backtracking constantly to where you came from and started to then find a alternate route.

Did not continue from there after the big cresendo event in the theater , it lacked direction again do i need to keep running? Do i need to defend untill some timer runs out? Do i need to do something?

All questions that are left unanswered and completely kill the mood to continue.
MyoRi_(묘리)♥ 2022 年 1 月 15 日 上午 1:52 
not bad map..too dark and confuse horde..3/10
FlorallSwann 2022 年 1 月 13 日 下午 7:01 
Too dark, Some places were confusing.
fcmarker 2022 年 1 月 11 日 上午 7:17 
Muy bueno!
Karolina 2022 年 1 月 9 日 上午 7:13 
a bit boring but ok